28 Associate Lighting Artist jobs in the United Kingdom

Senior Concept Artist - Game Development

RG1 1DF Reading, South East £65000 Annually WhatJobs

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full-time
Our client, a highly acclaimed independent game development studio, is seeking a talented and imaginative Senior Concept Artist to contribute to their next groundbreaking project. This role is integral to defining the visual identity and aesthetic direction of our games. You will be responsible for creating compelling and high-quality concept art for characters, environments, props, and key visual moments, translating game design documents and narrative ideas into tangible visual representations. Your work will set the tone and style for the entire art production pipeline. You will collaborate closely with game designers, art directors, and 3D modelers to iterate on designs and ensure artistic vision is realized effectively. The ideal candidate will possess a strong portfolio showcasing exceptional drawing, painting, and digital art skills, with a proven track record in video game concept art. Demonstrable experience in creating a wide range of styles, from realistic to stylized, is essential. You should have a deep understanding of art fundamentals, including anatomy, perspective, lighting, color theory, and composition. Proficiency in industry-standard digital art software such as Photoshop, Procreate, or equivalent is required. Experience with 3D concepting tools (e.g., ZBrush, Blender) is a plus. You must possess excellent communication and teamwork skills, with the ability to receive and provide constructive feedback effectively. This role requires a passionate and dedicated artist who can work independently and as part of a collaborative team, consistently meeting deadlines and contributing creative solutions. You will be instrumental in shaping the immersive worlds and memorable characters that players will experience. This position is based in our studio in Reading, Berkshire, UK , with a hybrid working arrangement.

Key Responsibilities:
  • Create high-quality concept art for characters, environments, props, and key art assets.
  • Collaborate with game designers and art directors to establish and maintain the visual style of the game.
  • Develop mood boards, style guides, and detailed visual documentation.
  • Iterate on designs based on feedback from the art and design teams.
  • Ensure artistic consistency and quality throughout the production pipeline.
  • Research and gather visual references to inform artistic decisions.
  • Explore and present a variety of creative solutions for visual challenges.
  • Work closely with 3D artists to ensure accurate translation of 2D concepts into 3D assets.
  • Contribute to the overall artistic vision and storytelling of the game.
  • Stay current with industry trends and advancements in digital art and game development.
  • Mentor junior concept artists and provide constructive feedback.
  • Manage time effectively and meet project deadlines.
  • Maintain a strong understanding of game development pipelines and requirements.
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Senior 3D Artist (Game Development)

B3 2PU Birmingham, West Midlands £55000 Annually WhatJobs

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full-time
Our client, a highly innovative and respected game development studio, is seeking a talented and experienced Senior 3D Artist to join their fully remote creative team. This is a unique opportunity to contribute to cutting-edge video game projects, working from anywhere within the UK. You will be responsible for creating high-quality 3D assets, environments, and characters that bring virtual worlds to life. The ideal candidate possesses exceptional artistic skills, a deep understanding of game development pipelines, and a passion for creating immersive player experiences. This remote-first role emphasizes collaboration, creativity, and delivering exceptional visual fidelity.

Responsibilities:
  • Create high-quality 3D models, textures, and materials for game characters, props, environments, and special effects, adhering to project art style and technical requirements.
  • Sculpt, model, and retopologize assets for optimal performance and visual quality in real-time engines.
  • Develop realistic and stylized PBR materials and textures.
  • Implement and optimize assets within a game engine (e.g., Unreal Engine, Unity).
  • Collaborate closely with concept artists, technical artists, and game designers to ensure visual consistency and meet project goals.
  • Provide constructive feedback to other artists and participate actively in art reviews.
  • Maintain a high level of artistic quality and attention to detail throughout the asset creation process.
  • Stay up-to-date with the latest industry trends, tools, and techniques in 3D art and game development.
  • Troubleshoot and resolve any technical or artistic issues related to 3D assets.
  • Manage personal workload and meet project deadlines effectively in a remote setting.
  • Contribute to the overall artistic vision and direction of the game projects.
  • Mentor junior 3D artists and share knowledge within the team.
Qualifications:
  • Proven professional experience as a 3D Artist in the game industry, with a portfolio showcasing high-quality game assets.
  • Expertise in industry-standard 3D modeling and sculpting software (e.g., Maya, 3ds Max, ZBrush).
  • Proficiency in texturing software (e.g., Substance Painter, Photoshop).
  • Experience working with game engines such as Unreal Engine or Unity.
  • Strong understanding of PBR workflows, UV mapping, and texture optimization.
  • Excellent understanding of form, anatomy, composition, and color theory.
  • Ability to adapt to various art styles and project requirements.
  • Strong communication, collaboration, and problem-solving skills.
  • Experience working effectively in a remote team environment.
  • Passion for video games and a strong awareness of current industry trends.
  • Experience with character modeling and animation is a plus.
This is a fully remote role, offering a flexible and creative environment for passionate 3D artists to excel. While the company has a presence in Birmingham, West Midlands, UK , this position allows you to work from anywhere.
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Senior 3D Artist - Game Development

RG1 2LU Reading, South East £55000 Annually WhatJobs

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full-time
Our client, a dynamic and innovative game development studio, is looking for a talented Senior 3D Artist to join their creative team in **Reading, Berkshire, UK**. You will play a crucial role in crafting visually stunning and immersive game worlds, contributing to the artistic vision and technical execution of our client's upcoming projects. The ideal candidate possesses a strong portfolio showcasing exceptional skill in 3D modeling, texturing, and lighting, with a keen eye for detail and composition. You will be responsible for creating high-quality 3D assets, including characters, environments, and props, adhering to style guides and technical specifications. Responsibilities include collaborating closely with game designers, animators, and other artists to ensure artistic cohesion and gameplay functionality. You will also be expected to optimize assets for performance across various platforms, troubleshoot technical art issues, and provide constructive feedback to junior artists. A deep understanding of PBR workflows, high-poly to low-poly baking, and UV unwrapping is essential. Proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop is required. Experience with game engines like Unreal Engine or Unity is a significant advantage. We are seeking a candidate with a minimum of 5 years of professional experience in 3D art for video games, with at least two shipped titles in a senior capacity. Excellent communication and teamwork skills are paramount, as you will be an integral part of a collaborative development environment. A passion for gaming and a commitment to pushing artistic boundaries are essential. This role offers a fantastic opportunity to contribute to exciting projects and grow your career in a supportive and creative studio located in **Reading, Berkshire, UK**, with a hybrid working model that combines in-office collaboration with remote flexibility.
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Lead Digital Artist - Game Development

LS1 2TR Leeds, Yorkshire and the Humber £70000 Annually WhatJobs

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full-time
Our client, a highly acclaimed game development studio, is seeking a visionary Lead Digital Artist to join their innovative and fully remote creative team. This is a pivotal role for an artist with exceptional talent and leadership skills, responsible for guiding the artistic vision and execution of game assets. You will spearhead a team of talented artists, ensuring the delivery of stunning visuals that align with the game's overall design and aesthetic. Key responsibilities include setting artistic direction, establishing style guides, and providing clear feedback and mentorship to team members. You will be instrumental in creating high-quality 2D and/or 3D art assets, including characters, environments, and UI elements, using industry-standard software such as Photoshop, Maya, 3ds Max, ZBrush, and Substance Painter. A deep understanding of game art pipelines, engine integration (e.g., Unity, Unreal Engine), and performance optimization is essential. The ideal candidate will possess a strong portfolio showcasing a diverse range of artistic styles and a proven track record of successfully leading art teams on commercial game projects. Excellent communication, collaboration, and problem-solving skills are vital for thriving in a remote, team-oriented environment. You should be adept at managing priorities, meeting deadlines, and fostering a positive and productive creative atmosphere. If you are passionate about creating immersive and visually compelling game worlds and eager to lead a talented team in a fully remote setting, we invite you to apply.
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Lead Technical Animator - Game Development

BD1 3EU Bradford, Yorkshire and the Humber £60000 Annually WhatJobs

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full-time
Our client, a renowned game development studio, is seeking a Lead Technical Animator to join their innovative team, working entirely remotely. This crucial role involves bridging the gap between artistic vision and technical implementation, ensuring that character and environmental animations are brought to life seamlessly within the game engine. The Lead Technical Animator will be responsible for developing and implementing animation systems, creating and maintaining character rigs, and establishing animation pipelines and best practices. You will lead a team of animators, providing technical guidance, feedback, and mentorship to ensure high-quality animation output. Key responsibilities include collaborating closely with artists, programmers, and designers to define animation requirements, troubleshooting animation-related issues, and optimizing animation performance for various platforms. The ideal candidate will have a deep understanding of animation principles, character rigging, skeletal animation, inverse kinematics (IK), forward kinematics (FK), and real-time animation technologies. Proficiency in industry-standard animation software and game engines is essential. This is an exceptional opportunity for a talented technical animator to shape the visual quality of cutting-edge game titles and mentor a growing team in a fully remote, collaborative environment.

Responsibilities include:
  • Leading and mentoring a team of technical animators.
  • Developing and optimizing animation systems and pipelines.
  • Creating, maintaining, and improving character rigs and skinning.
  • Implementing animations within the game engine (e.g., Unreal Engine, Unity).
  • Collaborating with art and programming teams on animation requirements.
  • Troubleshooting and resolving technical animation issues.
  • Ensuring animation performance and quality standards are met.
  • Setting and enforcing technical and artistic animation guidelines.
Qualifications:
  • Bachelor's degree in Animation, Computer Graphics, or related field, or equivalent experience.
  • Minimum of 5 years of experience in technical animation for games.
  • Proven experience leading an animation team.
  • Expertise in character rigging, skinning, and animation tools (e.g., Maya, Blender).
  • Strong understanding of animation principles and techniques.
  • Proficiency with game engines (Unreal Engine, Unity).
  • Excellent problem-solving and debugging skills.
  • Strong communication and collaboration skills.
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Lead Sound Designer - Game Development

PO1 2HY Portsmouth, South East £65000 Annually WhatJobs

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full-time
Our client is a renowned game development studio recognized for creating immersive and captivating gaming experiences. We are looking for a Lead Sound Designer to join our talented team for a fully remote opportunity. You will be instrumental in crafting the auditory landscape of our upcoming titles, shaping player perception and enhancing gameplay immersion through exceptional sound design. This role requires a visionary artist who can lead a team of sound designers, collaborate with game directors and audio engineers, and drive the audio direction for our projects. Responsibilities include conceptualizing and implementing sound effects, ambient audio, musical scoring integration, and voice-over direction. You will also oversee the recording and implementation of audio assets, ensuring high-quality standards and seamless integration within the game engine. The ideal candidate will have a strong portfolio showcasing extensive experience in game audio, including leadership roles. Proficiency in industry-standard DAWs (e.g., Pro Tools, Reaper), audio middleware (e.g., Wwise, FMOD), and game engines (e.g., Unreal Engine, Unity) is essential. A deep understanding of acoustics, synthesis, mixing, and audio implementation techniques is critical. You should possess exceptional creative vision, strong leadership and communication skills, and the ability to provide constructive feedback to team members. If you are passionate about the art of sound, have a proven ability to lead creative teams, and want to contribute to critically acclaimed games from the comfort of your home, this is the perfect opportunity for you.
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Lead Digital Artist - Game Development

ST1 1AA Staffordshire, West Midlands £55000 Annually WhatJobs

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full-time
Our client, a renowned independent game studio, is looking for a talented and experienced Lead Digital Artist to join their creative team in **Stoke-on-Trent, Staffordshire, UK**. This role is crucial in defining and maintaining the artistic vision for their upcoming projects. You will be responsible for leading a team of talented artists, overseeing the creation of high-quality 2D and 3D assets, environments, characters, and visual effects. The ideal candidate will have a strong portfolio showcasing exceptional artistic skills, a deep understanding of game art pipelines, and proven leadership experience. You will collaborate closely with game designers, programmers, and producers to ensure a cohesive and visually stunning gaming experience.

Key Responsibilities:
  • Lead and mentor a team of digital artists, providing direction and feedback on art assets.
  • Define and maintain the overall art style and visual direction for game projects.
  • Oversee the creation of 2D and 3D game assets, including characters, environments, props, and UI elements.
  • Ensure the quality and consistency of all art assets throughout the development process.
  • Collaborate with game designers and programmers to integrate art assets seamlessly into the game engine.
  • Develop and maintain art style guides and documentation.
  • Troubleshoot and resolve artistic challenges during development.
  • Stay current with industry trends and emerging technologies in game art.
  • Manage the art asset pipeline and ensure efficient workflow and delivery.
  • Contribute artistic expertise to the overall game design and player experience.
Qualifications:
  • Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field.
  • Minimum of 6 years of experience in game art production, with at least 2 years in a lead or supervisory role.
  • Exceptional portfolio demonstrating a wide range of artistic skills, including character design, environment art, and texturing.
  • Proficiency in industry-standard art software (e.g., Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, Unity/Unreal Engine).
  • Strong understanding of art fundamentals, including composition, color theory, and anatomy.
  • Excellent leadership, communication, and interpersonal skills.
  • Experience with optimization techniques for real-time rendering.
  • Passion for video games and a keen eye for detail.
This position offers a competitive salary, benefits, and the chance to work on exciting projects with a supportive and creative team.
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Remote Lead Sound Designer (Game Development)

B1 1TT Birmingham, West Midlands £60000 Annually WhatJobs

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full-time
Our client, a highly innovative game development studio, is seeking a talented and experienced Lead Sound Designer to join their creative team. This is a fully remote position, allowing you to craft immersive audio experiences from anywhere. You will be responsible for defining and implementing the overall sound strategy for their cutting-edge video games, leading a team of audio professionals, and ensuring the highest quality of sound design from concept to final release. The ideal candidate is a master of audio post-production, possesses exceptional creative vision, and has a deep passion for interactive entertainment.

Responsibilities:
  • Lead the sound design department, setting artistic direction and workflow standards for audio asset creation.
  • Design, implement, and mix all in-game audio elements, including sound effects, ambience, Foley, and voiceovers.
  • Collaborate closely with game designers, programmers, and artists to integrate audio seamlessly into the game engine.
  • Develop and manage the audio implementation pipeline, ensuring efficient and high-quality delivery.
  • Create and maintain a comprehensive sound effects library for current and future projects.
  • Provide creative feedback and technical guidance to junior sound designers and external audio vendors.
  • Record, edit, and master audio assets to meet project requirements and quality standards.
  • Stay current with the latest advancements in game audio technology, middleware (e.g., Wwise, FMOD), and sound design techniques.
  • Ensure audio implementation is optimized for performance and platform requirements.

Qualifications:
  • Bachelor's degree in Sound Design, Audio Engineering, Music Technology, or a related field, or equivalent professional experience.
  • Minimum of 5 years of professional experience in game audio development, with at least 2 years in a lead or senior role.
  • Proven portfolio showcasing exceptional sound design and audio implementation for video games.
  • Proficiency with industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Cubase, or Reaper.
  • Strong experience with game audio middleware like Wwise or FMOD.
  • Excellent understanding of audio principles, acoustics, mixing, and mastering.
  • Experience with scripting languages (e.g., Lua, Python) for audio implementation is a plus.
  • Strong leadership, communication, and collaborative skills.
  • Passion for video games and a keen ear for detail.
This is a fantastic opportunity to shape the sonic identity of exciting new game titles and lead a talented team in the **Arts & Entertainment** sector. If you are a visionary sound designer ready to make your mark remotely, we invite you to apply.
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Senior 3D Environment Artist - Game Development

G1 1AA Glasgow, Scotland £55000 Annually WhatJobs

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full-time
Our client is a renowned game development studio seeking a Senior 3D Environment Artist to create breathtaking virtual worlds. This is a fully remote position, allowing you to contribute your artistic vision from anywhere. You will be responsible for crafting highly detailed and immersive 3D environments, from initial blockout to final polish, across multiple game projects. Your expertise in creating compelling art assets and establishing visual consistency will be crucial in bringing our game worlds to life. This is an exceptional opportunity to leave your mark on the interactive entertainment industry and work on exciting, unannounced titles. While the role is remote, it supports a studio with a strong presence in the vibrant city of Glasgow, Scotland, UK .

Key Responsibilities:
  • Design, model, texture, and optimize high-quality 3D environment assets, props, and architectural elements.
  • Collaborate closely with Art Directors and Leads to establish and maintain the visual style and quality bar for game environments.
  • Create efficient UV layouts, PBR materials, and textures that align with artistic and technical requirements.
  • Implement environments within the game engine (e.g., Unreal Engine, Unity), ensuring optimal performance and visual fidelity.
  • Light scenes effectively to enhance mood, atmosphere, and gameplay clarity.
  • Work with level designers to integrate environments seamlessly with gameplay mechanics.
  • Provide constructive feedback to junior artists and contribute to asset reviews.
  • Stay current with industry trends, new technologies, and best practices in 3D environment art and game development.
  • Troubleshoot and resolve technical issues related to environment assets and implementation.
  • Manage personal workload and meet project deadlines effectively.
  • This fully remote role demands strong self-discipline, excellent communication skills, and the ability to collaborate effectively within a distributed team environment, contributing to projects that align with our creative hub in Glasgow, Scotland, UK .
Qualifications:
  • Minimum of 5 years of professional experience as a 3D Environment Artist in the game industry.
  • Strong portfolio showcasing exceptional PBR environment art for games, demonstrating mastery in modeling, texturing, and lighting.
  • Proficiency in industry-standard 3D modeling software (e.g., Maya, 3ds Max, Blender).
  • Expertise in texturing software (e.g., Substance Painter, Substance Designer, Photoshop).
  • Solid understanding of game engines (Unreal Engine, Unity) and their environment creation pipelines.
  • Experience with photogrammetry and procedural content generation techniques is a plus.
  • Excellent sense of form, color, composition, and lighting.
  • Strong understanding of art fundamentals and architectural principles.
  • Ability to work independently and as part of a collaborative remote team.
  • Effective communication and problem-solving skills.
Join us and help build unforgettable gaming experiences.
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Senior Digital Artist - Game Development (Remote)

LS1 1AA Leeds, Yorkshire and the Humber £50000 Annually WhatJobs

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full-time
Our client, a globally recognized leader in the interactive entertainment industry, is searching for a talented and experienced Senior Digital Artist to join their remote-first game development team. Based remotely but working closely with teams who have a presence in Leeds, West Yorkshire, UK , you will play a pivotal role in defining and executing the visual style of our upcoming projects. Your responsibilities will include creating high-quality 2D and 3D assets, conceptualizing character designs, environments, and props, and ensuring visual consistency across the entire game. You will collaborate closely with game designers, animators, and technical artists to bring immersive worlds and compelling characters to life.

The ideal candidate will possess a strong portfolio showcasing exceptional artistic skills, proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and the Adobe Creative Suite. Experience with game engines like Unreal Engine or Unity is highly desirable. You should have a keen eye for detail, a deep understanding of anatomy, color theory, composition, and a passion for creating visually stunning art. This is a fully remote position, offering the flexibility to work from anywhere in the world, provided you have a stable internet connection and can effectively collaborate asynchronously. We are looking for artists who are self-motivated, proactive, and can thrive in a collaborative, virtual team environment. Previous experience in a senior art role within the gaming industry is a must. Excellent communication skills are essential for clear articulation of artistic ideas and feedback within a remote setting. Join a passionate team dedicated to pushing the boundaries of artistic expression in video games.
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