69 Game Art jobs in the United Kingdom
Senior 2D/3D Creative Game Artist/Animator
Posted today
Job Viewed
Job Description
We are seeking a talented and passionate 2D/3D Game Artist/Animator to join our dynamic team at a leading entertainment games company. Our studio offices are located in the beautiful Oxfordshire area, and we offer a flexible hybrid working model going into the office 1 day per month.
The Role
We are looking for a creative individual who can transform concepts into visually stunning slot/casino style games for various mobile-first platforms. As a 2D/3D game artist/animator, you will play a crucial role in bringing ideas to life in a production environment. Your responsibilities will include creating high-quality 2D and 3D assets, animations, and effects, collaborating closely with other artists to deliver top-notch gaming experiences.
As part of our creative team, you will work alongside artists, game designers, developers, and testers to produce feature-rich games for both internal platforms and external clients. Your experience in a collaborative setting will be vital in ensuring our games meet the highest standards of quality and artistic vision.
Responsibilities
- Design and illustrate 2D and 3D elements for slot games, including symbols, backgrounds, user interface design, animations, and effects, based on concepts, storyboards, and sketches.
- Develop 2D and 3D assets in various styles and genres, such as realistic, cartoon, fantasy, and sci-fi.
- Optimise 2D and 3D assets for both performance and quality.
- Collaborate closely with the creative team and other departments to ensure the highest standards of artistic vision and quality are met.
- Provide constructive feedback and suggestions to enhance game art and design.
- Stay updated with the latest trends and technologies in the slot game industry.
Requirements
- A strong portfolio showcasing 2D/3D production artwork, preferably related to slot and casino games.
- Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools.
- Experience in creating 2D and 3D assets for games, including texturing, lighting, shading, rigging, and animation.
- Knowledge of game art pipelines and best practises.
- Familiarity with AI tools that streamline the process of developing slot games.
- Ability to work independently and as part of a team.
- Excellent time management skills and the ability to meet tight deadlines.
- Effective communication skills and the ability to handle feedback constructively.
- A passion for playing and creating slot games.
Please send your CV and portfolio, stating your salary expectations.
Senior 2D/3D Creative Game Artist/Animator
Posted today
Job Viewed
Job Description
We are seeking a talented and passionate 2D/3D Game Artist/Animator to join our dynamic team at a leading entertainment games company. Our studio offices are located in the beautiful Oxfordshire area, and we offer a flexible hybrid working model going into the office 1 day per month.
The Role
We are looking for a creative individual who can transform concepts into visually stunning slot/casino style games for various mobile-first platforms. As a 2D/3D game artist/animator, you will play a crucial role in bringing ideas to life in a production environment. Your responsibilities will include creating high-quality 2D and 3D assets, animations, and effects, collaborating closely with other artists to deliver top-notch gaming experiences.
As part of our creative team, you will work alongside artists, game designers, developers, and testers to produce feature-rich games for both internal platforms and external clients. Your experience in a collaborative setting will be vital in ensuring our games meet the highest standards of quality and artistic vision.
Responsibilities
- Design and illustrate 2D and 3D elements for slot games, including symbols, backgrounds, user interface design, animations, and effects, based on concepts, storyboards, and sketches.
- Develop 2D and 3D assets in various styles and genres, such as realistic, cartoon, fantasy, and sci-fi.
- Optimise 2D and 3D assets for both performance and quality.
- Collaborate closely with the creative team and other departments to ensure the highest standards of artistic vision and quality are met.
- Provide constructive feedback and suggestions to enhance game art and design.
- Stay updated with the latest trends and technologies in the slot game industry.
Requirements
- A strong portfolio showcasing 2D/3D production artwork, preferably related to slot and casino games.
- Proficiency in Spine, Photoshop, Illustrator, Maya, Blender, or other relevant software tools.
- Experience in creating 2D and 3D assets for games, including texturing, lighting, shading, rigging, and animation.
- Knowledge of game art pipelines and best practises.
- Familiarity with AI tools that streamline the process of developing slot games.
- Ability to work independently and as part of a team.
- Excellent time management skills and the ability to meet tight deadlines.
- Effective communication skills and the ability to handle feedback constructively.
- A passion for playing and creating slot games.
Please send your CV and portfolio, stating your salary expectations.
Lead Game Environment Artist
Posted 15 days ago
Job Viewed
Job Description
As the Lead Environment Artist, you will take a pivotal role in the conceptualization and execution of all environmental art assets. This includes 3D modeling, texturing, lighting, and level layout, ensuring that every scene is visually captivating, performance-optimized, and aligned with the game's overall aesthetic and narrative. You will collaborate closely with other art leads, game designers, and engineers to realize ambitious creative visions. Your leadership will inspire and guide the environment art team, pushing the boundaries of visual fidelity and artistic innovation.
Key Responsibilities:
- Lead, mentor, and inspire a team of environment artists throughout the game development lifecycle.
- Establish and maintain the visual quality and artistic direction for all in-game environments.
- Oversee the creation of high-fidelity 3D environment assets, including props, architecture, foliage, and terrain.
- Collaborate with level designers to create compelling and playable spaces.
- Develop and implement efficient art pipelines and best practices for environment asset creation.
- Ensure environments are optimized for performance across target platforms.
- Provide constructive feedback and art direction to team members.
- Work closely with technical artists to address engine-specific challenges and requirements.
- Contribute to the creation of mood boards, style guides, and visual targets.
- Stay up-to-date with industry trends and emerging technologies in environment art.
Qualifications:
- Minimum of 7+ years of professional experience in game development, with at least 2 years in a lead or senior environment artist role.
- A strong portfolio showcasing exceptional 3D environment art, with a focus on artistic quality, technical proficiency, and stylistic versatility.
- Expertise in industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, Blender, Substance Painter, ZBrush).
- Proficiency with modern game engines (e.g., Unreal Engine, Unity).
- Deep understanding of PBR texturing workflows, lighting techniques, and architectural design principles.
- Excellent leadership, communication, and interpersonal skills.
- Ability to manage and motivate a remote team effectively.
- A keen eye for composition, color theory, and environmental storytelling.
- Passion for video games and a drive to create visually stunning and immersive worlds.
Lead Video Game Concept Artist
Posted 9 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead and mentor a team of concept artists, providing clear direction and constructive feedback.
- Develop high-quality concept art for characters, environments, props, and key visual moments.
- Establish and maintain the visual style and aesthetic of the game in collaboration with the Art Director.
- Create mood boards, color palettes, and detailed call-out sheets to guide the 3D art team.
- Translate game design documents and narrative briefs into visually engaging concepts.
- Collaborate effectively with cross-functional teams, including game design, animation, and technical art.
- Contribute to the art pipeline and ensure the efficient creation of assets.
- Stay current with industry trends, art techniques, and emerging technologies in game development.
- Present art concepts and justifications to stakeholders effectively.
- Extensive experience as a Concept Artist in the video game industry, with at least 2-3 years in a lead or senior capacity.
- A strong portfolio demonstrating exceptional artistic talent, creativity, and a diverse range of styles.
- Proficiency in industry-standard art software (e.g., Photoshop, Procreate, ZBrush).
- Solid understanding of anatomy, color theory, composition, and perspective.
- Experience with 3D concepts and familiarity with 3D modeling and texturing pipelines is a plus.
- Excellent communication, leadership, and team collaboration skills.
- Ability to work effectively under pressure and meet deadlines.
- Passion for video games and a keen eye for detail.
- Bachelor's degree in Fine Arts, Illustration, or a related field, or equivalent professional experience.
Lead Video Game Concept Artist
Posted 15 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead and mentor a team of concept artists, providing artistic direction, feedback, and technical guidance.
- Develop and maintain a consistent and compelling art style across all game projects.
- Create high-quality concept art for characters, environments, props, and key story moments.
- Collaborate closely with game designers, art directors, and other stakeholders to ensure the concept art effectively communicates the game's vision and requirements.
- Research and define visual references, mood boards, and style guides to inspire and direct the art team.
- Translate game design documents and narrative requirements into visually engaging concept art.
- Oversee the execution of concept art from initial sketches to polished final pieces.
- Ensure timely delivery of all concept art assets, managing workloads and priorities effectively.
- Stay current with industry trends and emerging art technologies to inspire innovation within the team.
- Contribute to the overall art direction and creative vision of the studio.
- Proven experience (5+ years) as a Concept Artist in the video game industry, with a significant portion in a lead or senior role.
- Exceptional portfolio showcasing a wide range of artistic styles and proficiency in digital painting, character design, and environmental concepting.
- Strong understanding of art fundamentals, including anatomy, perspective, color theory, and composition.
- Proficiency in industry-standard art software such as Photoshop, Procreate, or similar.
- Experience with 3D concepting tools (e.g., ZBrush, Blender) is a strong plus.
- Excellent leadership, communication, and interpersonal skills, with the ability to inspire and motivate a team.
- Experience in managing artistic pipelines and workflows.
- Passion for video games and a deep understanding of game development processes.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
Lead Video Game Environment Artist
Posted 24 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead, mentor, and inspire a team of environment artists throughout the game development cycle.
- Oversee the creation of high-quality 3D environments, assets, and props that align with the game's artistic direction.
- Establish and maintain artistic standards and best practices for environment art production.
- Collaborate closely with Art Directors and Game Designers to define and refine the visual style and thematic elements of game worlds.
- Manage the environment art pipeline, ensuring efficient workflows and timely delivery of assets.
- Provide constructive feedback and guidance to team members on artistic execution and technical implementation.
- Develop and implement creative solutions to visual challenges and technical limitations.
- Conduct art reviews and provide solutions to ensure visual fidelity and immersion.
- Stay current with industry trends, tools, and techniques in game environment art.
- Contribute hands-on to environment art creation, including modeling, texturing, lighting, and set dressing.
- Proven experience as an Environment Artist in the video game industry, with a significant portion in a lead or senior role.
- A strong portfolio demonstrating exceptional skill in creating realistic or stylized game environments.
- Expert proficiency in industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter, Photoshop).
- Solid understanding of game engines (e.g., Unreal Engine, Unity) and their environment art pipelines.
- Experience with lighting, post-processing, and set dressing techniques.
- Excellent leadership, communication, and team management skills.
- Ability to provide clear and constructive feedback to artists.
- Strong understanding of art fundamentals, including composition, colour theory, and form.
- Passion for video games and a commitment to delivering high-quality visual experiences.
- Bachelor's degree in Fine Arts, Game Art, or a related field, or equivalent professional experience.
Lead Video Game Environment Artist
Posted 24 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead, mentor, and inspire a team of environment artists, fostering a collaborative and productive work environment.
- Define and maintain the artistic style and vision for game environments, ensuring visual coherence and quality.
- Oversee the entire environment art pipeline, from initial concept and blockout to final asset creation and integration into the game engine.
- Collaborate closely with game designers, level designers, and art directors to translate gameplay requirements into visually compelling environments.
- Create high-quality 3D environment assets, including terrain, props, architecture, and vegetation, using industry-standard software.
- Develop and implement efficient art production workflows and best practices.
- Ensure all environment assets meet technical specifications and performance targets for target platforms.
- Conduct art reviews and provide constructive feedback to team members to maintain high standards.
- Stay current with cutting-edge technologies, techniques, and trends in game environment art.
- Contribute to the development of shaders, materials, lighting, and post-processing effects to enhance visual fidelity.
- Troubleshoot and resolve technical and artistic challenges encountered during production.
- Communicate effectively with cross-functional teams, both within the art department and across the wider development team.
- A strong portfolio showcasing exceptional 3D environment art for video games.
- Minimum of 7 years of experience in game environment art, with at least 2 years in a lead or senior role.
- Proficiency in industry-standard 3D modeling software (e.g., Maya, 3ds Max, Blender) and sculpting tools (e.g., ZBrush).
- Expertise in PBR texturing workflows using software such as Substance Painter/Designer and Photoshop.
- In-depth knowledge of game engines like Unreal Engine or Unity.
- Strong understanding of composition, colour theory, lighting, and visual storytelling.
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide clear artistic direction and constructive criticism.
- Experience with performance optimisation and asset management.
- Passion for video games and a deep understanding of art direction in interactive entertainment.
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Senior 3D Artist - Game Development
Posted today
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Job Description
Key responsibilities will include:
- Creating high-fidelity 3D models, textures, and materials for characters, props, and environments, adhering to project art style and technical requirements.
- Optimising 3D assets for real-time rendering in game engines (e.g., Unreal Engine, Unity), ensuring performance and visual quality.
- Collaborating with concept artists and game designers to translate 2D concepts into compelling 3D representations.
- Implementing assets into the game engine, ensuring proper setup, lighting, and integration.
- Developing and maintaining a consistent art style across game assets.
- Providing guidance and mentorship to junior 3D artists.
- Participating in art reviews, providing constructive feedback, and iterating on assets based on feedback.
- Staying up-to-date with the latest trends and technologies in 3D art and game development.
- Troubleshooting and resolving any technical or artistic issues related to 3D asset creation and implementation.
This fully remote position offers the chance to be part of a passionate and creative team, working on exciting projects from the comfort of your own home. If you are a seasoned 3D Artist with a passion for gaming and a desire to push artistic boundaries, we encourage you to apply.
Lead Digital Artist - Game Development
Posted today
Job Viewed
Job Description
Key Responsibilities:
- Establish and champion the game's overall art direction and visual style guide.
- Lead, mentor, and inspire a team of 2D and 3D artists, providing clear feedback and direction.
- Oversee the creation of high-quality game assets, including characters, environments, props, and UI elements.
- Collaborate closely with game designers, programmers, and narrative teams to ensure artistic vision aligns with gameplay and story objectives.
- Develop and implement art pipelines, workflows, and best practices to ensure efficiency and quality.
- Review and approve art assets, ensuring consistency and adherence to technical and artistic standards.
- Contribute creatively to the art production process, potentially specializing in areas such as character design, environment art, or technical art.
- Stay current with the latest trends in game art, technology, and tools, and champion their adoption where appropriate.
- Manage art asset budgets and schedules in coordination with production management.
- Ensure art assets are optimized for performance across target platforms.
- Proven experience as a Senior or Lead Artist in the video game industry, with a significant portfolio showcasing exceptional artistic talent and leadership.
- Demonstrable expertise in multiple areas of digital art, including 2D illustration, 3D modeling, texturing, lighting, and rendering.
- Proficiency with industry-standard art software such as Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, and game engines like Unreal Engine or Unity.
- Strong understanding of art principles, including composition, color theory, anatomy, and perspective.
- Excellent leadership, communication, and interpersonal skills, with the ability to effectively motivate and manage a remote team.
- Experience in defining and maintaining art style guides and establishing art pipelines.
- A passion for video games and a deep understanding of visual storytelling.
- Ability to provide constructive criticism and feedback to artists.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
Lead Digital Artist - Game Development
Posted today
Job Viewed
Job Description
Responsibilities:
- Lead, mentor, and inspire a team of digital artists throughout the game development pipeline.
- Establish and maintain the overall visual style and art direction for game projects.
- Oversee the creation of high-quality 2D and 3D game assets, including characters, environments, props, and UI elements.
- Collaborate closely with game designers, programmers, and producers to translate game concepts into compelling visuals.
- Develop and implement efficient art production workflows and pipelines.
- Ensure consistency and quality across all art assets, adhering to technical constraints and performance targets.
- Conduct regular art reviews, providing constructive feedback to team members.
- Stay updated on the latest trends and technologies in game art and visual design.
- Manage art team resources and schedules to meet project milestones.
- Contribute to the technical and artistic innovation of the studio.
- Troubleshoot and resolve art-related production issues.
- Present art concepts and progress to project stakeholders.
- Work with external art vendors when necessary.
- Champion best practices in art asset creation and optimization.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in game art creation, with at least 2 years in a lead or supervisory role.
- Proven ability to create high-quality 2D and 3D art assets for games.
- Strong understanding of art fundamentals, including anatomy, composition, colour theory, and lighting.
- Proficiency in industry-standard 3D modeling, texturing, and rendering software (e.g., Maya, 3ds Max, Blender, Substance Painter, ZBrush).
- Experience with game engines such as Unity or Unreal Engine.
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide clear and constructive artistic feedback.
- Strong portfolio showcasing diverse artistic skills and game projects.
- Passion for video games and an understanding of various game genres and art styles.
- Experience with animation pipelines and visual effects is a plus.
- Ability to work collaboratively in a team-oriented environment.