771 Early Stage Development jobs in the United Kingdom
Senior Digital Artist - Concept Development
Posted 14 days ago
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Job Description
- Create high-quality concept art for characters, environments, props, and key visuals.
- Develop and maintain the visual style and aesthetic for new projects.
- Collaborate with directors and designers to define artistic direction.
- Produce mood boards, sketches, and detailed illustrations to communicate ideas.
- Provide artistic feedback and guidance to junior artists.
- Experiment with different visual styles and techniques.
- Ensure all artwork aligns with project goals and technical constraints.
- Contribute to the overall creative vision of the project.
- Research visual trends and artistic influences.
- Present artwork and ideas effectively to the team.
- Proven experience as a Concept Artist in the gaming, film, or animation industry.
- Exceptional portfolio demonstrating a wide range of artistic skills and styles.
- Proficiency in Adobe Photoshop, Procreate, and other relevant digital art software.
- Strong understanding of anatomy, perspective, composition, and colour theory.
- Experience with 3D concepting tools is a plus.
- Excellent visual storytelling and communication skills.
- Ability to work collaboratively and receive/provide constructive criticism.
- Strong problem-solving skills and attention to detail.
- Passion for art and creative development.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
Senior Concept Artist, Game Development
Posted 3 days ago
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Job Description
Responsibilities:
- Conceptualize and develop high-quality character designs, environment art, props, and visual effects according to project briefs and artistic direction.
- Collaborate closely with art directors, game designers, and other artists to establish and maintain a consistent visual style and quality bar.
- Produce detailed sketches, mood boards, and final renders to communicate ideas effectively.
- Research and gather visual references to inform the design process and ensure historical or thematic accuracy where required.
- Iterate on designs based on feedback from the art director and the wider development team.
- Contribute to the development of the game's overall aesthetic, ensuring it aligns with the narrative and gameplay goals.
- Mentor junior concept artists and provide constructive feedback to help elevate the team's skill level.
- Stay up-to-date with the latest trends and technologies in game art and concept design.
- Participate in art reviews and contribute to discussions on visual development.
- Maintain clear and organized project files and documentation.
Qualifications:
- Minimum of 5 years of professional experience as a Concept Artist in the video game industry.
- A strong portfolio showcasing exceptional skills in character design, environment art, and prop design across various genres.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, and 3D modeling/sculpting tools (e.g., ZBrush, Blender) is a strong advantage.
- Excellent understanding of anatomy, perspective, lighting, color theory, and composition.
- Ability to work effectively in a collaborative team environment and adapt to constructive criticism.
- Strong visual storytelling and communication skills.
- Experience working on AAA titles is highly desirable.
- A passion for video games and a good understanding of different game genres.
- Ability to meet deadlines and manage time effectively in a fast-paced production environment.
- A degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
Senior Concept Artist - Game Development
Posted 4 days ago
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Job Description
Key Responsibilities:
- Creating high-quality concept art for characters, environments, props, and UI elements that align with the game's overall vision and art direction.
- Developing detailed mood boards, style guides, and visual references to communicate artistic intent.
- Collaborating effectively with the art director to establish and maintain a consistent visual style throughout the game.
- Working closely with 3D artists to ensure concepts are translated accurately into game assets.
- Iterating on designs based on feedback from the art director, design team, and other stakeholders.
- Exploring various artistic styles and visual solutions to solve design challenges.
- Contributing to the overall narrative and world-building through visual storytelling.
- Mentoring junior concept artists and providing constructive feedback.
- Staying updated on the latest trends and techniques in game art and concept design.
- Participating in art reviews and contributing to a positive and collaborative team environment.
- Troubleshooting visual issues and offering creative solutions.
- A strong portfolio demonstrating exceptional talent in digital painting and illustration, with a focus on game concept art.
- Minimum of 5 years of professional experience as a Concept Artist in the video game industry.
- Proficiency in industry-standard art software such as Adobe Photoshop, Procreate, or similar.
- Solid understanding of anatomy, perspective, color theory, light, and composition.
- Experience in creating concept art for various game genres and styles.
- Ability to quickly generate a wide range of ideas and concepts.
- Excellent communication and collaboration skills, with the ability to articulate visual ideas clearly.
- Familiarity with 3D software (e.g., ZBrush, Blender, Maya) and game engines (e.g., Unreal Engine, Unity) is a plus.
- A passion for video games and a deep understanding of visual storytelling.
- Ability to work under pressure and meet deadlines.
Senior Concept Artist - Game Development
Posted 6 days ago
Job Viewed
Job Description
- Create exceptional concept art for characters, environments, creatures, props, and key art, establishing the visual style and mood of game projects.
- Collaborate closely with Art Directors, Lead Artists, and Game Designers to understand project vision and translate creative briefs into visual assets.
- Develop detailed visual development materials, including sketches, illustrations, colour studies, and mood boards.
- Provide clear and effective visual guidance to the 3D art team to ensure concepts are translated accurately into game assets.
- Explore and iterate on designs, presenting multiple options and solutions to achieve the desired aesthetic.
- Maintain a high level of artistic quality and consistency across all concept art deliverables.
- Stay current with industry trends, artistic techniques, and emerging technologies in concept art and game development.
- Contribute to the overall visual storytelling and world-building of the game.
- Participate in art critiques and provide constructive feedback to team members.
- Manage personal workload and contribute to project timelines effectively.
- Maintain a positive and collaborative attitude within the art department.
Qualifications:
- Proven experience as a Concept Artist in the video game industry, with at least one shipped AAA title preferred.
- Exceptional artistic skills, with a strong understanding of anatomy, perspective, colour theory, composition, and lighting.
- Proficiency in industry-standard digital painting software (e.g., Photoshop, Procreate).
- A diverse portfolio demonstrating a strong ability to create compelling designs across various genres and styles.
- Experience in creating detailed character designs, environments, and prop concepts.
- Excellent communication and collaboration skills, with the ability to articulate visual ideas effectively.
- Ability to work effectively under pressure and meet tight deadlines.
- Passion for video games and a keen eye for visual detail.
- Experience with 3D software (e.g., ZBrush, Blender) for concept sculpting is a plus.
- Bachelor's degree in Fine Arts, Illustration, or a related field, or equivalent professional experience.
Senior Concept Artist - Game Development
Posted 6 days ago
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Job Description
Key Responsibilities:
- Generate high-quality concept art for characters, environments, props, vehicles, and UI elements according to project art direction and style guides.
- Develop a strong understanding of the game's lore, themes, and target audience to inform artistic decisions.
- Collaborate closely with Art Directors, Lead Artists, and other team members to define and maintain the game's visual style.
- Create detailed sketches, renderings, and final polished concept pieces that effectively communicate design ideas.
- Explore various artistic styles and approaches to find the best visual solutions for the game.
- Provide clear and constructive feedback to junior artists and contribute to their development.
- Ensure all artwork adheres to technical constraints and production requirements for implementation in the game engine.
- Research and stay current with industry trends, emerging technologies, and visual styles in concept art and game development.
- Participate in art reviews and contribute to the overall creative vision of the project.
- Develop mood boards, style guides, and reference materials to guide the art team.
- Communicate artistic ideas effectively through visual mediums and verbal explanations.
- Proven experience (5+ years) as a Concept Artist in the video game industry, with a portfolio showcasing exceptional quality and versatility.
- Strong proficiency in digital art software such as Adobe Photoshop, Procreate, or similar.
- Excellent understanding of form, color theory, composition, perspective, and anatomy.
- Ability to create compelling character designs, believable environments, and functional props.
- Familiarity with 3D software (e.g., ZBrush, Blender, Maya) is a significant plus.
- Experience working within a game development pipeline and understanding asset creation workflows.
- Strong communication and collaboration skills, with the ability to work effectively in a team environment.
- Ability to take direction and feedback, and iterate on designs accordingly.
- Passion for video games and a keen eye for visual storytelling.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
Senior Concept Artist - Game Development
Posted 7 days ago
Job Viewed
Job Description
Responsibilities:
- Create high-quality concept art for characters, environments, props, and key visual elements that align with the project's artistic direction and narrative.
- Collaborate closely with Art Directors, Game Designers, and 3D Modellers to ensure concepts are feasible and meet project requirements.
- Develop mood boards, style guides, and detailed visual references to communicate artistic vision to the wider team.
- Iterate rapidly on designs based on feedback, exploring multiple creative solutions.
- Contribute to the overall visual development pipeline, from initial ideation to final asset preparation.
- Maintain a high level of artistic quality and consistency across all concept art deliverables.
- Mentor junior concept artists and provide constructive feedback to foster artistic growth within the team.
- Stay current with industry trends in game art and concept design.
- A strong portfolio showcasing exceptional 2D art skills, with a focus on character, environment, and prop design for games.
- 5+ years of professional experience as a Concept Artist in the video game industry, with at least one AAA title credit.
- Proficiency in industry-standard art software such as Adobe Photoshop, Procreate, and other relevant tools.
- Solid understanding of anatomy, perspective, lighting, colour theory, and composition.
- Ability to create compelling visual narratives and convey mood and atmosphere effectively.
- Excellent communication and collaboration skills, with the ability to articulate artistic ideas clearly.
- Experience with 3D concepting tools (e.g., ZBrush, Blender) is a plus.
- Passion for video games and a strong awareness of different art styles and genres.
Lead Concept Artist - Game Development
Posted 8 days ago
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Job Description
Responsibilities:
- Lead, mentor, and inspire a team of concept artists, fostering a collaborative and creative environment.
- Define and maintain the overall visual style and direction for game projects, ensuring consistency and artistic integrity.
- Create high-quality concept art for characters, creatures, environments, props, and key visual moments.
- Collaborate closely with game directors, art directors, 3D modelers, and other development teams to ensure concepts are technically feasible and meet project requirements.
- Develop detailed style guides, mood boards, and visual target documents to communicate artistic direction effectively.
- Provide constructive feedback and art direction to the concept art team, ensuring their work aligns with the project's vision.
- Research visual trends, historical references, and stylistic influences to inform creative decisions.
- Oversee the creation of asset sheets and call-out sheets for use by the 3D production team.
- Participate in art reviews and provide insightful critiques.
- Manage the concept art production pipeline, ensuring timely delivery of assets.
- Contribute to the recruitment and training of new concept artists.
- Work effectively in a hybrid environment, balancing on-site collaboration with remote productivity.
- Bachelor's degree in Fine Arts, Illustration, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7-10 years of experience in concept art for video games, with a significant portion in a leadership or senior role.
- Exceptional portfolio showcasing a wide range of concept art skills, including character design, environment design, and prop design, with a strong understanding of form, color, light, and composition.
- Proven ability to lead and mentor an art team effectively.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, and potentially 3D concepting tools (e.g., ZBrush, Blender).
- Strong understanding of game development pipelines and technical constraints.
- Excellent communication, presentation, and interpersonal skills.
- Ability to adapt to different art styles and project requirements.
- Experience working in a hybrid or remote game development setting is a plus.
- A deep passion for gaming and a keen eye for detail and quality.
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Senior Concept Artist - Game Development
Posted 9 days ago
Job Viewed
Job Description
Key Responsibilities:
- Conceptualize and create high-quality character designs, environment concepts, and prop illustrations based on project briefs and art direction.
- Develop visual styles, mood boards, and style guides to establish the overall aesthetic for game projects.
- Collaborate closely with Art Directors, Game Designers, and 3D Modelers to ensure concepts are translated effectively into game assets.
- Iterate on designs based on feedback from the art team and stakeholders.
- Research and gather visual references to inform design decisions and maintain visual consistency.
- Contribute to the development of new IP and franchise IPs through innovative visual concepts.
- Maintain a high level of artistic quality and productivity in a fast-paced development environment.
- Stay current with industry trends, tools, and techniques in game art and concept design.
- Mentor junior concept artists and provide constructive feedback.
- Effectively communicate visual ideas and design rationale to cross-functional teams in a remote setting.
Qualifications:
- Minimum of 5 years of professional experience as a Concept Artist in the video game industry.
- Exceptional portfolio demonstrating a strong understanding of form, composition, color theory, and storytelling through art.
- Proficiency in industry-standard digital art software, such as Adobe Photoshop, Procreate, and others.
- Experience with 3D software (e.g., ZBrush, Blender) for concepting and visualization is a plus.
- Strong understanding of character design, environment design, and mechanical/prop design.
- Ability to adapt to various art styles and visual requirements.
- Excellent communication and collaboration skills, essential for remote teamwork.
- Ability to receive and provide constructive feedback effectively.
- A passion for video games and a keen eye for visual trends in the industry.
- Bachelor's degree in Fine Arts, Illustration, or a related field, or equivalent professional experience.
This is a fantastic opportunity for a skilled Senior Concept Artist to contribute to innovative game projects remotely. If you are passionate about visual storytelling and have the artistic talent to bring worlds to life, we encourage you to apply.
Senior Concept Artist - Game Development
Posted 9 days ago
Job Viewed
Job Description
Key Responsibilities:
- Create high-quality concept art for characters, environments, creatures, props, and UI elements.
- Develop detailed visual guides and mood boards to establish the artistic vision and style for projects.
- Collaborate effectively with the art director, game designers, and 3D modelers to ensure visual consistency and feasibility.
- Iterate on designs based on feedback from the development team and art director.
- Research and draw inspiration from various sources, including history, mythology, nature, and technology, to inform design choices.
- Maintain a strong understanding of current trends in game art and visual design.
- Contribute to the overall artistic direction and problem-solving within the art team.
- Present concepts and ideas clearly and confidently to the team.
- Mentor junior concept artists and share knowledge and techniques.
- Ensure all artwork adheres to project technical requirements and artistic goals.
- Bachelor's degree in Fine Arts, Illustration, Digital Art, or a related field, or equivalent professional experience.
- Minimum of 6 years of experience as a Concept Artist in the video game industry, with a strong portfolio showcasing AAA or notable indie titles.
- Exceptional drawing, painting, and digital art skills using software such as Adobe Photoshop, Procreate, or similar.
- Strong understanding of anatomy, perspective, lighting, color theory, and composition.
- Proven ability to design compelling characters, believable environments, and creative props.
- Experience with 3D software (e.g., ZBrush, Maya, Blender) for asset creation or paintover is a significant advantage.
- Excellent communication, collaboration, and interpersonal skills.
- Ability to work effectively under pressure and meet tight deadlines.
- A keen eye for detail and a passion for creating immersive game worlds.
- Adaptability and a willingness to explore diverse artistic styles.
Senior Concept Artist (Game Development)
Posted 13 days ago
Job Viewed
Job Description
Key Responsibilities:
- Create stunning concept art for characters, environments, props, and mood pieces.
- Collaborate with the Art Director and game design team to establish and maintain the visual style.
- Develop detailed visual guides and callouts for other artists.
- Iterate on concepts based on feedback and technical requirements.
- Contribute to the overall artistic vision and quality of the game.
- Research and present visual references and inspiration.
- Minimum 5 years of professional experience as a Concept Artist in the game industry.
- Exceptional portfolio demonstrating a wide range of artistic styles and techniques.
- Proficiency in Adobe Photoshop, Procreate, or similar digital painting software.
- Strong understanding of anatomy, perspective, color theory, and lighting.
- Excellent visual storytelling and communication skills.
- Ability to work effectively in a team environment and take direction.
- Experience with 3D software (e.g., ZBrush, Blender) for concepting is a significant advantage.
- A passion for video games and a deep understanding of various game genres.