31 Artists jobs in the United Kingdom
Lead Visual Artist
Posted 15 days ago
Job Viewed
Job Description
Responsibilities:
- Conceptualize and develop original visual concepts and styles for various projects.
- Lead a team of artists, providing clear direction, constructive feedback, and mentorship.
- Create high-fidelity digital artwork, illustrations, and graphical assets, adhering to project specifications and deadlines.
- Collaborate closely with product managers, developers, and other stakeholders to ensure visual consistency and alignment with project goals.
- Manage asset pipelines and workflows, optimizing for efficiency and quality.
- Stay abreast of the latest industry trends, tools, and techniques in visual arts and digital media.
- Present design concepts and rationale effectively to internal teams and stakeholders.
- Ensure all visual content adheres to brand guidelines and accessibility standards.
- Contribute to the continuous improvement of our visual design processes and methodologies.
- Maintain a high level of artistic integrity and push creative boundaries.
- Proven experience as a Lead Artist or Senior Artist in a relevant industry (e.g., gaming, animation, digital media).
- Exceptional portfolio showcasing a wide range of artistic styles and technical proficiency.
- Strong understanding of art principles, composition, color theory, and anatomy.
- Proficiency in industry-standard design software (e.g., Adobe Creative Suite, Procreate, Maya, Blender).
- Experience with team leadership, project management, and mentoring junior artists.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently and manage time effectively in a remote setting.
- A passion for visual storytelling and creating immersive experiences.
- Bachelor's degree in Fine Arts, Digital Media, or a related field, or equivalent practical experience.
Lead Visual Artist - Game Development
Posted 16 days ago
Job Viewed
Job Description
Key Responsibilities:
- Define and maintain the overall art direction and style guide for game projects.
- Lead, mentor, and inspire a team of 2D and 3D artists, providing constructive feedback and guidance.
- Collaborate closely with game designers, engineers, and producers to translate game concepts into stunning visual experiences.
- Oversee the creation of all visual assets, including character models, environments, props, UI elements, and visual effects.
- Establish and enforce art pipelines, workflows, and best practices to ensure efficiency and quality.
- Conduct art reviews and provide clear, actionable feedback to the art team.
- Manage art asset production schedules and ensure timely delivery of assets.
- Stay abreast of industry trends, emerging technologies, and new artistic techniques.
- Champion artistic innovation and push creative boundaries.
- Ensure consistency and quality across all visual elements of the game.
- Contribute directly to asset creation when required, demonstrating proficiency in relevant software.
Qualifications:
- Proven experience as an Art Lead, Senior Artist, or similar role in the game development industry.
- A strong portfolio showcasing exceptional artistic talent in various styles and mediums, including character and environment art.
- Proficiency in industry-standard 3D modeling, texturing, and rendering software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter, Photoshop).
- Solid understanding of game art pipelines and engine integration (e.g., Unreal Engine, Unity).
- Excellent leadership, communication, and team management skills.
- Deep knowledge of art principles, including composition, color theory, lighting, and anatomy.
- Ability to provide clear and constructive artistic direction.
- Experience with concept art and visual development.
- Passion for video games and a keen eye for detail.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or equivalent experience.
This is an exceptional opportunity to join a growing studio and contribute to cutting-edge projects. The role is based in our studio in **Newcastle upon Tyne, Tyne and Wear, UK**, offering a dynamic work environment and competitive compensation package.
Senior Visual Artist - Game Development
Posted 17 days ago
Job Viewed
Job Description
As a Senior Visual Artist, you will be responsible for creating stunning and immersive visual assets that define the aesthetic of our games. You will work closely with the art director and game design team to conceptualize and implement high-quality 2D and 3D art, ensuring visual consistency and artistic integrity throughout the development cycle. Your passion for art and your ability to translate creative vision into compelling visuals will be key to this role.
Key Responsibilities:
- Conceptualize, design, and execute a wide range of visual assets, including characters, environments, props, and UI elements.
- Collaborate with the Art Director and game designers to establish and maintain the game's overall art style and visual direction.
- Create high-quality 2D concept art, illustrations, and mood boards to communicate artistic vision.
- Develop detailed 3D models, textures, and materials using industry-standard software.
- Implement and optimize art assets within the game engine (e.g., Unity, Unreal Engine), ensuring performance and visual fidelity.
- Provide guidance and mentorship to junior artists, offering constructive feedback and fostering artistic growth.
- Maintain a high level of artistic quality and consistency across all visual elements.
- Stay updated on the latest trends and techniques in game art and visual development.
- Participate in art reviews and contribute to problem-solving creative challenges.
- Ensure all artwork adheres to project scope, technical constraints, and deadlines.
- Proven experience as a Visual Artist in the game development industry, with a strong portfolio showcasing exceptional artistic skills.
- Expertise in 2D and 3D art creation techniques, including digital painting, modeling, texturing, and lighting.
- Proficiency in industry-standard software such as Adobe Photoshop, Illustrator, Maya, 3ds Max, ZBrush, Substance Painter, etc.
- Experience with game engines like Unity or Unreal Engine is essential.
- Strong understanding of art fundamentals, including composition, color theory, anatomy, and perspective.
- Excellent communication and collaboration skills, with the ability to articulate artistic ideas clearly.
- Ability to adapt to different art styles and requirements.
- Demonstrated ability to work independently and manage time effectively in a remote setting.
- A keen eye for detail and a passion for creating visually compelling experiences.
- Experience with motion graphics or animation is a plus.
Senior Visual Artist & Concept Designer
Posted 24 days ago
Job Viewed
Job Description
Key Responsibilities:
- Develop high-quality concept art, character designs, and environment designs.
- Create mood boards, style guides, and visual targets for projects.
- Collaborate with creative directors and stakeholders to define the visual direction.
- Translate project briefs and narrative requirements into compelling visual concepts.
- Iterate on designs based on feedback and evolving project needs.
- Produce polished final art assets as required for production.
- Maintain a consistent artistic style across all project elements.
- Mentor and guide junior artists, providing constructive feedback.
- Stay current with industry trends, art techniques, and new creative software.
- Contribute to the overall artistic innovation and quality of the studio's output.
- Manage artistic scope and timelines for assigned tasks.
Qualifications:
- Proven experience as a Concept Artist or Visual Designer in the entertainment industry (games, film, animation).
- A strong portfolio showcasing exceptional artistic skills, creativity, and versatility.
- Proficiency in Adobe Creative Suite (Photoshop, Illustrator) and 3D software (e.g., Maya, ZBrush, Blender).
- Solid understanding of anatomy, composition, colour theory, and perspective.
- Ability to adapt to various art styles and project requirements.
- Excellent communication and interpersonal skills for remote collaboration.
- Strong problem-solving and creative thinking abilities.
- Ability to work independently and manage time effectively.
- A passion for visual storytelling and creating immersive worlds.
- Bachelor's degree in Fine Arts, Illustration, or a related field is preferred.
Lead Visual Artist - Immersive Experiences
Posted 24 days ago
Job Viewed
Job Description
Visual Production Artist
Posted 11 days ago
Job Viewed
Job Description
About The Role:
The Crowd are partnering with a growing architecture and interior design studio, renowned for creating exceptional, design-led projects across the luxury residential and commercial sectors, who are seeking a Visual Production Artist to join their team.
This is a key opportunity for a creative visualisation professional with strong Unreal Engine skills to help shape the future of digital storytelling in architecture. You will join a talented team that’s pushing beyond traditional rendering to develop immersive, game-engine-driven environments and real-time visual experiences for world-class design projects. Working closely with architects, interior designers, and visualisers, you will bring ideas to life from concept through to delivery, helping the team communicate their work in powerful and innovative new ways.
They offer excellent benefits, a genuinely social and welcoming culture, and strong opportunities for career development.
Key Responsibilities:
-
Create high-quality renders, animations, and immersive visual experiences using Unreal Engine and other visualisation tools
-
Develop real-time VR environments to support client presentations and design exploration
-
Collaborate with designers to integrate architectural intent into visual outputs
-
Optimise models and textures for real-time performance
-
Contribute to the development of the studio’s digital visualisation workflows and pipelines
-
Stay ahead of emerging visualisation and game-engine technologies.
Key Skills/Requirements:
-
Strong proficiency in Unreal Engine is crucial (and ideally experience with VR environments)
-
Previous experience working within an architecture or visualisation studio is advantageous
-
Skilled in producing high-quality renders and animations using tools such as 3ds Max, Blender, Maya, or Modo.
-
Confident in 3D modelling, with knowledge of Rhino or Revit preferrable
-
Solid understanding of architecture and visualisation processes
-
Passionate about design, storytelling, and digital innovation
-
Keen to learn, experiment, and grow within a collaborative studio environment
-
Excellent communication skills and a team player attitude
To apply for this position please click on the apply button to attach your CV (and portfolio for design positions).
By applying for this role, you are confirming that you agree to our Privacy Policy (full details are shown at the bottom of our website), and that all details submitted by you are correct and to the best of your knowledge.
The Crowd is an equal opportunities employer and agency.
Visual Effects Artist
Posted 1 day ago
Job Viewed
Job Description
Real-Time VFX Artist (Unreal Engine - Game Development)
Vertpaint is looking for a Real-Time VFX Artist with Unreal Engine experience to join our growing team of artists and designers working on visually rich, atmospheric worlds.
About the Role
We’re seeking someone with a strong grasp of real-time visual effects and an eye for realism/cinematic detail. You’ll work closely with our weapon, environment and gameplay teams to craft dynamic, immersive VFX that bring our worlds to life.
Key Responsibilities
- Create real-time water effects (shoreline interactions, rainfall, splashes, etc.)
- Develop muzzle flash and black powder discharge effects for 19th-century firearms
- Design realistic blood and gore FX for gameplay and cinematics
- Build environmental effects , such as fog, embers, debris, smoke, and wind-driven elements
- Optimize effects for performance in Unreal Engine 5
- Collaborate with the art direction team to maintain a cohesive visual tone
Requirements
- Proven experience creating real-time VFX in Unreal Engine (Niagara essential)
- Strong understanding of shaders, materials, and particle systems
- Ability to balance realism and stylization to match art direction
- Good communication skills and comfort working in a fully remote setup
Nice to Have
- Experience with historical or horror-themed projects
- Knowledge of real-world fluid and smoke simulation principles
- Familiarity with Substance Designer/Painter or Houdini for texture and mesh generation
Details
- Position: Real-Time VFX Artist
- Location: Fully Remote
- Contract: Freelance or full-time options available
If you’re passionate about crafting atmospheric, story-driven visual experiences and thrive in a collaborative remote environment, we’d love to hear from you.
Be The First To Know
About the latest Artists Jobs in United Kingdom !
Visual Production Artist
Posted 1 day ago
Job Viewed
Job Description
About The Role:
The Crowd are partnering with a growing architecture and interior design studio, renowned for creating exceptional, design-led projects across the luxury residential and commercial sectors, who are seeking a Visual Production Artist to join their team.
This is a key opportunity for a creative visualisation professional with strong Unreal Engine skills to help shape the future of digital storytelling in architecture. You will join a talented team that’s pushing beyond traditional rendering to develop immersive, game-engine-driven environments and real-time visual experiences for world-class design projects. Working closely with architects, interior designers, and visualisers, you will bring ideas to life from concept through to delivery, helping the team communicate their work in powerful and innovative new ways.
They offer excellent benefits, a genuinely social and welcoming culture, and strong opportunities for career development.
Key Responsibilities:
- Create high-quality renders, animations, and immersive visual experiences using Unreal Engine and other visualisation tools
- Develop real-time VR environments to support client presentations and design exploration
- Collaborate with designers to integrate architectural intent into visual outputs
- Optimise models and textures for real-time performance
- Contribute to the development of the studio’s digital visualisation workflows and pipelines
- Stay ahead of emerging visualisation and game-engine technologies.
Key Skills/Requirements:
- Strong proficiency in Unreal Engine is crucial (and ideally experience with VR environments)
- Previous experience working within an architecture or visualisation studio is advantageous
- Skilled in producing high-quality renders and animations using tools such as 3ds Max, Blender, Maya, or Modo.
- Confident in 3D modelling, with knowledge of Rhino or Revit preferrable
- Solid understanding of architecture and visualisation processes
- Passionate about design, storytelling, and digital innovation
- Keen to learn, experiment, and grow within a collaborative studio environment
- Excellent communication skills and a team player attitude
To apply for this position please click on the apply button to attach your CV (and portfolio for design positions).
By applying for this role, you are confirming that you agree to our Privacy Policy (full details are shown at the bottom of our website), and that all details submitted by you are correct and to the best of your knowledge.
The Crowd is an equal opportunities employer and agency.
Visual Production Artist
Posted 1 day ago
Job Viewed
Job Description
About The Role:
The Crowd are partnering with a growing architecture and interior design studio, renowned for creating exceptional, design-led projects across the luxury residential and commercial sectors, who are seeking a Visual Production Artist to join their team.
This is a key opportunity for a creative visualisation professional with strong Unreal Engine skills to help shape the future of digital storytelling in architecture. You will join a talented team that’s pushing beyond traditional rendering to develop immersive, game-engine-driven environments and real-time visual experiences for world-class design projects. Working closely with architects, interior designers, and visualisers, you will bring ideas to life from concept through to delivery, helping the team communicate their work in powerful and innovative new ways.
They offer excellent benefits, a genuinely social and welcoming culture, and strong opportunities for career development.
Key Responsibilities:
- Create high-quality renders, animations, and immersive visual experiences using Unreal Engine and other visualisation tools
- Develop real-time VR environments to support client presentations and design exploration
- Collaborate with designers to integrate architectural intent into visual outputs
- Optimise models and textures for real-time performance
- Contribute to the development of the studio’s digital visualisation workflows and pipelines
- Stay ahead of emerging visualisation and game-engine technologies.
Key Skills/Requirements:
- Strong proficiency in Unreal Engine is crucial (and ideally experience with VR environments)
- Previous experience working within an architecture or visualisation studio is advantageous
- Skilled in producing high-quality renders and animations using tools such as 3ds Max, Blender, Maya, or Modo.
- Confident in 3D modelling, with knowledge of Rhino or Revit preferrable
- Solid understanding of architecture and visualisation processes
- Passionate about design, storytelling, and digital innovation
- Keen to learn, experiment, and grow within a collaborative studio environment
- Excellent communication skills and a team player attitude
To apply for this position please click on the apply button to attach your CV (and portfolio for design positions).
By applying for this role, you are confirming that you agree to our Privacy Policy (full details are shown at the bottom of our website), and that all details submitted by you are correct and to the best of your knowledge.
The Crowd is an equal opportunities employer and agency.
Visual Effects Artist
Posted 1 day ago
Job Viewed
Job Description
VFX Artist (2 Month FTC) - Mobile Title – 100% Remote working (From the UK)
A South-East based Games studio are currently looking for a VFX Artist to work on a new innovative mobile title, which they’re aiming to dominate its genre. Founded by established industry experts, the team are made up of award-winning developers who have a history of releasing a range of high-quality games, some of which have been adored in the games industry.
The studio requires this person to work closely with the CTO and Art Director and work on hands-on VFX creation and in-engine implementation. The role will have you focusing on a few areas, but mainly working on in-game VFX/animations for this new title, the game is very collectable heavy, so you’ll be working on creating slick animations for battles, power ups and pack/box opening.
The game will be exciting and fast paced, so part of your role must ensure that the visuals are smooth and lag free. This role can offer a chance to own quite a large area of the art side and would suit someone who enjoys working in a small team.
In return the studio can offer fully remote working from anywhere in the UK, Private Medical Insurance, a generous Holiday Allowance, Quarterly Team/Fun days and access to multiple onsite hubs, for days you want to collaborate in person.
This is a 2-month FTC with the possibility of turning into a permanent contract.
Requirements
- Experience as a VFX Artist in the games industry
- Experience on Mobile (preferred) or PC/Console Games
- Unity Engine experience is a must have
- Some experience with After effects or similar
- Experience with ‘box opening’ and reward animations would be a bonus!
- A portfolio demonstrating your experience
This is a fantastic opportunity to join a studio who are working on a new title, which you will have a hand in from start to finish. To apply please send your CV to