5 Aaa Titles jobs in the United Kingdom
Lead Game Designer - AAA Titles
Posted 3 days ago
Job Viewed
Job Description
Key Responsibilities:
- Define and document the core game design pillars, mechanics, and systems for AAA titles.
- Lead, mentor, and inspire a team of game designers, fostering a collaborative and innovative design culture.
- Translate high-level concepts into detailed design specifications and documentation.
- Oversee the implementation of game mechanics, ensuring they are fun, engaging, and technically feasible.
- Collaborate closely with art, programming, and production teams to ensure design integrity and quality throughout the development cycle.
- Conduct playtesting sessions, gather feedback, and iterate on designs based on player experience and team input.
- Develop and refine player progression systems, narrative elements, and core gameplay loops.
- Champion the game's vision and ensure all design decisions align with the target audience and market positioning.
- Stay abreast of industry trends, emerging technologies, and competitor analysis to inform design direction.
- Contribute to world-building, character design, and narrative development where appropriate.
Qualifications:
- Minimum of 8 years of experience in game design, with at least 2 AAA titles shipped in a lead or senior role.
- Proven track record of successfully designing and implementing complex game mechanics and systems.
- Exceptional understanding of game design principles, player psychology, and engagement strategies.
- Strong leadership and team management skills, with the ability to motivate and guide creative individuals.
- Excellent communication, presentation, and interpersonal skills, with the ability to articulate design ideas clearly.
- Proficiency in game design documentation tools (e.g., Confluence, Jira) and scripting languages.
- Experience with game engines such as Unreal Engine or Unity is highly desirable.
- A passion for video games and a deep understanding of player needs and desires.
- Ability to work effectively in a hybrid environment, balancing remote collaboration with in-studio presence.
- Portfolio showcasing previous game design work is required.
Senior Game Programmer - AAA Titles
Posted 3 days ago
Job Viewed
Job Description
Key Responsibilities:
- Design, implement, and debug robust and efficient game systems using C++ and other relevant languages.
- Collaborate closely with game designers and artists to bring game mechanics and features to life.
- Develop and optimize core engine components, gameplay systems, AI, physics, and rendering pipelines.
- Write clean, maintainable, and well-documented code.
- Identify and resolve complex technical challenges and performance bottlenecks.
- Mentor and guide junior programmers, providing technical leadership and code reviews.
- Contribute to architectural decisions and technical strategy.
- Participate in the full game development lifecycle, from concept to post-launch support.
- Work with cross-functional teams to ensure seamless integration of all game elements.
- Stay current with the latest advancements in game development technology and methodologies.
- Contribute to the improvement of development tools and workflows.
- Ensure code quality, performance, and stability across target platforms.
- Effectively communicate technical ideas and solutions to team members.
Lead Game Designer - AAA Titles
Posted 3 days ago
Job Viewed
Job Description
Key Responsibilities:
- Define and drive the overall vision and creative direction for AAA game titles.
- Lead, mentor, and manage a team of game designers, fostering a collaborative and innovative environment.
- Design and document core gameplay mechanics, systems, and features, ensuring they are engaging and fun.
- Collaborate closely with art, programming, and production teams to ensure the vision is realized effectively.
- Develop detailed design documents, flowcharts, wireframes, and prototypes to communicate design ideas.
- Oversee the implementation of game systems, providing clear direction and feedback to the development team.
- Conduct playtesting sessions and analyze feedback to iterate and improve gameplay.
- Stay abreast of current trends and innovations in game design and the broader entertainment industry.
- Champion player experience, ensuring accessibility, balance, and depth across all game features.
- Contribute to the overall narrative and world-building of the game.
- Manage design team schedules and deliverables, working effectively within an Agile development framework.
- Ensure a consistent and high-quality player experience across all platforms.
Qualifications:
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent professional experience.
- Minimum of 10 years of experience in game design, with at least 5 years in a lead or senior role on AAA titles.
- Proven experience shipping multiple successful AAA games.
- Expertise in designing a wide range of game mechanics, systems, and player progression.
- Strong understanding of player psychology and engagement loops.
- Proficiency in game engines (e.g., Unreal Engine, Unity) and related design tools.
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide clear and constructive feedback to team members.
- Strong understanding of narrative design, level design, and system design.
- Passion for video games and a commitment to pushing the boundaries of interactive entertainment.
- Ability to thrive in a remote, collaborative development environment.
This is an exceptional opportunity for a creative leader to leave their mark on the future of gaming. If you are passionate about creating immersive and unforgettable gaming experiences, apply now to join our client's award-winning team, working remotely to create games for players worldwide, originating from our studios near Newcastle upon Tyne, Tyne and Wear, UK .
Lead Game Programmer - AAA Titles
Posted 3 days ago
Job Viewed
Job Description
Responsibilities:
- Lead, mentor, and manage a team of game programmers, fostering a collaborative and productive environment.
- Architect, design, and implement robust and efficient gameplay systems using C++ and relevant game engines.
- Collaborate closely with game designers to translate gameplay mechanics and concepts into functional code.
- Work with artists and technical artists to integrate assets and implement visual features.
- Develop and optimize core engine systems, including physics, AI, rendering, and networking.
- Identify and resolve complex technical challenges and bugs throughout the development cycle.
- Contribute to the overall technical vision and architecture of the game.
- Conduct code reviews, provide constructive feedback, and ensure adherence to coding standards and best practices.
- Stay up-to-date with the latest advancements in game development technology and techniques.
- Participate in profiling and optimization efforts to ensure smooth performance on target platforms.
- Assist in the recruitment and onboarding of new programming talent.
- Contribute to post-launch support and updates for released titles.
- Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent professional experience.
- Minimum of 8 years of professional game development experience, with at least 2 years in a lead or senior programming role.
- Expertise in C++ programming and object-oriented design principles.
- Strong proficiency with a major game engine, such as Unreal Engine or Unity.
- Demonstrated experience in developing core gameplay systems (e.g., character control, combat, AI, physics).
- Solid understanding of 3D math, algorithms, and data structures relevant to game development.
- Experience with performance profiling and optimization tools.
- Excellent debugging and problem-solving skills.
- Strong leadership, communication, and interpersonal skills.
- Ability to work effectively in a fast-paced, team-oriented environment.
- Experience with console development (PlayStation, Xbox) is a plus.
- Passion for video games and a deep understanding of game design principles.
Remote Senior Game Designer - AAA Titles
Posted 3 days ago
Job Viewed
Job Description
Key Responsibilities:
- Conceptualize, design, and document innovative core gameplay mechanics and systems.
- Create detailed Game Design Documents (GDDs), feature specifications, and flowcharts.
- Collaborate with programmers to implement and iterate on gameplay features.
- Design and balance game systems, ensuring they are engaging and fun.
- Work with level designers to create compelling game environments and player progression.
- Contribute to narrative design and ensure its integration with gameplay.
- Prototype and test new game ideas and mechanics.
- Provide constructive feedback during playtesting sessions and internal reviews.
- Stay current with industry trends and player expectations.
- Mentor junior game designers and contribute to a positive team culture.
Qualifications:
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional game design experience, with at least 2 shipped AAA titles.
- Strong portfolio demonstrating successful game design contributions.
- Proficiency in game design tools and engines (e.g., Unity, Unreal Engine).
- Deep understanding of game mechanics, systems design, and player psychology.
- Excellent analytical, problem-solving, and creative thinking skills.
- Strong written and verbal communication skills, with the ability to articulate design ideas clearly.
- Ability to work effectively in a remote, collaborative team environment.
- Passion for video games and a broad knowledge of different genres.
- Experience with scripting languages is a plus.
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