8 Game Artist jobs in the United Kingdom

3D Character Artist - Talent Pool (EU)

London, London Side

Posted 11 days ago

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Job Description

About Side

Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.   

Experience our side of life. For more information, visit  

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Only resumes submitted in English will be considered.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience :

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills :

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills :

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills :

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming : Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

This advertiser has chosen not to accept applicants from your region.

Game Artist

Edinburgh, Scotland £40000 Annually Nine Twenty

Posted today

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Job Description

permanent

Nine Twenty’s partner is on a mission to transform the iGaming landscape by bringing a unique brand of thoughtful, user-led products to the forefront. With roots in free-to-play game development, they are combining experience and creativity to craft engaging entertainment products that deliver strong retention and global appeal. Their focus is on creating both free-to-play and real money games that are intuitive, accessible, and — above all — fun to play.

They care deeply about work-life balance and are always looking for ways to improve team well-being. They are proud to have built a flexible, supportive workplace to help everyone do their best work and enjoy doing it.

The Role

This is an exciting opportunity to join an expanding and dynamic design team. The company is all about using authentic research and ideas to amplify user experience. As their first Game Artist, you’ll help shape the visual direction and grow alongside the team.

To thrive in this role, you should have a passion for game art, a proactive work style, and experience collaborating cross-departmentally. You will guide games from concept to final production and support marketing, sales, and brand initiatives. Proficiency in Adobe Photoshop, Illustrator, and After Effects is required, while experience in Spine 2D and 3D software is highly desirable.

The company encourages professional development through further learning and participation in industry events.

What you’ll be doing:

  • Creating high-quality art and visual assets (UI, characters, environments) from concept to final production
  • li>Managing and developing assets to meet aesthetic and technical requirements while complying with industry regulations
  • Exporting and optimising assets for smooth integration into the game pipeline
  • Producing premium-quality assets for marketing and sales materials
  • Participating in creative brainstorming sessions and feedback cycles
  • Guiding visual storytelling and branding across game series
  • Keeping up to date with industry design trends
  • Collaborating with animators on asset creation for animations, including sprite sheet and texture atlas files

What we’re looking for:

Essential:

    < i>A strong, versatile portfolio showcasing 2D artwork (ideally within iGaming)
  • Animation skills/ experience
  • Proficiency with Photoshop, Illustrator, and other digital art tools
  • Ability to turn briefs into concepts, moodboards, and production-ready assets
  • Understanding of asset pipelines and performance standards
  • Experience working cross-functionally (e.g., development, marketing)
  • Comfortable in a fast-paced, iterative environment
  • Proactive, with a problem-solving mindset and team-player attitude

Desired:

  • Previous experience in mobile gaming or iGaming
  • Experience with Spine 2D animation
  • Competence in 3D modelling software (e.g., Blender)

What’s in it for you?

    < i>Flexible working: remote, hybrid, or office-based (UK)
  • Supportive, fast-paced team that values your growth
  • Opportunity to influence artistic direction in innovative projects
  • Competitive salary with room for growth
  • Access to training, mentorship, and industry events
  • Support for remote work setup (equipment provided)
  • Employer-contributed pension

If this role excites you and you are a good fit, get in touch ASAP! Contact Nyomi at: (url removed)

This advertiser has chosen not to accept applicants from your region.

Game Artist

Manchester, North West Light & Wonder

Posted today

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Job Description

Situated in Manchester, our team comprises over seventy highly skilled development professionals dedicated to crafting and producing game content tailored for both the UK and International markets.


Within a dynamic graphics team, collaborating with graphic artists, software engineers, and game designers, this role focuses on developing primarily 2D video game graphics for the UK and International casino gaming markets. The selected candidate will shoulder the responsibility of guiding games from initial concept to final production, including providing crucial support for marketing initiatives.


In addition to a genuine passion for gaming, prerequisites for this role include a sound knowledge of graphics software, encompassing Adobe Photoshop and Adobe After Effects.


Key Responsibilities

  • Create visually captivating graphics for casino games, aligning with the artistic vision.
  • Collaborate with cross-functional teams to develop game visuals from concept to final production.
  • Design diverse in-game graphics, including symbols, backgrounds, and visual elements.
  • Produce effective marketing materials to promote and showcase casino games.
  • Integrate cutting-edge graphics seamlessly for an enhanced gaming experience.
  • Maintain high-quality graphic design standards and comply with industry regulations.
  • Adapt to emerging design trends and technologies in the gaming industry.
  • Provide creative input for new game concepts and mechanics during brainstorming sessions.
  • Optimize visual elements for the Unity game engine in collaboration with software engineers.
  • Ensure graphics meet established quality standards and adhere to relevant regulations.
  • Thrive in a fast-paced work environment, delivering on project timelines.


Essential:

  • Proficient working knowledge of Adobe Photoshop and Adobe After Effects.
  • Ability to thrive under pressure and meet deadlines.
  • Strong communication skills and a collaborative team player.


Desirable:

  • A solid educational background, equivalent to at least a degree in a relevant subject like Graphic Design/Animation.
  • Familiarity with Adobe Illustrator.
  • Experience in 3D modeling (Autodesk Maya).
  • Understanding of Unity and Spine.
  • Animation skills would be advantageous.
  • Knowledge of the Gambling industry is a plus.


What can we offer?

  • Discretionary Annual performance bonus
  • 25 days' holiday plus
This advertiser has chosen not to accept applicants from your region.

2D Game Artist

City of Edinburgh, Scotland Nine Twenty Recruitment

Posted today

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Job Description

Nine Twenty’s partner is on a mission to transform the iGaming landscape by bringing a unique brand of thoughtful, user-led products to the forefront. With roots in free-to-play game development, they are combining experience and creativity to craft engaging entertainment products that deliver strong retention and global appeal. Their focus is on creating both free-to-play and real money games that are intuitive, accessible, and — above all — fun to play.


They care deeply about work-life balance and are always looking for ways to improve team well-being. They are proud to have built a flexible, supportive workplace to help everyone do their best work and enjoy doing it.


The Role

This is an exciting opportunity to join an expanding and dynamic design team. The company is all about using authentic research and ideas to amplify user experience. As their first Game Artist, you’ll help shape the visual direction and grow alongside the team.


To thrive in this role, you should have a passion for game art, a proactive work style, and experience collaborating cross-departmentally. You will guide games from concept to final production and support marketing, sales, and brand initiatives. Proficiency in Adobe Photoshop, Illustrator, and After Effects is required, while experience in Spine 2D and 3D software is highly desirable.


The company encourages professional development through further learning and participation in industry events.


What you’ll be doing:

  • Creating high-quality art and visual assets (UI, characters, environments) from concept to final production
  • Managing and developing assets to meet aesthetic and technical requirements while complying with industry regulations
  • Exporting and optimising assets for smooth integration into the game pipeline
  • Producing premium-quality assets for marketing and sales materials
  • Participating in creative brainstorming sessions and feedback cycles
  • Guiding visual storytelling and branding across game series
  • Keeping up to date with industry design trends
  • Collaborating with animators on asset creation for animations, including sprite sheet and texture atlas files


What we’re looking for:

Essential:

  • A strong, versatile portfolio showcasing 2D artwork (ideally within iGaming)
  • Animation skills/ experience
  • Proficiency with Photoshop, Illustrator, and other digital art tools
  • Ability to turn briefs into concepts, moodboards, and production-ready assets
  • Understanding of asset pipelines and performance standards
  • Experience working cross-functionally (e.g., development, marketing)
  • Comfortable in a fast-paced, iterative environment
  • Proactive, with a problem-solving mindset and team-player attitude

Desired:

  • Previous experience in mobile gaming or iGaming
  • Experience with Spine 2D animation
  • Competence in 3D modelling software (e.g., Blender)


What’s in it for you?

  • Flexible working: remote, hybrid, or office-based (UK)
  • Supportive, fast-paced team that values your growth
  • Opportunity to influence artistic direction in innovative projects
  • Competitive salary with room for growth
  • Access to training, mentorship, and industry events
  • Support for remote work setup (equipment provided)
  • Employer-contributed pension


If this role excites you and you are a good fit, get in touch ASAP! Contact Nyomi at:

This advertiser has chosen not to accept applicants from your region.

Remote Senior Video Game Concept Artist

Wolverhampton, West Midlands £65000 Annually WhatJobs

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Job Description

full-time
Our client, a critically acclaimed independent game development studio, is seeking a highly talented and experienced Senior Video Game Concept Artist to contribute to their groundbreaking new project. This is a fully remote position, offering an exciting opportunity to work with a passionate team from anywhere in the UK. You will be responsible for creating compelling and innovative visual concepts for characters, environments, props, and overall art direction for cutting-edge video games. Your work will define the visual identity and mood of the game, requiring a strong understanding of visual storytelling, colour theory, composition, and anatomy. You will collaborate closely with game designers, art directors, and other artists to translate game design ideas into stunning visual assets. This role requires exceptional artistic skill, a keen eye for detail, and the ability to work effectively in a fast-paced, collaborative, and remote development environment.

Key responsibilities include:
  • Creating high-quality concept art for characters, environments, vehicles, and props that align with the game's art direction and vision.
  • Developing visual styles, colour palettes, and mood boards to establish the aesthetic of the game.
  • Iterating on designs based on feedback from art directors, game designers, and team members.
  • Exploring different artistic approaches and styles to find the most effective visual solutions.
  • Maintaining a strong understanding of game development pipelines and asset creation workflows.
  • Collaborating with 3D modelers and other artists to ensure the seamless integration of concept art into the game.
  • Contributing to the overall art direction and visual storytelling of the game.
  • Mentoring junior concept artists and providing constructive feedback.
  • Staying up-to-date with the latest trends and techniques in digital art and game development.
  • Adhering to project deadlines and delivering high-quality artwork consistently.

The ideal candidate will possess a Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience. A strong portfolio showcasing exceptional concept art for video games, demonstrating proficiency in various styles and subjects, is essential. Minimum of 5 years of professional experience in the video game industry as a concept artist, with at least 2 years in a senior role, is required. Proficiency in digital painting software such as Photoshop, Procreate, or similar is mandatory. Knowledge of 3D software (e.g., ZBrush, Maya) and game engines (e.g., Unreal Engine, Unity) is a plus. Excellent artistic fundamentals, creativity, problem-solving skills, and the ability to communicate visual ideas effectively are crucial. Strong collaboration and communication skills are essential for working within a remote team.
This advertiser has chosen not to accept applicants from your region.

Lead Digital Artist - Game Development

ST1 1AA Staffordshire, West Midlands £55000 Annually WhatJobs

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Job Description

full-time
Our client, a renowned independent game studio, is looking for a talented and experienced Lead Digital Artist to join their creative team in **Stoke-on-Trent, Staffordshire, UK**. This role is crucial in defining and maintaining the artistic vision for their upcoming projects. You will be responsible for leading a team of talented artists, overseeing the creation of high-quality 2D and 3D assets, environments, characters, and visual effects. The ideal candidate will have a strong portfolio showcasing exceptional artistic skills, a deep understanding of game art pipelines, and proven leadership experience. You will collaborate closely with game designers, programmers, and producers to ensure a cohesive and visually stunning gaming experience.

Key Responsibilities:
  • Lead and mentor a team of digital artists, providing direction and feedback on art assets.
  • Define and maintain the overall art style and visual direction for game projects.
  • Oversee the creation of 2D and 3D game assets, including characters, environments, props, and UI elements.
  • Ensure the quality and consistency of all art assets throughout the development process.
  • Collaborate with game designers and programmers to integrate art assets seamlessly into the game engine.
  • Develop and maintain art style guides and documentation.
  • Troubleshoot and resolve artistic challenges during development.
  • Stay current with industry trends and emerging technologies in game art.
  • Manage the art asset pipeline and ensure efficient workflow and delivery.
  • Contribute artistic expertise to the overall game design and player experience.
Qualifications:
  • Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field.
  • Minimum of 6 years of experience in game art production, with at least 2 years in a lead or supervisory role.
  • Exceptional portfolio demonstrating a wide range of artistic skills, including character design, environment art, and texturing.
  • Proficiency in industry-standard art software (e.g., Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, Unity/Unreal Engine).
  • Strong understanding of art fundamentals, including composition, color theory, and anatomy.
  • Excellent leadership, communication, and interpersonal skills.
  • Experience with optimization techniques for real-time rendering.
  • Passion for video games and a keen eye for detail.
This position offers a competitive salary, benefits, and the chance to work on exciting projects with a supportive and creative team.
This advertiser has chosen not to accept applicants from your region.

Senior Digital Artist - Game Development (Remote)

LS1 1AA Leeds, Yorkshire and the Humber £50000 Annually WhatJobs

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Job Description

full-time
Our client, a globally recognized leader in the interactive entertainment industry, is searching for a talented and experienced Senior Digital Artist to join their remote-first game development team. Based remotely but working closely with teams who have a presence in Leeds, West Yorkshire, UK , you will play a pivotal role in defining and executing the visual style of our upcoming projects. Your responsibilities will include creating high-quality 2D and 3D assets, conceptualizing character designs, environments, and props, and ensuring visual consistency across the entire game. You will collaborate closely with game designers, animators, and technical artists to bring immersive worlds and compelling characters to life.

The ideal candidate will possess a strong portfolio showcasing exceptional artistic skills, proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and the Adobe Creative Suite. Experience with game engines like Unreal Engine or Unity is highly desirable. You should have a keen eye for detail, a deep understanding of anatomy, color theory, composition, and a passion for creating visually stunning art. This is a fully remote position, offering the flexibility to work from anywhere in the world, provided you have a stable internet connection and can effectively collaborate asynchronously. We are looking for artists who are self-motivated, proactive, and can thrive in a collaborative, virtual team environment. Previous experience in a senior art role within the gaming industry is a must. Excellent communication skills are essential for clear articulation of artistic ideas and feedback within a remote setting. Join a passionate team dedicated to pushing the boundaries of artistic expression in video games.
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Lead Concept Artist - Indie Game Studio (Remote)

DE1 2DS Derby, East Midlands £50000 Annually WhatJobs

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full-time
Our client, a highly acclaimed independent game development studio known for its unique and immersive gaming experiences, is looking for a talented and visionary Lead Concept Artist to join their team remotely. This position is ideal for an artist with a strong portfolio and a passion for creating compelling visual worlds and characters that define a game’s aesthetic. You will be responsible for leading the concept art team, setting the visual direction, and ensuring the artistic integrity of our projects from initial ideation through to final asset creation.

Key Responsibilities:
  • Lead and mentor a team of concept artists, providing artistic direction, feedback, and support.
  • Develop high-quality concept art for characters, environments, props, and overall mood and atmosphere.
  • Collaborate closely with game designers, art directors, and animators to translate game mechanics and narrative into compelling visuals.
  • Establish and maintain the visual style and art direction for projects.
  • Create detailed sketches, mood boards, colour studies, and final concept illustrations.
  • Ensure consistency and quality across all concept art assets.
  • Participate in brainstorming sessions and contribute creative ideas to the game development process.
  • Work with 3D artists to provide clear visual guidance for asset creation.
  • Stay updated on industry trends, tools, and techniques in concept art and game development.
  • Manage the concept art pipeline, ensuring efficient workflow and timely delivery of assets.
  • Troubleshoot artistic challenges and provide solutions to the art team.
  • Contribute to the overall creative vision and success of the game.
Required Qualifications:
  • Bachelor’s degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 5 years of experience in concept art for video games, with at least 2 years in a leadership or senior role.
  • Exceptional portfolio showcasing a strong understanding of anatomy, perspective, colour theory, and composition.
  • Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, or similar.
  • Experience with 2D and 3D art tools is a plus (e.g., ZBrush, Maya, Blender).
  • Strong leadership, communication, and collaboration skills.
  • Ability to provide clear and constructive feedback to team members.
  • Deep understanding of game development pipelines and requirements.
  • Passion for video games and a keen eye for artistic detail.
  • Ability to work autonomously and manage tasks effectively in a remote setting.
  • Experience working on multiple projects concurrently.
This is an exciting opportunity for a talented Lead Concept Artist to shape the visual identity of innovative games, working remotely with a passionate and creative team. If you have a proven ability to lead and inspire, and a desire to create unforgettable game worlds, we’d love to hear from you.
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