Programming Technical Director - Unannounced AAA IP

Job Details

permanent
United Kingdom
Behaviour Interactive
10.10.2023
Want updates for this and similar Jobs?


Full Job Description

Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available for candidates across the UK, unless indicated otherwise.  

Headquartered in Montreal, Behaviour has more than 1,200 employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment) and in the UK (Behaviour UK–North & South). Our Studios in UK are workingon co- and full-development projects across all platforms for Behaviour’s roster of blue-chip clients, which includes Microsoft, Sony, EA, Warner, 2K and many others.  

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Basically, we respect and appreciate each other no matter who we are! 

If you have a disability and need some help accessing or using our website or application system, just reach out to us. We want your interview experience to be top-notch, so if there's anything we can do to make it more comfortable and positive, let us know at the time of the application.

Founded in 1992, Behaviour™ Interactive is a multi-faceted studio renowned for its creation and support of genre-defying video games. Behaviour has enjoyed immense success with its original horror-action multiplayer game, Dead by Daylight™, and holds developer credits on several of the gaming world’s most popular franchises. Behaviour has an unparalleled, award-winning culture that has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards and saw the studio recognized as a Best Place To Work by GamesIndustry.biz in 2022.

Behaviour Interactive is currently looking for a Technical Director to work on one of our AAA game productions. In this role, your main responsibility will be to successfully deliver the new game by managing the technical risks and opportunities and making key design, architecture, and implementation decisions with the production team.
In this role, you will:
    • Steer and guide the technological ship for the project, and the teams involved;
    • Make high-level design and architecture choices; 
    • Dictate technical standards, and guide the development team;
    • Define the technological strategy with the development team;
    • Assess the technical risks and mitigation plans;
    • Select the appropriate technologies given the project's constraints; 
    • Harness others' technical expertise to get the best possible solutions; 
    • Mentor key technical staff; 
    • Interview candidates for technical positions; 
    • Work closely with other producers, directors, leads, and developers to support project and company strategies.
What we are looking for:
    • Previous experience as a Technical Director of at least one full AAA game cycle, from conception to delivery; 
    • At least 8 years of game development experience on PC and/or game consoles must have shipped at least 4 titles (or completed at least 4 development cycles); 
    • Experience with one of PC, Xbox One or PlayStation 4 a requirement - some experience with all three a plus; 
    • Strong programming skills in C++ requirement;
    • Strong debugging skills required; notions of assembler and GPU debugging a plus; 
    • Powerful performance analysis skills required, experience with at least one standalone profiler a must; familiarity with VTune, WPA/ETW, PIX, Razor and/or use of hardware performance counters a plus; 
    • Specialized knowledge in graphics, systems, physics, networking, AI, sound or gameplay programming a plus; 
    • Ability to self-organize and work very autonomously; 
    • Ability to cooperate and consult with other directors, leads, and staff; 
    • Ability to communicate well. Must be able to vulgarize technical concepts for both a technical and non-technical audience; 
    • Ability to define and break down complex technical mandates and architectures. 
Founded in 1992, Behaviour™ Interactive is a multi-faceted studio renowned for its creation and support of genre-defying video games. Behaviour has enjoyed immense success with its original horror-action multiplayer game, Dead by Daylight™, and holds developer credits on several of the gaming world’s most popular franchises. Behaviour has an unparalleled, award-winning culture that has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards and saw the studio recognized as a Best Place To Work by GamesIndustry.biz in 2022.

Behaviour Interactive is currently looking for a Technical Director to work on one of our AAA game productions. In this role, your main responsibility will be to successfully deliver the new game by managing the technical risks and opportunities and making key design, architecture, and implementation decisions with the production team.

Toutes nos opportunités d'emploi sont offertes aux résidents du Québec et de l'Ontario et le mode de travail est choisi par l'employé (100% télétravail, Flex ou 100% au bureau), sauf indication contraire.

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine technique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.  

Comme notre objectif est de créer un environnement inclusif dès le premier contact, on vous encourage fortement à nous faire part de vos besoins spécifiques en matière d’accessibilité ou d’accommodement au moment de postuler. C’est comme ça qu’on pourra adapter nos processus et garantir que chaque personne ait une chance équitable de réussir.