21 Game Audio jobs in the United Kingdom

Audio Production Manager

London, London Side

Posted 19 days ago

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Job Description

Role: Technical Production Manager

Contract: 6 Month FTC

Hours: 40 Hours, Monday - Friday

Location: Hybrid, Kings Cross

The Award-Winning team at SIDE UK is looking for a passionate Production Manager to join our crew within our Speech Tech department.

While SIDE has built a world-class reputation over the past 25 years producing dialogue for blockbuster game titles like Cyberpunk 2077, Assassin’s Creed Valhalla, Hitman III, Returnal, and It Takes Two, this role is rooted in our fast-growing speech technology and datasets division.

We are currently looking for a Technical Production Manager to join our team. As a Technical Production Manager you will be responsible for the smooth running of voice production across multiple tech & digital media projects. You will be working with several major global clients for which you need to ensure a high-quality service is always delivered. The ideal candidate for this role is excited about what we do, who we are and is ready to be a part of our growing business.

Responsibilities

  • Prepare initial production cost estimates for clients based on their brief
  • Prepare detailed cost estimates as the client’s brief expands, and early script information becomes available
  • Take the first pass of client, vendor and talent contracts to pick up obvious errors or points for negotiation
  • Where necessary, source and negotiate fees with partner studios in requested territories
  • Prepare and maintain a project schedule for the recording
  • Prepare recording scripts and oversee preparation of assets such as sessions, audio and video reference files for voice talent, directors, and studio engineers, along with any other essentials
  • Brief recording studio teams about the production, using your expertise answer their questions
  • Track the progress of the recording sessions throughout, updating schedules, voice talent, director, and studio bookings
  • Integrate script updates and changes throughout the production and adjust schedules accordingly
  • Track the progress of final asset deliverables, by coordinating with the company’s audio delivery team making sure the client’s best practices are adhered to
  • Track all costs and handle all queries and issues arising
  • Liaise with the client throughout to keep them informed and follow up on any concerns
  • Make sure that all QA and editing is completed to the highest standards and to schedule
  • Devise new plans and suggestions for workflow improvements and efficiencies either through the use of process changes or new potential tools
  • Develop tools and advanced Excel spreadsheets to enable more effective ways of working.

Requirements

  • 3 years’ experience in a role requiring a similar overall project management/project coordinator skill set. 
  • 3 years’ experience in a role with responsibility for multiple budgets in excess of £50,000 each. 
  • Experienced knowledge and user of Microsoft Excel, comfortable using VBA within Excel to a high level – ideally with knowledge of other programming languages such as Python. 
  • Experienced user or advanced knowledge of audio technology such as AVID Pro Tools, Adobe Audition, iZotope etc. 
  • Experience working with a large number of files across multiple projects and languages. 
  • The ability to strategize and allocate resources for upcoming projects. 
  • Excellent client facing and internal communication and presentation skills, both verbal and written. 
  • Both a self-starter, able to work alone as and where necessary, and a team player, able to muck in at all levels to get the job done. 
  • Comfortable both taking instruction from senior members of staff and giving instruction to junior members of staff. 

About Side 

 Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.   

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.  

Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.    

  Experience our side of life. For more information, visit .  

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Audio Visual Production Manager - Live Events

EC1 London, London Prospero Integrated

Posted 3 days ago

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Job Description

full time

About the Role

As a Production Manager, you'll be at the heart of live event execution - managing a portfolio of clients, delivering exceptional production services, and ensuring projects run smoothly from concept to completion. You will work closely with clients, technical teams, and internal departments to exceed expectations while maintaining tight control over timelines, budgets, and health & safety standards.

Key Responsibilities

  • Build and maintain strong relationships with clients
  • Attend client meetings to scope and define event requirements
  • Create accurate quotations and detailed proposal documents
  • Manage all aspects of pre-production, including technical drawings, design, and scenic specifications
  • Coordinate with internal technical teams to ensure appropriate support
  • Oversee on-site event delivery and crew management
  • Maintain cost control across multiple projects
  • Produce project documentation (e.g. Health & Safety, floorplans, invoicing support)
  • Work collaboratively with Sales and Marketing to identify new business opportunities
  • Ensure seamless communication across departments to maintain high service levels

About You

You're an experienced production professional with a passion for live events and a proven ability to deliver complex projects. You bring technical knowledge, excellent organisational skills, and a client-first approach to everything you do.

Essential Experience & Skills

  • Minimum 2 years in a similar production management role
  • Strong technical production knowledge across Audio, Video, Lighting, and LED
  • Familiarity with scenic production and staging workflows
  • Proficiency in basic CAD software (Vectorworks preferred)
  • Experience with rental management systems
  • Excellent client relationship and communication skills
  • Budget management and commercial awareness
  • Ability to manage on-site crews and uphold health and safety standards

The role will be based in and around London - need to be commutable to S.W London and Reading area. Driving is an advantage.

Diversity & Inclusion

We are an Equal Opportunities Employer and actively encourage applications from people of all backgrounds and experiences. We are committed to addressing systemic inequalities and providing a workplace that supports diversity, equity, and inclusion.

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Audio Visual Production Manager - Live Events

London, London £40000 - £50000 Annually Prospero Integrated

Posted 3 days ago

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Job Description

permanent

About the Role

As a Production Manager, you'll be at the heart of live event execution - managing a portfolio of clients, delivering exceptional production services, and ensuring projects run smoothly from concept to completion. You will work closely with clients, technical teams, and internal departments to exceed expectations while maintaining tight control over timelines, budgets, and health & safety standards.

Key Responsibilities

  • Build and maintain strong relationships with clients
  • Attend client meetings to scope and define event requirements
  • Create accurate quotations and detailed proposal documents
  • Manage all aspects of pre-production, including technical drawings, design, and scenic specifications
  • Coordinate with internal technical teams to ensure appropriate support
  • Oversee on-site event delivery and crew management
  • Maintain cost control across multiple projects
  • Produce project documentation (e.g. Health & Safety, floorplans, invoicing support)
  • Work collaboratively with Sales and Marketing to identify new business opportunities
  • Ensure seamless communication across departments to maintain high service levels

About You

You're an experienced production professional with a passion for live events and a proven ability to deliver complex projects. You bring technical knowledge, excellent organisational skills, and a client-first approach to everything you do.

Essential Experience & Skills

  • Minimum 2 years in a similar production management role
  • Strong technical production knowledge across Audio, Video, Lighting, and LED
  • Familiarity with scenic production and staging workflows
  • Proficiency in basic CAD software (Vectorworks preferred)
  • Experience with rental management systems
  • Excellent client relationship and communication skills
  • Budget management and commercial awareness
  • Ability to manage on-site crews and uphold health and safety standards

The role will be based in and around London - need to be commutable to S.W London and Reading area. Driving is an advantage.

Diversity & Inclusion

We are an Equal Opportunities Employer and actively encourage applications from people of all backgrounds and experiences. We are committed to addressing systemic inequalities and providing a workplace that supports diversity, equity, and inclusion.

This advertiser has chosen not to accept applicants from your region.

Senior 3D Animator - Game Development

L1 8JQ Liverpool, North West £65000 Annually WhatJobs

Posted today

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Job Description

full-time
Our client, a renowned independent game studio celebrated for its critically acclaimed titles, is seeking a highly talented Senior 3D Animator to join their collaborative team on a fully remote basis. This role is ideal for a creative visionary with a passion for bringing characters and environments to life through stunning animation. You will be instrumental in defining the animation style and quality for our upcoming projects, working closely with game designers, concept artists, and programmers to deliver immersive and engaging gameplay experiences. As a remote-first role, you'll have the flexibility to work from anywhere in the UK, contributing your expertise to award-winning productions.

Key Responsibilities:
  • Create high-quality, keyframe character and environmental animations for next-generation games.
  • Collaborate closely with the art and design teams to ensure animations meet the project's artistic vision and technical requirements.
  • Develop and implement animation systems and pipelines, optimizing for performance and workflow efficiency.
  • Provide guidance and mentorship to junior animators, reviewing their work and offering constructive feedback.
  • Incorporate feedback from directors, leads, and team members to refine animations.
  • Troubleshoot and solve complex animation challenges.
  • Animate creatures, props, facial expressions, and cinematic sequences.
  • Ensure animation blends seamlessly with gameplay mechanics and player interactions.
  • Contribute to the overall visual storytelling and emotional impact of the game.
  • Maintain an organized and efficient workflow within a remote team structure.

Required Qualifications:
  • Proven experience as a 3D Animator in the game industry, with a strong portfolio showcasing exceptional animation skills.
  • Proficiency in industry-standard 3D animation software (e.g., Maya, 3ds Max, Blender).
  • Strong understanding of animation principles, including timing, spacing, weight, and appeal.
  • Experience with game engines such as Unreal Engine or Unity.
  • Ability to create realistic and stylized animations for characters, creatures, and props.
  • Excellent understanding of anatomy, rigging, and skinning.
  • Strong artistic eye and sense of visual storytelling.
  • Ability to work independently and collaboratively within a remote team environment.
  • Excellent communication and problem-solving skills.
  • Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
This is an exceptional opportunity to shape the future of interactive entertainment with a company that values creativity and innovation. If you are a passionate animator eager to leave your mark on memorable game experiences, we want to hear from you. Our core development hub is in Liverpool, Merseyside, UK , but this position is fully remote.
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Senior 3D Artist (Game Development)

DE1 1AA Derby, East Midlands £50000 Annually WhatJobs

Posted 1 day ago

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Job Description

full-time
Join our client as a remote Senior 3D Artist and contribute to the creation of immersive and visually stunning video games. This fully remote position allows you to leverage your artistic talent from anywhere, collaborating with a talented team of game developers. You will be responsible for creating high-quality 3D models, textures, and environments that align with the artistic vision and technical requirements of our projects. This role involves working closely with game designers, animators, and art directors to bring game worlds and characters to life. Key responsibilities include developing efficient workflows for asset creation, optimizing models for performance, and ensuring consistency in artistic style across all game assets. The ideal candidate will possess a strong portfolio showcasing exceptional 3D art skills, including proficiency in industry-standard software such as Maya, 3ds Max, Blender, ZBrush, Substance Painter, and Photoshop. Experience with game engines like Unreal Engine or Unity is highly desirable. A deep understanding of form, color, lighting, and composition is crucial. You should be adept at working independently, managing your time effectively, and communicating your creative ideas clearly within a virtual team setting. This is an exciting opportunity to work on diverse game projects, push creative boundaries, and contribute to the development of compelling interactive experiences. We are seeking a passionate and experienced 3D artist who is eager to make a significant impact in the game development industry, all within a flexible remote working arrangement.
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Senior Concept Artist - Game Development

RG1 1DF Reading, South East £65000 Annually WhatJobs

Posted 2 days ago

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Job Description

full-time
Our client, a highly acclaimed independent game development studio, is seeking a talented and imaginative Senior Concept Artist to contribute to their next groundbreaking project. This role is integral to defining the visual identity and aesthetic direction of our games. You will be responsible for creating compelling and high-quality concept art for characters, environments, props, and key visual moments, translating game design documents and narrative ideas into tangible visual representations. Your work will set the tone and style for the entire art production pipeline. You will collaborate closely with game designers, art directors, and 3D modelers to iterate on designs and ensure artistic vision is realized effectively. The ideal candidate will possess a strong portfolio showcasing exceptional drawing, painting, and digital art skills, with a proven track record in video game concept art. Demonstrable experience in creating a wide range of styles, from realistic to stylized, is essential. You should have a deep understanding of art fundamentals, including anatomy, perspective, lighting, color theory, and composition. Proficiency in industry-standard digital art software such as Photoshop, Procreate, or equivalent is required. Experience with 3D concepting tools (e.g., ZBrush, Blender) is a plus. You must possess excellent communication and teamwork skills, with the ability to receive and provide constructive feedback effectively. This role requires a passionate and dedicated artist who can work independently and as part of a collaborative team, consistently meeting deadlines and contributing creative solutions. You will be instrumental in shaping the immersive worlds and memorable characters that players will experience. This position is based in our studio in Reading, Berkshire, UK , with a hybrid working arrangement.

Key Responsibilities:
  • Create high-quality concept art for characters, environments, props, and key art assets.
  • Collaborate with game designers and art directors to establish and maintain the visual style of the game.
  • Develop mood boards, style guides, and detailed visual documentation.
  • Iterate on designs based on feedback from the art and design teams.
  • Ensure artistic consistency and quality throughout the production pipeline.
  • Research and gather visual references to inform artistic decisions.
  • Explore and present a variety of creative solutions for visual challenges.
  • Work closely with 3D artists to ensure accurate translation of 2D concepts into 3D assets.
  • Contribute to the overall artistic vision and storytelling of the game.
  • Stay current with industry trends and advancements in digital art and game development.
  • Mentor junior concept artists and provide constructive feedback.
  • Manage time effectively and meet project deadlines.
  • Maintain a strong understanding of game development pipelines and requirements.
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Senior 3D Artist (Game Development)

B3 2PU Birmingham, West Midlands £55000 Annually WhatJobs

Posted 2 days ago

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Job Description

full-time
Our client, a highly innovative and respected game development studio, is seeking a talented and experienced Senior 3D Artist to join their fully remote creative team. This is a unique opportunity to contribute to cutting-edge video game projects, working from anywhere within the UK. You will be responsible for creating high-quality 3D assets, environments, and characters that bring virtual worlds to life. The ideal candidate possesses exceptional artistic skills, a deep understanding of game development pipelines, and a passion for creating immersive player experiences. This remote-first role emphasizes collaboration, creativity, and delivering exceptional visual fidelity.

Responsibilities:
  • Create high-quality 3D models, textures, and materials for game characters, props, environments, and special effects, adhering to project art style and technical requirements.
  • Sculpt, model, and retopologize assets for optimal performance and visual quality in real-time engines.
  • Develop realistic and stylized PBR materials and textures.
  • Implement and optimize assets within a game engine (e.g., Unreal Engine, Unity).
  • Collaborate closely with concept artists, technical artists, and game designers to ensure visual consistency and meet project goals.
  • Provide constructive feedback to other artists and participate actively in art reviews.
  • Maintain a high level of artistic quality and attention to detail throughout the asset creation process.
  • Stay up-to-date with the latest industry trends, tools, and techniques in 3D art and game development.
  • Troubleshoot and resolve any technical or artistic issues related to 3D assets.
  • Manage personal workload and meet project deadlines effectively in a remote setting.
  • Contribute to the overall artistic vision and direction of the game projects.
  • Mentor junior 3D artists and share knowledge within the team.
Qualifications:
  • Proven professional experience as a 3D Artist in the game industry, with a portfolio showcasing high-quality game assets.
  • Expertise in industry-standard 3D modeling and sculpting software (e.g., Maya, 3ds Max, ZBrush).
  • Proficiency in texturing software (e.g., Substance Painter, Photoshop).
  • Experience working with game engines such as Unreal Engine or Unity.
  • Strong understanding of PBR workflows, UV mapping, and texture optimization.
  • Excellent understanding of form, anatomy, composition, and color theory.
  • Ability to adapt to various art styles and project requirements.
  • Strong communication, collaboration, and problem-solving skills.
  • Experience working effectively in a remote team environment.
  • Passion for video games and a strong awareness of current industry trends.
  • Experience with character modeling and animation is a plus.
This is a fully remote role, offering a flexible and creative environment for passionate 3D artists to excel. While the company has a presence in Birmingham, West Midlands, UK , this position allows you to work from anywhere.
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Senior 3D Artist - Game Development

RG1 2LU Reading, South East £55000 Annually WhatJobs

Posted 2 days ago

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Job Description

full-time
Our client, a dynamic and innovative game development studio, is looking for a talented Senior 3D Artist to join their creative team in **Reading, Berkshire, UK**. You will play a crucial role in crafting visually stunning and immersive game worlds, contributing to the artistic vision and technical execution of our client's upcoming projects. The ideal candidate possesses a strong portfolio showcasing exceptional skill in 3D modeling, texturing, and lighting, with a keen eye for detail and composition. You will be responsible for creating high-quality 3D assets, including characters, environments, and props, adhering to style guides and technical specifications. Responsibilities include collaborating closely with game designers, animators, and other artists to ensure artistic cohesion and gameplay functionality. You will also be expected to optimize assets for performance across various platforms, troubleshoot technical art issues, and provide constructive feedback to junior artists. A deep understanding of PBR workflows, high-poly to low-poly baking, and UV unwrapping is essential. Proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and Photoshop is required. Experience with game engines like Unreal Engine or Unity is a significant advantage. We are seeking a candidate with a minimum of 5 years of professional experience in 3D art for video games, with at least two shipped titles in a senior capacity. Excellent communication and teamwork skills are paramount, as you will be an integral part of a collaborative development environment. A passion for gaming and a commitment to pushing artistic boundaries are essential. This role offers a fantastic opportunity to contribute to exciting projects and grow your career in a supportive and creative studio located in **Reading, Berkshire, UK**, with a hybrid working model that combines in-office collaboration with remote flexibility.
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Lead Digital Artist - Game Development

LS1 2TR Leeds, Yorkshire and the Humber £70000 Annually WhatJobs

Posted 2 days ago

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full-time
Our client, a highly acclaimed game development studio, is seeking a visionary Lead Digital Artist to join their innovative and fully remote creative team. This is a pivotal role for an artist with exceptional talent and leadership skills, responsible for guiding the artistic vision and execution of game assets. You will spearhead a team of talented artists, ensuring the delivery of stunning visuals that align with the game's overall design and aesthetic. Key responsibilities include setting artistic direction, establishing style guides, and providing clear feedback and mentorship to team members. You will be instrumental in creating high-quality 2D and/or 3D art assets, including characters, environments, and UI elements, using industry-standard software such as Photoshop, Maya, 3ds Max, ZBrush, and Substance Painter. A deep understanding of game art pipelines, engine integration (e.g., Unity, Unreal Engine), and performance optimization is essential. The ideal candidate will possess a strong portfolio showcasing a diverse range of artistic styles and a proven track record of successfully leading art teams on commercial game projects. Excellent communication, collaboration, and problem-solving skills are vital for thriving in a remote, team-oriented environment. You should be adept at managing priorities, meeting deadlines, and fostering a positive and productive creative atmosphere. If you are passionate about creating immersive and visually compelling game worlds and eager to lead a talented team in a fully remote setting, we invite you to apply.
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Lead Technical Animator - Game Development

BD1 3EU Bradford, Yorkshire and the Humber £60000 Annually WhatJobs

Posted 6 days ago

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full-time
Our client, a renowned game development studio, is seeking a Lead Technical Animator to join their innovative team, working entirely remotely. This crucial role involves bridging the gap between artistic vision and technical implementation, ensuring that character and environmental animations are brought to life seamlessly within the game engine. The Lead Technical Animator will be responsible for developing and implementing animation systems, creating and maintaining character rigs, and establishing animation pipelines and best practices. You will lead a team of animators, providing technical guidance, feedback, and mentorship to ensure high-quality animation output. Key responsibilities include collaborating closely with artists, programmers, and designers to define animation requirements, troubleshooting animation-related issues, and optimizing animation performance for various platforms. The ideal candidate will have a deep understanding of animation principles, character rigging, skeletal animation, inverse kinematics (IK), forward kinematics (FK), and real-time animation technologies. Proficiency in industry-standard animation software and game engines is essential. This is an exceptional opportunity for a talented technical animator to shape the visual quality of cutting-edge game titles and mentor a growing team in a fully remote, collaborative environment.

Responsibilities include:
  • Leading and mentoring a team of technical animators.
  • Developing and optimizing animation systems and pipelines.
  • Creating, maintaining, and improving character rigs and skinning.
  • Implementing animations within the game engine (e.g., Unreal Engine, Unity).
  • Collaborating with art and programming teams on animation requirements.
  • Troubleshooting and resolving technical animation issues.
  • Ensuring animation performance and quality standards are met.
  • Setting and enforcing technical and artistic animation guidelines.
Qualifications:
  • Bachelor's degree in Animation, Computer Graphics, or related field, or equivalent experience.
  • Minimum of 5 years of experience in technical animation for games.
  • Proven experience leading an animation team.
  • Expertise in character rigging, skinning, and animation tools (e.g., Maya, Blender).
  • Strong understanding of animation principles and techniques.
  • Proficiency with game engines (Unreal Engine, Unity).
  • Excellent problem-solving and debugging skills.
  • Strong communication and collaboration skills.
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