68 Game Audio jobs in the United Kingdom
Lead Audio Engineer - Game Development
Posted 10 days ago
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Job Description
Key Responsibilities:
- Define and champion the overall audio direction and technical implementation strategy for the game.
- Lead, mentor, and manage a team of sound designers and audio engineers.
- Design, record, edit, and mix high-quality sound effects, environmental audio, and Foley.
- Integrate audio assets into the game engine using industry-standard middleware (e.g., Wwise, FMOD).
- Collaborate closely with other departments to ensure audio complements gameplay, narrative, and visuals.
- Develop and maintain the game's audio systems, including interactive music, dialogue playback, and spatial audio.
- Optimize audio performance to ensure efficient resource utilization and smooth gameplay.
- Oversee voiceover recording sessions and manage dialogue localization efforts.
- Create immersive soundscapes that enhance player experience and emotional impact.
- Stay abreast of the latest advancements in game audio technology and techniques.
- Manage audio asset pipelines, ensuring consistent quality and organization.
- Conduct audio reviews and provide constructive feedback to the audio team.
- Troubleshoot and resolve audio-related technical issues.
- Contribute to the overall creative vision of the game.
Lead Audio Engineer - Game Development
Posted 13 days ago
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Job Description
Senior Lead Audio Engineer - Game Development
Posted 11 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead and mentor the game audio team, including sound designers, composers, and audio implementers.
- Define and champion the audio direction and technical standards for game projects.
- Oversee the creation and implementation of all in-game audio assets, including sound effects, music, and voice-overs.
- Work closely with game designers, programmers, and artists to ensure seamless integration of audio.
- Develop and manage the audio engine and tools pipeline, optimising for performance and workflow efficiency.
- Implement audio using middleware like Wwise or FMOD, and game engines like Unity or Unreal Engine.
- Mix and balance audio to create compelling and immersive soundscapes.
- Conduct regular audio reviews and provide constructive feedback to the team.
- Manage audio budgets and schedules for multiple projects.
- Stay abreast of the latest trends and technologies in game audio development.
- Contribute creative audio ideas and solutions to gameplay mechanics and narrative.
Qualifications and Experience:
- Bachelor's degree in Audio Engineering, Sound Design, Computer Science, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in game audio development, with at least 2 years in a lead or senior role.
- Proven experience leading and managing audio teams.
- Expertise in audio middleware (Wwise, FMOD) and game engines (Unity, Unreal Engine).
- Strong understanding of digital audio workstations (DAWs) and audio editing software.
- Excellent sound design, mixing, and mastering skills.
- Knowledge of real-time audio techniques and optimisation.
- Strong communication, collaboration, and problem-solving abilities.
- A portfolio showcasing outstanding game audio work is essential.
- This hybrid role offers flexibility, requiring regular presence in our client's Edinburgh studio.
Audio Visual Production Manager - Live Events
Posted 14 days ago
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Job Description
About the Role
As a Production Manager, you'll be at the heart of live event execution - managing a portfolio of clients, delivering exceptional production services, and ensuring projects run smoothly from concept to completion. You will work closely with clients, technical teams, and internal departments to exceed expectations while maintaining tight control over timelines, budgets, and health & safety standards.
Key Responsibilities
- Build and maintain strong relationships with clients
- Attend client meetings to scope and define event requirements
- Create accurate quotations and detailed proposal documents
- Manage all aspects of pre-production, including technical drawings, design, and scenic specifications
- Coordinate with internal technical teams to ensure appropriate support
- Oversee on-site event delivery and crew management
- Maintain cost control across multiple projects
- Produce project documentation (e.g. Health & Safety, floorplans, invoicing support)
- Work collaboratively with Sales and Marketing to identify new business opportunities
- Ensure seamless communication across departments to maintain high service levels
About You
You're an experienced production professional with a passion for live events and a proven ability to deliver complex projects. You bring technical knowledge, excellent organisational skills, and a client-first approach to everything you do.
Essential Experience & Skills
- Minimum 2 years in a similar production management role
- Strong technical production knowledge across Audio, Video, Lighting, and LED
- Familiarity with scenic production and staging workflows
- Proficiency in basic CAD software (Vectorworks preferred)
- Experience with rental management systems
- Excellent client relationship and communication skills
- Budget management and commercial awareness
- Ability to manage on-site crews and uphold health and safety standards
The role will be based in and around London - need to be commutable to S.W London and Reading area. Driving is an advantage.
Diversity & Inclusion
We are an Equal Opportunities Employer and actively encourage applications from people of all backgrounds and experiences. We are committed to addressing systemic inequalities and providing a workplace that supports diversity, equity, and inclusion.
Audio Visual Production Manager - Live Events
Posted 10 days ago
Job Viewed
Job Description
About the Role
As a Production Manager, you'll be at the heart of live event execution - managing a portfolio of clients, delivering exceptional production services, and ensuring projects run smoothly from concept to completion. You will work closely with clients, technical teams, and internal departments to exceed expectations while maintaining tight control over timelines, budgets, and health & safety standards.
Key Responsibilities
- Build and maintain strong relationships with clients
- Attend client meetings to scope and define event requirements
- Create accurate quotations and detailed proposal documents
- Manage all aspects of pre-production, including technical drawings, design, and scenic specifications
- Coordinate with internal technical teams to ensure appropriate support
- Oversee on-site event delivery and crew management
- Maintain cost control across multiple projects
- Produce project documentation (e.g. Health & Safety, floorplans, invoicing support)
- Work collaboratively with Sales and Marketing to identify new business opportunities
- Ensure seamless communication across departments to maintain high service levels
About You
You're an experienced production professional with a passion for live events and a proven ability to deliver complex projects. You bring technical knowledge, excellent organisational skills, and a client-first approach to everything you do.
Essential Experience & Skills
- Minimum 2 years in a similar production management role
- Strong technical production knowledge across Audio, Video, Lighting, and LED
- Familiarity with scenic production and staging workflows
- Proficiency in basic CAD software (Vectorworks preferred)
- Experience with rental management systems
- Excellent client relationship and communication skills
- Budget management and commercial awareness
- Ability to manage on-site crews and uphold health and safety standards
The role will be based in and around London - need to be commutable to S.W London and Reading area. Driving is an advantage.
Diversity & Inclusion
We are an Equal Opportunities Employer and actively encourage applications from people of all backgrounds and experiences. We are committed to addressing systemic inequalities and providing a workplace that supports diversity, equity, and inclusion.
Senior Animator - Game Development
Posted 19 days ago
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Job Description
As a remote-first Senior Animator, you will leverage advanced animation software and techniques to deliver polished, dynamic animations for in-game cinematics, gameplay mechanics, and UI elements. Your expertise will be crucial in establishing animation best practices and mentoring junior animators. You will collaborate closely with game designers and programmers to ensure animations are seamlessly integrated and enhance the player's experience. The ideal candidate will possess a strong portfolio showcasing a deep understanding of character acting, physics, and timing. Excellent communication skills and the ability to provide and receive constructive feedback are vital for success in a remote team environment. A passion for gaming and a commitment to pushing the boundaries of interactive storytelling are essential.
Qualifications:
- Proven experience as an Animator in the video game industry, with at least 5 years in a senior or lead role.
- A strong portfolio demonstrating exceptional animation skills in character, facial, and environmental animation.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
- Deep understanding of animation principles, including timing, spacing, weight, and appeal.
- Experience with motion capture cleanup and integration.
- Ability to create clean, efficient animation rigs and work within established pipelines.
- Excellent communication, collaboration, and problem-solving skills.
- Experience mentoring junior animators and providing clear feedback in a remote setting.
- A keen eye for detail and a passion for creating believable and engaging character performances.
- Experience with scripting languages (e.g., Python) is a plus.
Lead Technical Artist - Game Development
Posted 1 day ago
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Job Description
The Lead Technical Artist will bridge the gap between art and programming, focusing on developing and optimizing art pipelines, tools, and workflows to empower the art team and ensure the highest visual fidelity within project constraints. You will be responsible for implementing cutting-edge rendering techniques, optimizing game assets for performance, and creating shaders and visual effects that bring game worlds to life. This role requires a deep understanding of game engines (e.g., Unreal Engine, Unity), 3D art principles, and scripting languages.
Key responsibilities include:
- Developing, maintaining, and optimizing art pipelines and workflows for 3D assets, animations, and environments.
- Creating and implementing high-quality shaders, materials, and visual effects using scripting and engine tools.
- Collaborating closely with artists to provide technical guidance and support, ensuring assets are optimized for real-time performance.
- Identifying and resolving technical art challenges related to asset creation, integration, and rendering.
- Developing custom tools and scripts (e.g., Python, C#) to improve artist efficiency and workflow.
- Profiling and optimizing game assets and scenes for target platforms to meet performance budgets.
- Staying current with industry trends in real-time graphics, rendering techniques, and game engine technology.
- Mentoring and guiding junior technical artists, fostering a collaborative and knowledge-sharing environment.
- Working closely with engineers to implement new graphics features and ensure artistic vision is realized.
The ideal candidate will have a Bachelor's degree in Computer Graphics, Game Design, Computer Science, or a related field, or equivalent professional experience. A minimum of 5-7 years of experience as a Technical Artist in the game development industry is required, with at least 2 years in a lead or senior capacity. Proven expertise in a major game engine (Unreal Engine or Unity) is essential, including advanced shader authoring and optimization. Proficiency in scripting languages such as Python or C# is mandatory. Strong knowledge of 3D modeling, texturing, and animation principles is required. Excellent problem-solving skills, attention to detail, and the ability to communicate complex technical concepts clearly to both technical and non-technical team members are crucial. This is a fantastic opportunity to shape the visual direction of exciting new game titles from the comfort of your home.
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Lead 3D Artist - Game Development
Posted 1 day ago
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Job Description
Key Responsibilities:
- Lead and mentor a team of 3D artists.
- Define and maintain the artistic vision and quality bar for 3D assets.
- Oversee the creation of high-quality 3D models, textures, and environments.
- Establish and optimise art asset pipelines and workflows.
- Collaborate with game designers and other art leads.
- Provide constructive feedback and art direction to the team.
- Ensure artistic consistency and adherence to project art style.
- Troubleshoot and resolve technical art challenges.
- Contribute to game engine integration and optimisation.
- Stay current with industry trends and emerging technologies in game art.
Qualifications:
- Bachelor's degree in Game Art, Fine Arts, or a related field.
- Minimum of 8 years' experience in 3D game art production.
- Proven experience in a lead or senior artist role.
- Exceptional portfolio demonstrating expertise in game asset creation.
- Proficiency in Maya, 3ds Max, ZBrush, Substance Suite, and game engines (Unreal/Unity).
- Strong understanding of modelling, texturing, lighting, and rendering techniques.
- Excellent leadership, communication, and problem-solving skills.
- Ability to work effectively in a remote, collaborative environment.
Senior 3D Animator - Game Development
Posted 1 day ago
Job Viewed
Job Description
Key Responsibilities:
- Create stunning, high-quality 3D animations for characters, creatures, environments, and visual effects that align with the game's artistic direction.
- Develop and refine animation workflows, techniques, and tools to improve efficiency and quality.
- Collaborate closely with game designers, art directors, and other animators to ensure animation fits seamlessly into gameplay mechanics and narrative.
- Rig characters and objects, or work closely with riggers to ensure animatable setups.
- Implement animations within the game engine (e.g., Unreal Engine, Unity), ensuring optimal performance and integration.
- Provide constructive feedback to other animators and participate in animation reviews.
- Animate cinematics, cutscenes, and in-game events to enhance storytelling and player immersion.
- Stay up-to-date with the latest animation software, techniques, and industry trends.
- Troubleshoot and resolve animation-related technical issues.
- Contribute to the development of style guides and best practices for animation within the studio.
- Mentor junior animators and share knowledge to foster team growth.
Qualifications:
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience as a 3D Animator in the video game industry.
- A strong demo reel showcasing exceptional talent in character animation, motion capture cleanup, and full CG animation.
- Proficiency in industry-standard 3D animation software such as Maya, Blender, 3ds Max.
- Experience with game engines like Unreal Engine or Unity.
- Understanding of animation principles, kinematics, and biomechanics.
- Excellent understanding of human and creature anatomy, posing, and weight.
- Ability to interpret and translate concept art and design documents into animated sequences.
- Strong communication and collaboration skills, essential for a remote team environment.
- Ability to manage time effectively and meet project deadlines.
- Experience with scripting languages (e.g., Python) for animation tools is a plus.
This is a fantastic opportunity to join a creative and collaborative team working on cutting-edge game projects, all from the comfort of your own home. If you're a passionate animator looking to make a significant impact, we encourage you to apply.
Senior Concept Artist - Game Development
Posted 1 day ago
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Job Description
Key Responsibilities:
- Create high-quality concept art for characters, environments, props, and UI elements that align with the game's art direction.
- Collaborate with the Art Director and Game Designers to establish and maintain the visual style and mood of the game.
- Develop detailed visual briefs and mood boards to guide the art team.
- Iterate on designs based on feedback from the Art Director, team members, and stakeholders.
- Research and draw inspiration from various sources to inform creative decision-making.
- Ensure consistency and believability in all visual designs.
- Produce clear and effective turnaround sheets and detailed callouts for 3D modelers and texture artists.
- Contribute to the overall artistic vision and problem-solving within the art department.
- Stay current with industry trends and advancements in concept art and game development.
- Mentor junior concept artists and provide constructive feedback.
- Effectively communicate artistic ideas and concepts through compelling visual presentations.
- Proven professional experience as a Concept Artist in the video game industry, with significant contributions to shipped titles.
- A strong portfolio showcasing exceptional skill in digital painting, character design, environment design, and visual storytelling.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, or similar.
- Excellent understanding of anatomy, perspective, color theory, lighting, and composition.
- Ability to work in a variety of art styles.
- Strong foundational drawing and painting skills.
- Excellent communication, collaboration, and interpersonal skills, essential for remote teamwork.
- Ability to take direction, receive constructive criticism, and iterate effectively.
- Experience working within a remote team environment and managing time effectively.
- Passion for video games and a deep understanding of game development pipelines.
- Familiarity with 3D concepts or software (e.g., ZBrush, Blender, Maya) is a significant advantage.
- Ability to work independently and meet deadlines consistently.