68 Game Artist jobs in the United Kingdom
Game Artist
Posted 3 days ago
Job Viewed
Job Description
Nine Twenty’s partner is on a mission to transform the iGaming landscape by bringing a unique brand of thoughtful, user-led products to the forefront. With roots in free-to-play game development, they are combining experience and creativity to craft engaging entertainment products that deliver strong retention and global appeal. Their focus is on creating both free-to-play and real money games that are intuitive, accessible, and — above all — fun to play.
They care deeply about work-life balance and are always looking for ways to improve team well-being. They are proud to have built a flexible, supportive workplace to help everyone do their best work and enjoy doing it.
The Role
This is an exciting opportunity to join an expanding and dynamic design team. The company is all about using authentic research and ideas to amplify user experience. As their first Game Artist, you’ll help shape the visual direction and grow alongside the team.
To thrive in this role, you should have a passion for game art, a proactive work style, and experience collaborating cross-departmentally. You will guide games from concept to final production and support marketing, sales, and brand initiatives. Proficiency in Adobe Photoshop, Illustrator, and After Effects is required, while experience in Spine 2D and 3D software is highly desirable.
The company encourages professional development through further learning and participation in industry events.
What you’ll be doing:
- Creating high-quality art and visual assets (UI, characters, environments) from concept to final production li>Managing and developing assets to meet aesthetic and technical requirements while complying with industry regulations
- Exporting and optimising assets for smooth integration into the game pipeline
- Producing premium-quality assets for marketing and sales materials
- Participating in creative brainstorming sessions and feedback cycles
- Guiding visual storytelling and branding across game series
- Keeping up to date with industry design trends
- Collaborating with animators on asset creation for animations, including sprite sheet and texture atlas files
What we’re looking for:
Essential:
- < i>A strong, versatile portfolio showcasing 2D artwork (ideally within iGaming)
- Animation skills/ experience
- Proficiency with Photoshop, Illustrator, and other digital art tools
- Ability to turn briefs into concepts, moodboards, and production-ready assets
- Understanding of asset pipelines and performance standards
- Experience working cross-functionally (e.g., development, marketing)
- Comfortable in a fast-paced, iterative environment
- Proactive, with a problem-solving mindset and team-player attitude
Desired:
- Previous experience in mobile gaming or iGaming
- Experience with Spine 2D animation
- Competence in 3D modelling software (e.g., Blender)
What’s in it for you?
- < i>Flexible working: remote, hybrid, or office-based (UK)
- Supportive, fast-paced team that values your growth
- Opportunity to influence artistic direction in innovative projects
- Competitive salary with room for growth
- Access to training, mentorship, and industry events
- Support for remote work setup (equipment provided)
- Employer-contributed pension
If this role excites you and you are a good fit, get in touch ASAP! Contact Nyomi at: (url removed)
Game Artist
Posted 3 days ago
Job Viewed
Job Description
Nine Twenty’s partner is on a mission to transform the iGaming landscape by bringing a unique brand of thoughtful, user-led products to the forefront. With roots in free-to-play game development, they are combining experience and creativity to craft engaging entertainment products that deliver strong retention and global appeal. Their focus is on creating both free-to-play and real money games that are intuitive, accessible, and — above all — fun to play.
They care deeply about work-life balance and are always looking for ways to improve team well-being. They are proud to have built a flexible, supportive workplace to help everyone do their best work and enjoy doing it.
The Role
This is an exciting opportunity to join an expanding and dynamic design team. The company is all about using authentic research and ideas to amplify user experience. As their first Game Artist, you’ll help shape the visual direction and grow alongside the team.
To thrive in this role, you should have a passion for game art, a proactive work style, and experience collaborating cross-departmentally. You will guide games from concept to final production and support marketing, sales, and brand initiatives. Proficiency in Adobe Photoshop, Illustrator, and After Effects is required, while experience in Spine 2D and 3D software is highly desirable.
The company encourages professional development through further learning and participation in industry events.
What you’ll be doing:
- Creating high-quality art and visual assets (UI, characters, environments) from concept to final production li>Managing and developing assets to meet aesthetic and technical requirements while complying with industry regulations
- Exporting and optimising assets for smooth integration into the game pipeline
- Producing premium-quality assets for marketing and sales materials
- Participating in creative brainstorming sessions and feedback cycles
- Guiding visual storytelling and branding across game series
- Keeping up to date with industry design trends
- Collaborating with animators on asset creation for animations, including sprite sheet and texture atlas files
What we’re looking for:
Essential:
- < i>A strong, versatile portfolio showcasing 2D artwork (ideally within iGaming)
- Animation skills/ experience
- Proficiency with Photoshop, Illustrator, and other digital art tools
- Ability to turn briefs into concepts, moodboards, and production-ready assets
- Understanding of asset pipelines and performance standards
- Experience working cross-functionally (e.g., development, marketing)
- Comfortable in a fast-paced, iterative environment
- Proactive, with a problem-solving mindset and team-player attitude
Desired:
- Previous experience in mobile gaming or iGaming
- Experience with Spine 2D animation
- Competence in 3D modelling software (e.g., Blender)
What’s in it for you?
- < i>Flexible working: remote, hybrid, or office-based (UK)
- Supportive, fast-paced team that values your growth
- Opportunity to influence artistic direction in innovative projects
- Competitive salary with room for growth
- Access to training, mentorship, and industry events
- Support for remote work setup (equipment provided)
- Employer-contributed pension
If this role excites you and you are a good fit, get in touch ASAP! Contact Nyomi at: (url removed)
Game Artist
Posted today
Job Viewed
Job Description
Situated in Manchester, our team comprises over seventy highly skilled development professionals dedicated to crafting and producing game content tailored for both the UK and International markets.
Within a dynamic graphics team, collaborating with graphic artists, software engineers, and game designers, this role focuses on developing primarily 2D video game graphics for the UK and International casino gaming markets. The selected candidate will shoulder the responsibility of guiding games from initial concept to final production, including providing crucial support for marketing initiatives.
In addition to a genuine passion for gaming, prerequisites for this role include a sound knowledge of graphics software, encompassing Adobe Photoshop and Adobe After Effects.
Key Responsibilities
- Create visually captivating graphics for casino games, aligning with the artistic vision.
- Collaborate with cross-functional teams to develop game visuals from concept to final production.
- Design diverse in-game graphics, including symbols, backgrounds, and visual elements.
- Produce effective marketing materials to promote and showcase casino games.
- Integrate cutting-edge graphics seamlessly for an enhanced gaming experience.
- Maintain high-quality graphic design standards and comply with industry regulations.
- Adapt to emerging design trends and technologies in the gaming industry.
- Provide creative input for new game concepts and mechanics during brainstorming sessions.
- Optimize visual elements for the Unity game engine in collaboration with software engineers.
- Ensure graphics meet established quality standards and adhere to relevant regulations.
- Thrive in a fast-paced work environment, delivering on project timelines.
Essential:
- Proficient working knowledge of Adobe Photoshop and Adobe After Effects.
- Ability to thrive under pressure and meet deadlines.
- Strong communication skills and a collaborative team player.
Desirable:
- A solid educational background, equivalent to at least a degree in a relevant subject like Graphic Design/Animation.
- Familiarity with Adobe Illustrator.
- Experience in 3D modeling (Autodesk Maya).
- Understanding of Unity and Spine.
- Animation skills would be advantageous.
- Knowledge of the Gambling industry is a plus.
What can we offer?
- Discretionary Annual performance bonus
- 25 days' holiday plus
2D Game Artist
Posted today
Job Viewed
Job Description
1X2 Network, the multi-award winning iGaming supplier, is looking for a game artist reporting directly to the Production Manager, this is an opportunity to join a highly creative, rapidly expanding independent software company.
About 1X2 Network
1X2 Network has pioneered iGaming development for over 2 decades and now encompasses a number of game development studio subsidiaries. We supply a broad array of over 750 games to Casino operators worldwide. Across its studios, 1X2 produces a variety of games; including slots, table games, virtual sports and non-traditional gaming experiences.
Our team at 1X2 develops and distributes games to over 250 casinos around the world- including a wide range of household brands such as William Hill and Sky Vegas, alongside the iGaming industry's largest content aggregators Entain, Games Global and BetConstruct.
1X2 HQ is based in Brighton UK, with further office locations in Shenfield, plus an office in India; as well as remote employees around the world.
Working at 1X2 Network
We work energetically to distribute our successful portfolio of online and mobile iGaming concepts. Our dedication is rewarded with clear career progression and a stimulating work environment, as well as variety of social activities and company get-togethers. We pride ourselves in offering our employee’s a workplace that initiates personal growth with support from a team of confident, experienced and supportive work colleagues.
Travel is occasionally required by 1X2 Network employees when we collaborate with colleagues and network with other leading iGaming companies at industry events and festivals. We are proud of our international team and large global partnerships with leading clients.
As a Game Artist, you will play a crucial role in shaping the visual aesthetics of our games. Your primary responsibility will be to create art for upcoming games that aligns with each game’s overall vision. You will be involved in the early stages of game development, designing characters, environments, and various symbols and assets that set the tone and style for the rest of the game design process. This position requires a keen understanding of design principles, a passion for art and games, and the ability to work in a fast-paced, collaborative environment.
Responsibilities
- Work closely with the Art team, wider Product team, and other stakeholders to understand the vision of the game.
- Develop concepts of characters, environments, props, and other assets into final art, ready to be shipped for production.
- Participate in brainstorming sessions and contribute creative ideas for the game.
- Present concepts in a clear and coherent manner to the team and stakeholders.
- Collaborate with the wider Art and Front End teams to ensure that game art is accurately translated into the development of the game.
- Provide input and feedback on the work of other artists and designers.
- Stay up-to-date with the latest trends and techniques in the gaming industry.
Required Experience
- Bachelor's degree in Art, Graphic Design, or a related field, or equivalent work experience.
- Proven experience as a Game Artist in the gaming industry.
- Strong knowledge of art fundamentals such as colour theory, composition, and perspective.
- Excellent drawing and sketching abilities.
- Proficiency in digital art software like Photoshop, Illustrator, etc.
- Strong communication and presentation skills.
- Ability to work effectively in a team and meet deadlines.
Bonus
- Experience in the slot game industry.
- Understanding of the game development process and workflows.
- Knowledge of UX/UI design principles.
- Skills in animation and motion graphics.
The Benefits of working at 1X2 Network
- Competitive salary in addition to a company bonus scheme.
- We offer long-term career prospects with opportunities for training and development
- A fun working atmosphere amongst an enthusiastic and dynamic team.
- A stimulating work environment in a state-of-the-art, purpose-designed space, including games pinball machine and table tennis.
- Currently the working environment includes weekly sports/games, Friday drinks, as well as the much-anticipated Summer and Christmas parties!
- 2-minute walk from Brighton train station
- 5-minute walk from the Brighton Lanes, pubs and night life.
2D Game Artist
Posted today
Job Viewed
Job Description
Nine Twenty’s partner is on a mission to transform the iGaming landscape by bringing a unique brand of thoughtful, user-led products to the forefront. With roots in free-to-play game development, they are combining experience and creativity to craft engaging entertainment products that deliver strong retention and global appeal. Their focus is on creating both free-to-play and real money games that are intuitive, accessible, and — above all — fun to play.
They care deeply about work-life balance and are always looking for ways to improve team well-being. They are proud to have built a flexible, supportive workplace to help everyone do their best work and enjoy doing it.
The Role
This is an exciting opportunity to join an expanding and dynamic design team. The company is all about using authentic research and ideas to amplify user experience. As their first Game Artist, you’ll help shape the visual direction and grow alongside the team.
To thrive in this role, you should have a passion for game art, a proactive work style, and experience collaborating cross-departmentally. You will guide games from concept to final production and support marketing, sales, and brand initiatives. Proficiency in Adobe Photoshop, Illustrator, and After Effects is required, while experience in Spine 2D and 3D software is highly desirable.
The company encourages professional development through further learning and participation in industry events.
What you’ll be doing:
- Creating high-quality art and visual assets (UI, characters, environments) from concept to final production
- Managing and developing assets to meet aesthetic and technical requirements while complying with industry regulations
- Exporting and optimising assets for smooth integration into the game pipeline
- Producing premium-quality assets for marketing and sales materials
- Participating in creative brainstorming sessions and feedback cycles
- Guiding visual storytelling and branding across game series
- Keeping up to date with industry design trends
- Collaborating with animators on asset creation for animations, including sprite sheet and texture atlas files
What we’re looking for:
Essential:
- A strong, versatile portfolio showcasing 2D artwork (ideally within iGaming)
- Animation skills/ experience
- Proficiency with Photoshop, Illustrator, and other digital art tools
- Ability to turn briefs into concepts, moodboards, and production-ready assets
- Understanding of asset pipelines and performance standards
- Experience working cross-functionally (e.g., development, marketing)
- Comfortable in a fast-paced, iterative environment
- Proactive, with a problem-solving mindset and team-player attitude
Desired:
- Previous experience in mobile gaming or iGaming
- Experience with Spine 2D animation
- Competence in 3D modelling software (e.g., Blender)
What’s in it for you?
- Flexible working: remote, hybrid, or office-based (UK)
- Supportive, fast-paced team that values your growth
- Opportunity to influence artistic direction in innovative projects
- Competitive salary with room for growth
- Access to training, mentorship, and industry events
- Support for remote work setup (equipment provided)
- Employer-contributed pension
If this role excites you and you are a good fit, get in touch ASAP! Contact Nyomi at:
Remote Senior Video Game Concept Artist
Posted 1 day ago
Job Viewed
Job Description
Key responsibilities include:
- Creating high-quality concept art for characters, environments, vehicles, and props that align with the game's art direction and vision.
- Developing visual styles, colour palettes, and mood boards to establish the aesthetic of the game.
- Iterating on designs based on feedback from art directors, game designers, and team members.
- Exploring different artistic approaches and styles to find the most effective visual solutions.
- Maintaining a strong understanding of game development pipelines and asset creation workflows.
- Collaborating with 3D modelers and other artists to ensure the seamless integration of concept art into the game.
- Contributing to the overall art direction and visual storytelling of the game.
- Mentoring junior concept artists and providing constructive feedback.
- Staying up-to-date with the latest trends and techniques in digital art and game development.
- Adhering to project deadlines and delivering high-quality artwork consistently.
The ideal candidate will possess a Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience. A strong portfolio showcasing exceptional concept art for video games, demonstrating proficiency in various styles and subjects, is essential. Minimum of 5 years of professional experience in the video game industry as a concept artist, with at least 2 years in a senior role, is required. Proficiency in digital painting software such as Photoshop, Procreate, or similar is mandatory. Knowledge of 3D software (e.g., ZBrush, Maya) and game engines (e.g., Unreal Engine, Unity) is a plus. Excellent artistic fundamentals, creativity, problem-solving skills, and the ability to communicate visual ideas effectively are crucial. Strong collaboration and communication skills are essential for working within a remote team.
Unreal Engine 3D Game Artist
Posted 1 day ago
Job Viewed
Job Description
- Unreal Engine Game Artist.
- Up to £425 p/day Outside IR35.
- 3 Months Initial Remote.
What youll be doing
Working from your UK based home office The work involves working with a Creative Director & a Software Developer .
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Lead Concept Artist - Indie Game Studio (Remote)
Posted 2 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead and mentor a team of concept artists, providing artistic direction, feedback, and support.
- Develop high-quality concept art for characters, environments, props, and overall mood and atmosphere.
- Collaborate closely with game designers, art directors, and animators to translate game mechanics and narrative into compelling visuals.
- Establish and maintain the visual style and art direction for projects.
- Create detailed sketches, mood boards, colour studies, and final concept illustrations.
- Ensure consistency and quality across all concept art assets.
- Participate in brainstorming sessions and contribute creative ideas to the game development process.
- Work with 3D artists to provide clear visual guidance for asset creation.
- Stay updated on industry trends, tools, and techniques in concept art and game development.
- Manage the concept art pipeline, ensuring efficient workflow and timely delivery of assets.
- Troubleshoot artistic challenges and provide solutions to the art team.
- Contribute to the overall creative vision and success of the game.
- Bachelor’s degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience in concept art for video games, with at least 2 years in a leadership or senior role.
- Exceptional portfolio showcasing a strong understanding of anatomy, perspective, colour theory, and composition.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, or similar.
- Experience with 2D and 3D art tools is a plus (e.g., ZBrush, Maya, Blender).
- Strong leadership, communication, and collaboration skills.
- Ability to provide clear and constructive feedback to team members.
- Deep understanding of game development pipelines and requirements.
- Passion for video games and a keen eye for artistic detail.
- Ability to work autonomously and manage tasks effectively in a remote setting.
- Experience working on multiple projects concurrently.
Senior Concept Artist - Character Design
Posted 1 day ago
Job Viewed
Job Description
Senior Concept Artist
Posted today
Job Viewed
Job Description
The ideal candidate will possess a strong portfolio demonstrating exceptional artistic talent, a deep understanding of art fundamentals, and proficiency in digital painting software such as Adobe Photoshop, Procreate, and potentially 3D sculpting tools. You should be adept at translating written descriptions and verbal ideas into compelling visual concepts, conveying mood, story, and technical detail. Responsibilities include:
- Developing original character, environment, and prop concepts from initial sketches to polished renders.
- Collaborating with cross-functional teams to ensure visual consistency and project goals are met.
- Providing creative feedback and mentorship to junior artists.
- Maintaining a high standard of artistic quality and adhering to project deadlines.
- Staying abreast of industry trends and emerging art technologies.
We are looking for an artist with a minimum of 5 years of professional experience in concept art for games, film, or animation. Strong communication and teamwork skills are essential, as is the ability to receive and incorporate constructive criticism. A passion for storytelling and a keen eye for detail are paramount. If you are a driven artist looking to make a significant impact in the creative industry within Glasgow, Scotland, UK , we encourage you to apply.