68 Game Audio jobs in the United Kingdom

Lead Audio Engineer - Game Development

CV1 1DU Coventry, West Midlands £50000 Annually WhatJobs

Posted 10 days ago

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Job Description

full-time
Our client, a critically acclaimed independent game development studio based in **Coventry, West Midlands**, is seeking a highly skilled and creative Lead Audio Engineer to spearhead the sound design and implementation for their upcoming AAA title. This is a unique opportunity to shape the auditory landscape of an immersive gaming experience, working closely with narrative designers, programmers, and artists. The ideal candidate will possess a deep understanding of audio middleware (e.g., Wwise, FMOD), digital audio workstations (DAWs), and game audio implementation pipelines. You will be responsible for defining the overall audio vision, directing a team of audio specialists, and ensuring the highest quality of sound effects, music, and voiceover integration.

Key Responsibilities:
  • Define and champion the overall audio direction and technical implementation strategy for the game.
  • Lead, mentor, and manage a team of sound designers and audio engineers.
  • Design, record, edit, and mix high-quality sound effects, environmental audio, and Foley.
  • Integrate audio assets into the game engine using industry-standard middleware (e.g., Wwise, FMOD).
  • Collaborate closely with other departments to ensure audio complements gameplay, narrative, and visuals.
  • Develop and maintain the game's audio systems, including interactive music, dialogue playback, and spatial audio.
  • Optimize audio performance to ensure efficient resource utilization and smooth gameplay.
  • Oversee voiceover recording sessions and manage dialogue localization efforts.
  • Create immersive soundscapes that enhance player experience and emotional impact.
  • Stay abreast of the latest advancements in game audio technology and techniques.
  • Manage audio asset pipelines, ensuring consistent quality and organization.
  • Conduct audio reviews and provide constructive feedback to the audio team.
  • Troubleshoot and resolve audio-related technical issues.
  • Contribute to the overall creative vision of the game.
This role requires a minimum of 5-7 years of experience in game audio development, with at least 2 years in a lead or senior role. A strong portfolio showcasing a diverse range of game audio work is essential. Proficiency in DAWs (e.g., Pro Tools, Reaper, Cubase) and audio middleware (Wwise/FMOD) is mandatory. Experience with Unreal Engine or Unity is highly desirable. Excellent leadership, communication, and collaboration skills are required to effectively manage a team and interface with other departments. A passion for video games and a commitment to pushing the boundaries of interactive audio are essential. This is an exciting chance to leave your sonic signature on a major gaming project.
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Lead Audio Engineer - Game Development

PO1 3AX Portsmouth, South East £55000 Annually WhatJobs

Posted 13 days ago

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Job Description

full-time
Our client is seeking a visionary Lead Audio Engineer to join their acclaimed game development studio. This is a fully remote position, allowing you to craft immersive audio experiences from the comfort of your own home. You will be responsible for defining and executing the audio vision for our upcoming titles, ensuring a truly captivating soundscape. Your duties will include designing, implementing, and mixing all audio elements, including sound effects, music, and voiceovers. You will work closely with game designers, programmers, and artists to integrate audio seamlessly into the gameplay. Expertise in digital audio workstations (DAWs) such as Pro Tools, Cubase, or Reaper is essential. Experience with game audio middleware like Wwise or FMOD is highly desirable. You will lead a team of audio designers and engineers, providing mentorship, technical direction, and constructive feedback. This role requires a deep understanding of audio principles, acoustics, and psychoacoustics. A strong portfolio showcasing high-quality audio work in games is a must. You will be responsible for developing audio tools and workflows to enhance efficiency and creativity. Excellent communication and collaboration skills are vital for effective teamwork with remote colleagues. The ideal candidate will have a passion for video games and a keen ear for detail, ensuring that every sound contributes to the overall player experience. This is a unique opportunity to shape the sonic identity of exciting new games, working remotely and contributing to creative excellence from **Portsmouth, Hampshire, UK**.
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Senior Lead Audio Engineer - Game Development

EH1 1AB Edinburgh, Scotland £50000 Annually WhatJobs

Posted 11 days ago

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full-time
Our client, an acclaimed game development studio, is seeking an experienced and visionary Senior Lead Audio Engineer to spearhead their audio department in Edinburgh, Scotland, UK . This is a critical role responsible for defining and executing the audio vision for upcoming game titles, managing a team of audio professionals, and ensuring the highest standards of sound design and implementation. You will oversee all aspects of game audio, from conceptualisation and asset creation to real-time implementation and final mixing. The ideal candidate will have a deep understanding of game audio pipelines, exceptional creative talent, strong leadership skills, and a proven track record of delivering award-winning audio experiences. This role offers a unique opportunity to shape the sonic landscape of immersive gaming experiences.

Key Responsibilities:
  • Lead and mentor the game audio team, including sound designers, composers, and audio implementers.
  • Define and champion the audio direction and technical standards for game projects.
  • Oversee the creation and implementation of all in-game audio assets, including sound effects, music, and voice-overs.
  • Work closely with game designers, programmers, and artists to ensure seamless integration of audio.
  • Develop and manage the audio engine and tools pipeline, optimising for performance and workflow efficiency.
  • Implement audio using middleware like Wwise or FMOD, and game engines like Unity or Unreal Engine.
  • Mix and balance audio to create compelling and immersive soundscapes.
  • Conduct regular audio reviews and provide constructive feedback to the team.
  • Manage audio budgets and schedules for multiple projects.
  • Stay abreast of the latest trends and technologies in game audio development.
  • Contribute creative audio ideas and solutions to gameplay mechanics and narrative.

Qualifications and Experience:
  • Bachelor's degree in Audio Engineering, Sound Design, Computer Science, or a related field, or equivalent professional experience.
  • Minimum of 7 years of experience in game audio development, with at least 2 years in a lead or senior role.
  • Proven experience leading and managing audio teams.
  • Expertise in audio middleware (Wwise, FMOD) and game engines (Unity, Unreal Engine).
  • Strong understanding of digital audio workstations (DAWs) and audio editing software.
  • Excellent sound design, mixing, and mastering skills.
  • Knowledge of real-time audio techniques and optimisation.
  • Strong communication, collaboration, and problem-solving abilities.
  • A portfolio showcasing outstanding game audio work is essential.
  • This hybrid role offers flexibility, requiring regular presence in our client's Edinburgh studio.
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Audio Visual Production Manager - Live Events

London, London £40000 - £50000 Annually Prospero Integrated

Posted 14 days ago

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Job Description

permanent

About the Role

As a Production Manager, you'll be at the heart of live event execution - managing a portfolio of clients, delivering exceptional production services, and ensuring projects run smoothly from concept to completion. You will work closely with clients, technical teams, and internal departments to exceed expectations while maintaining tight control over timelines, budgets, and health & safety standards.

Key Responsibilities

  • Build and maintain strong relationships with clients
  • Attend client meetings to scope and define event requirements
  • Create accurate quotations and detailed proposal documents
  • Manage all aspects of pre-production, including technical drawings, design, and scenic specifications
  • Coordinate with internal technical teams to ensure appropriate support
  • Oversee on-site event delivery and crew management
  • Maintain cost control across multiple projects
  • Produce project documentation (e.g. Health & Safety, floorplans, invoicing support)
  • Work collaboratively with Sales and Marketing to identify new business opportunities
  • Ensure seamless communication across departments to maintain high service levels

About You

You're an experienced production professional with a passion for live events and a proven ability to deliver complex projects. You bring technical knowledge, excellent organisational skills, and a client-first approach to everything you do.

Essential Experience & Skills

  • Minimum 2 years in a similar production management role
  • Strong technical production knowledge across Audio, Video, Lighting, and LED
  • Familiarity with scenic production and staging workflows
  • Proficiency in basic CAD software (Vectorworks preferred)
  • Experience with rental management systems
  • Excellent client relationship and communication skills
  • Budget management and commercial awareness
  • Ability to manage on-site crews and uphold health and safety standards

The role will be based in and around London - need to be commutable to S.W London and Reading area. Driving is an advantage.

Diversity & Inclusion

We are an Equal Opportunities Employer and actively encourage applications from people of all backgrounds and experiences. We are committed to addressing systemic inequalities and providing a workplace that supports diversity, equity, and inclusion.

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Audio Visual Production Manager - Live Events

EC1 London, London Prospero Integrated

Posted 10 days ago

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Job Description

full time

About the Role

As a Production Manager, you'll be at the heart of live event execution - managing a portfolio of clients, delivering exceptional production services, and ensuring projects run smoothly from concept to completion. You will work closely with clients, technical teams, and internal departments to exceed expectations while maintaining tight control over timelines, budgets, and health & safety standards.

Key Responsibilities

  • Build and maintain strong relationships with clients
  • Attend client meetings to scope and define event requirements
  • Create accurate quotations and detailed proposal documents
  • Manage all aspects of pre-production, including technical drawings, design, and scenic specifications
  • Coordinate with internal technical teams to ensure appropriate support
  • Oversee on-site event delivery and crew management
  • Maintain cost control across multiple projects
  • Produce project documentation (e.g. Health & Safety, floorplans, invoicing support)
  • Work collaboratively with Sales and Marketing to identify new business opportunities
  • Ensure seamless communication across departments to maintain high service levels

About You

You're an experienced production professional with a passion for live events and a proven ability to deliver complex projects. You bring technical knowledge, excellent organisational skills, and a client-first approach to everything you do.

Essential Experience & Skills

  • Minimum 2 years in a similar production management role
  • Strong technical production knowledge across Audio, Video, Lighting, and LED
  • Familiarity with scenic production and staging workflows
  • Proficiency in basic CAD software (Vectorworks preferred)
  • Experience with rental management systems
  • Excellent client relationship and communication skills
  • Budget management and commercial awareness
  • Ability to manage on-site crews and uphold health and safety standards

The role will be based in and around London - need to be commutable to S.W London and Reading area. Driving is an advantage.

Diversity & Inclusion

We are an Equal Opportunities Employer and actively encourage applications from people of all backgrounds and experiences. We are committed to addressing systemic inequalities and providing a workplace that supports diversity, equity, and inclusion.

This advertiser has chosen not to accept applicants from your region.

Senior Animator - Game Development

LS1 1AG Leeds, Yorkshire and the Humber £50000 Annually WhatJobs

Posted 19 days ago

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Job Description

full-time
Our client, a critically acclaimed game development studio known for its innovative and immersive gaming experiences, is looking for a talented Senior Animator to join their fully remote creative team. This is an exceptional opportunity to bring characters and worlds to life for upcoming AAA titles. You will be responsible for creating high-quality, emotionally resonant character and environmental animations that adhere to the game's artistic vision and technical requirements. Working collaboratively with the art and design teams, you will play a key role in defining the animation style and pipeline for the project.

As a remote-first Senior Animator, you will leverage advanced animation software and techniques to deliver polished, dynamic animations for in-game cinematics, gameplay mechanics, and UI elements. Your expertise will be crucial in establishing animation best practices and mentoring junior animators. You will collaborate closely with game designers and programmers to ensure animations are seamlessly integrated and enhance the player's experience. The ideal candidate will possess a strong portfolio showcasing a deep understanding of character acting, physics, and timing. Excellent communication skills and the ability to provide and receive constructive feedback are vital for success in a remote team environment. A passion for gaming and a commitment to pushing the boundaries of interactive storytelling are essential.

Qualifications:
  • Proven experience as an Animator in the video game industry, with at least 5 years in a senior or lead role.
  • A strong portfolio demonstrating exceptional animation skills in character, facial, and environmental animation.
  • Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
  • Deep understanding of animation principles, including timing, spacing, weight, and appeal.
  • Experience with motion capture cleanup and integration.
  • Ability to create clean, efficient animation rigs and work within established pipelines.
  • Excellent communication, collaboration, and problem-solving skills.
  • Experience mentoring junior animators and providing clear feedback in a remote setting.
  • A keen eye for detail and a passion for creating believable and engaging character performances.
  • Experience with scripting languages (e.g., Python) is a plus.
This role is fully remote, supporting the studio's creative endeavors with connections to Leeds, West Yorkshire, UK .
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Lead Technical Artist - Game Development

BN1 1AA East Sussex, South East £65000 Annually WhatJobs

Posted 1 day ago

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Job Description

full-time
Our client, an award-winning independent game studio known for its innovative and visually stunning titles, is seeking a highly creative and technically adept Lead Technical Artist to join their passionate development team. This is a fully remote position, offering the exciting opportunity to contribute to groundbreaking projects from anywhere within the UK, collaborating seamlessly with a distributed global team.

The Lead Technical Artist will bridge the gap between art and programming, focusing on developing and optimizing art pipelines, tools, and workflows to empower the art team and ensure the highest visual fidelity within project constraints. You will be responsible for implementing cutting-edge rendering techniques, optimizing game assets for performance, and creating shaders and visual effects that bring game worlds to life. This role requires a deep understanding of game engines (e.g., Unreal Engine, Unity), 3D art principles, and scripting languages.

Key responsibilities include:
  • Developing, maintaining, and optimizing art pipelines and workflows for 3D assets, animations, and environments.
  • Creating and implementing high-quality shaders, materials, and visual effects using scripting and engine tools.
  • Collaborating closely with artists to provide technical guidance and support, ensuring assets are optimized for real-time performance.
  • Identifying and resolving technical art challenges related to asset creation, integration, and rendering.
  • Developing custom tools and scripts (e.g., Python, C#) to improve artist efficiency and workflow.
  • Profiling and optimizing game assets and scenes for target platforms to meet performance budgets.
  • Staying current with industry trends in real-time graphics, rendering techniques, and game engine technology.
  • Mentoring and guiding junior technical artists, fostering a collaborative and knowledge-sharing environment.
  • Working closely with engineers to implement new graphics features and ensure artistic vision is realized.

The ideal candidate will have a Bachelor's degree in Computer Graphics, Game Design, Computer Science, or a related field, or equivalent professional experience. A minimum of 5-7 years of experience as a Technical Artist in the game development industry is required, with at least 2 years in a lead or senior capacity. Proven expertise in a major game engine (Unreal Engine or Unity) is essential, including advanced shader authoring and optimization. Proficiency in scripting languages such as Python or C# is mandatory. Strong knowledge of 3D modeling, texturing, and animation principles is required. Excellent problem-solving skills, attention to detail, and the ability to communicate complex technical concepts clearly to both technical and non-technical team members are crucial. This is a fantastic opportunity to shape the visual direction of exciting new game titles from the comfort of your home.
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Lead 3D Artist - Game Development

DE1 3BG Derby, East Midlands £65000 Annually WhatJobs

Posted 1 day ago

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Job Description

full-time
Our client, a highly innovative and acclaimed game development studio, is seeking a talented and experienced Lead 3D Artist to join their fully remote team. This is a pivotal role where you will guide the artistic vision and execution of 3D assets for next-generation video games. You will lead a team of talented 3D artists, providing mentorship, art direction, and technical guidance throughout the asset creation pipeline. Responsibilities include establishing and maintaining high-quality artistic standards, developing efficient workflows, and ensuring artistic consistency across all game environments, characters, and props. The ideal candidate will possess a strong portfolio showcasing exceptional skills in various aspects of 3D art, including modelling, texturing, lighting, and rendering. Expertise in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and Unreal Engine or Unity is essential. You will collaborate closely with game designers, concept artists, and technical teams to bring game worlds to life. Strong leadership qualities, excellent communication skills, and the ability to provide constructive feedback are paramount. We are looking for a creative visionary who can inspire a team, solve complex artistic challenges, and contribute significantly to the overall quality and aesthetic appeal of our games. This role requires a deep understanding of game art principles, including composition, colour theory, and visual storytelling. You will play a key role in defining the visual style and art direction for upcoming projects, ensuring they are visually stunning and technically optimised for performance. The ability to manage deadlines, delegate tasks effectively, and maintain a positive and collaborative team environment is crucial. You will also be involved in the recruitment and onboarding of new art talent.

Key Responsibilities:
  • Lead and mentor a team of 3D artists.
  • Define and maintain the artistic vision and quality bar for 3D assets.
  • Oversee the creation of high-quality 3D models, textures, and environments.
  • Establish and optimise art asset pipelines and workflows.
  • Collaborate with game designers and other art leads.
  • Provide constructive feedback and art direction to the team.
  • Ensure artistic consistency and adherence to project art style.
  • Troubleshoot and resolve technical art challenges.
  • Contribute to game engine integration and optimisation.
  • Stay current with industry trends and emerging technologies in game art.

Qualifications:
  • Bachelor's degree in Game Art, Fine Arts, or a related field.
  • Minimum of 8 years' experience in 3D game art production.
  • Proven experience in a lead or senior artist role.
  • Exceptional portfolio demonstrating expertise in game asset creation.
  • Proficiency in Maya, 3ds Max, ZBrush, Substance Suite, and game engines (Unreal/Unity).
  • Strong understanding of modelling, texturing, lighting, and rendering techniques.
  • Excellent leadership, communication, and problem-solving skills.
  • Ability to work effectively in a remote, collaborative environment.
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Senior 3D Animator - Game Development

RG1 7EU Reading, South East £65000 Annually WhatJobs

Posted 1 day ago

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full-time
Our client is a visionary game studio renowned for creating immersive and critically acclaimed interactive experiences. We are seeking an exceptional Senior 3D Animator to join our talented, fully remote team, contributing to our exciting upcoming projects. This role is perfect for an artist with a passion for bringing characters and environments to life through compelling animation. You will be responsible for creating high-quality 3D animations that meet the artistic vision and technical requirements of our games, working closely with game designers, concept artists, and technical directors. The ideal candidate will possess a strong portfolio showcasing expertise in character animation, environmental animation, and cinematic sequences.

Key Responsibilities:
  • Create stunning, high-quality 3D animations for characters, creatures, environments, and visual effects that align with the game's artistic direction.
  • Develop and refine animation workflows, techniques, and tools to improve efficiency and quality.
  • Collaborate closely with game designers, art directors, and other animators to ensure animation fits seamlessly into gameplay mechanics and narrative.
  • Rig characters and objects, or work closely with riggers to ensure animatable setups.
  • Implement animations within the game engine (e.g., Unreal Engine, Unity), ensuring optimal performance and integration.
  • Provide constructive feedback to other animators and participate in animation reviews.
  • Animate cinematics, cutscenes, and in-game events to enhance storytelling and player immersion.
  • Stay up-to-date with the latest animation software, techniques, and industry trends.
  • Troubleshoot and resolve animation-related technical issues.
  • Contribute to the development of style guides and best practices for animation within the studio.
  • Mentor junior animators and share knowledge to foster team growth.

Qualifications:
  • Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 5 years of professional experience as a 3D Animator in the video game industry.
  • A strong demo reel showcasing exceptional talent in character animation, motion capture cleanup, and full CG animation.
  • Proficiency in industry-standard 3D animation software such as Maya, Blender, 3ds Max.
  • Experience with game engines like Unreal Engine or Unity.
  • Understanding of animation principles, kinematics, and biomechanics.
  • Excellent understanding of human and creature anatomy, posing, and weight.
  • Ability to interpret and translate concept art and design documents into animated sequences.
  • Strong communication and collaboration skills, essential for a remote team environment.
  • Ability to manage time effectively and meet project deadlines.
  • Experience with scripting languages (e.g., Python) for animation tools is a plus.

This is a fantastic opportunity to join a creative and collaborative team working on cutting-edge game projects, all from the comfort of your own home. If you're a passionate animator looking to make a significant impact, we encourage you to apply.
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Senior Concept Artist - Game Development

NR1 1AD Norwich, Eastern £55000 Annually WhatJobs

Posted 1 day ago

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full-time
Our client, an acclaimed independent game development studio, is seeking a highly talented Senior Concept Artist for a fully remote position. This role is crucial in defining the visual identity and aesthetic of our upcoming AAA title. You will be responsible for creating compelling and imaginative concept art for characters, environments, and props, collaborating closely with the art director and game design teams. The ideal candidate possesses exceptional artistic skill, a strong understanding of visual storytelling, and the ability to translate abstract ideas into tangible visual designs, all within a collaborative remote workflow.

Key Responsibilities:
  • Create high-quality concept art for characters, environments, props, and UI elements that align with the game's art direction.
  • Collaborate with the Art Director and Game Designers to establish and maintain the visual style and mood of the game.
  • Develop detailed visual briefs and mood boards to guide the art team.
  • Iterate on designs based on feedback from the Art Director, team members, and stakeholders.
  • Research and draw inspiration from various sources to inform creative decision-making.
  • Ensure consistency and believability in all visual designs.
  • Produce clear and effective turnaround sheets and detailed callouts for 3D modelers and texture artists.
  • Contribute to the overall artistic vision and problem-solving within the art department.
  • Stay current with industry trends and advancements in concept art and game development.
  • Mentor junior concept artists and provide constructive feedback.
  • Effectively communicate artistic ideas and concepts through compelling visual presentations.
Required Skills and Experience:
  • Proven professional experience as a Concept Artist in the video game industry, with significant contributions to shipped titles.
  • A strong portfolio showcasing exceptional skill in digital painting, character design, environment design, and visual storytelling.
  • Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, or similar.
  • Excellent understanding of anatomy, perspective, color theory, lighting, and composition.
  • Ability to work in a variety of art styles.
  • Strong foundational drawing and painting skills.
  • Excellent communication, collaboration, and interpersonal skills, essential for remote teamwork.
  • Ability to take direction, receive constructive criticism, and iterate effectively.
  • Experience working within a remote team environment and managing time effectively.
  • Passion for video games and a deep understanding of game development pipelines.
  • Familiarity with 3D concepts or software (e.g., ZBrush, Blender, Maya) is a significant advantage.
  • Ability to work independently and meet deadlines consistently.
This is an outstanding opportunity for a talented artist to leave their mark on a highly anticipated game. If you are a creative visionary with a passion for game art and thrive in a remote, collaborative setting, we encourage you to apply. You will be part of a passionate and dedicated team creating immersive gaming experiences. Join a studio that values artistic integrity and innovation. The role supports our ongoing projects, with a particular focus on the creative development pipeline relevant to the Norwich, Norfolk, UK region, but the position is fully remote.
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