29 Game Development Companies jobs in the United Kingdom
Senior Animator - Game Development
Posted 2 days ago
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As a remote-first Senior Animator, you will leverage advanced animation software and techniques to deliver polished, dynamic animations for in-game cinematics, gameplay mechanics, and UI elements. Your expertise will be crucial in establishing animation best practices and mentoring junior animators. You will collaborate closely with game designers and programmers to ensure animations are seamlessly integrated and enhance the player's experience. The ideal candidate will possess a strong portfolio showcasing a deep understanding of character acting, physics, and timing. Excellent communication skills and the ability to provide and receive constructive feedback are vital for success in a remote team environment. A passion for gaming and a commitment to pushing the boundaries of interactive storytelling are essential.
Qualifications:
- Proven experience as an Animator in the video game industry, with at least 5 years in a senior or lead role.
- A strong portfolio demonstrating exceptional animation skills in character, facial, and environmental animation.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
- Deep understanding of animation principles, including timing, spacing, weight, and appeal.
- Experience with motion capture cleanup and integration.
- Ability to create clean, efficient animation rigs and work within established pipelines.
- Excellent communication, collaboration, and problem-solving skills.
- Experience mentoring junior animators and providing clear feedback in a remote setting.
- A keen eye for detail and a passion for creating believable and engaging character performances.
- Experience with scripting languages (e.g., Python) is a plus.
Senior Concept Artist - Game Development
Posted today
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As a Senior Concept Artist, you will collaborate closely with the art director, game designers, and other artists to translate game ideas into compelling visual concepts. Your portfolio should demonstrate a mastery of various art styles and a keen understanding of storytelling through visual design. You will be expected to push creative boundaries, explore diverse aesthetic directions, and provide clear, actionable visual guidance for the 3D art team. This is a fantastic opportunity to leave your mark on critically acclaimed games and work alongside a team of passionate industry veterans.
Key Responsibilities:
- Create high-quality concept art for characters, environments, props, vehicles, and key art pieces.
- Develop and refine the visual style and mood for new game projects, ensuring consistency and artistic integrity.
- Collaborate effectively with the Art Director, Game Designers, and other artists to iterate on ideas and concepts.
- Translate written descriptions and verbal briefs into compelling visual representations.
- Explore multiple design directions and provide detailed visual feedback and callouts for the production art team.
- Maintain an organized library of concept art assets and design documentation.
- Stay up-to-date with the latest trends and technologies in game art and concept design.
- Mentor and provide guidance to junior concept artists, fostering a collaborative and creative environment.
- Participate in art reviews and contribute to constructive feedback sessions.
- Research and gather visual references to support design exploration.
- Proven experience as a Concept Artist in the video game industry, with a strong portfolio showcasing exceptional artistic skills and versatility.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, and potentially 3D sculpting tools (e.g., ZBrush, Blender).
- Demonstrated ability to create believable and appealing character designs, environments, and props.
- Excellent understanding of anatomy, perspective, composition, color theory, and lighting.
- Strong storytelling and visual communication skills.
- Ability to work efficiently and meet deadlines in a fast-paced production environment.
- Experience with game engines (e.g., Unreal Engine, Unity) is a plus.
- Excellent communication and collaboration skills, with the ability to receive and incorporate feedback constructively.
- A passion for video games and a deep understanding of various game genres and art styles.
Lead Concept Artist - Game Development
Posted today
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Job Description
Responsibilities:
- Lead and mentor a team of concept artists, providing clear direction and constructive feedback.
- Develop and maintain the overall visual style and aesthetic for game projects, from early ideation to final assets.
- Create high-quality concept art for characters, environments, props, and visual effects.
- Collaborate closely with game designers, art directors, and technical artists to ensure concepts align with gameplay and technical requirements.
- Establish and document artistic guidelines and pipelines for the concept art team.
- Conduct research and create mood boards to inspire and inform the artistic direction.
- Present concept art to stakeholders, effectively communicating artistic vision and rationale.
- Ensure timely delivery of all concept art assets, managing workloads and priorities within the team.
- Stay current with industry trends in concept art and game development, and actively contribute to improving artistic processes.
- Foster a collaborative and positive team environment, encouraging creativity and innovation.
- Proven experience as a Concept Artist in the game industry, with a portfolio showcasing exceptional artistic skill and creativity.
- Demonstrated experience in a leadership or mentoring role within an art team.
- Expertise in 2D digital painting software (e.g., Photoshop) and 3D concepting tools (e.g., ZBrush, Blender).
- Strong understanding of anatomy, perspective, composition, color theory, and lighting.
- Ability to translate abstract ideas and written descriptions into compelling visual concepts.
- Excellent communication, collaboration, and problem-solving skills.
- Familiarity with game development pipelines and engine capabilities.
- A passion for video games and a deep understanding of various art styles and genres.
- Experience working in a hybrid or studio environment, with comfort in both remote collaboration and in-person team engagement.
Lead Technical Artist - Game Development
Posted 1 day ago
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Key Responsibilities:
- Lead and mentor a team of technical artists, setting clear goals and expectations.
- Develop and maintain efficient art pipelines and workflows.
- Create, optimize, and integrate 3D assets, textures, and materials into the game engine.
- Develop advanced shaders and materials to achieve desired visual effects.
- Implement and optimize visual effects (VFX) within the game engine.
- Write custom tools and scripts to automate tasks and improve art production efficiency.
- Collaborate with artists and engineers to resolve technical art challenges.
- Ensure art assets meet performance budgets and quality standards across target platforms.
- Stay current with emerging technologies and techniques in real-time graphics.
- Bachelor's degree in Computer Graphics, Game Design, or a related field, or equivalent experience.
- 5+ years of experience as a Technical Artist in the game industry.
- Proven experience leading or mentoring a technical art team.
- Expertise with game engines like Unreal Engine or Unity.
- Strong proficiency in 3D modeling, texturing, and rendering software.
- Experience with shader development (HLSL, GLSL) and scripting (Python, MEL).
- Deep understanding of real-time rendering pipelines and optimization techniques.
- Excellent problem-solving, communication, and artistic skills.
- A strong portfolio demonstrating technical art capabilities in games.
Lead Digital Artist - Game Development
Posted 1 day ago
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Job Description
- Defining and maintaining the overall art style and direction for current and future game projects.
- Leading, mentoring, and motivating a team of 2D and 3D artists, providing constructive feedback and fostering creative growth.
- Overseeing the creation of high-quality game assets, including character models, environments, props, UI elements, and visual effects.
- Establishing and enforcing art standards, pipelines, and best practices for asset creation and integration into the game engine.
- Collaborating closely with game designers, programmers, and producers to ensure artistic vision aligns with gameplay objectives and technical constraints.
- Managing the art team's schedule, workload, and resource allocation to meet project deadlines.
- Conducting art reviews and providing detailed feedback to team members.
- Troubleshooting artistic and technical challenges that arise during development.
- Staying at the forefront of industry trends, tools, and techniques in digital art and game development.
- Contributing hands-on to art asset creation when required, demonstrating proficiency in relevant software.
The ideal candidate will have a minimum of 7 years of experience in game art creation, with at least 2 years in a lead or supervisory role. A strong portfolio showcasing exceptional artistic talent, creativity, and a diverse range of styles is essential. Proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, and Unreal Engine/Unity is required. A deep understanding of PBR workflows, optimisation techniques, and current generation graphics is a must. Excellent communication, leadership, and interpersonal skills are vital for guiding the team effectively. This is a prime opportunity to make a significant impact on exciting game titles within a supportive and fully remote work environment. Join us and contribute your artistic vision from Portsmouth, Hampshire, UK .
Senior Digital Artist - Game Development
Posted 1 day ago
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Key Responsibilities:
- Create high-fidelity 2D and 3D art assets for video games.
- Develop concepts for characters, environments, and props.
- Model, texture, and light game assets according to project specifications.
- Collaborate with the art director and game design team to establish and maintain art style.
- Optimize assets for performance and memory usage.
- Provide artistic feedback and mentorship to junior artists.
- Ensure consistency and quality across all visual elements.
- Stay current with industry trends and new technologies in game art.
- Proven experience as a Senior Digital Artist or similar role in game development.
- Strong portfolio demonstrating exceptional artistic talent and versatility.
- Proficiency in 3D modeling, texturing, and rendering software (e.g., Maya, ZBrush, Substance Painter).
- Expertise in 2D art software (e.g., Photoshop).
- Familiarity with game engines (e.g., Unity, Unreal Engine).
- Excellent understanding of art fundamentals, including composition, color theory, and anatomy.
- Strong communication and collaboration skills, suited for a remote team.
- Ability to manage time effectively and meet deadlines.
Senior 3D Artist - Game Development
Posted 1 day ago
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Senior 3D Artist - Game Development
Posted 1 day ago
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Key Responsibilities:
- Create high-quality 3D models, textures, and materials for game characters, props, and environments.
- Optimize 3D assets for real-time rendering in game engines.
- Collaborate with art directors and concept artists to achieve desired visual styles.
- Ensure artistic and technical consistency across all 3D assets.
- Participate in art reviews, providing and receiving constructive feedback.
- Mentor and guide junior 3D artists, fostering their development.
- Stay up-to-date with the latest trends and technologies in game art and development.
- Troubleshoot and resolve technical issues related to 3D asset creation and integration.
- Contribute to establishing and maintaining artistic pipelines and workflows.
- Work closely with technical artists and engineers to ensure assets perform optimally in-game.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Extensive experience (5+ years) as a 3D Artist in the game development industry.
- A strong portfolio showcasing exceptional 3D modeling, texturing, and artistic skills.
- Proficiency in Maya, 3ds Max, Blender, ZBrush, Substance Painter, and Photoshop.
- Experience with game engines such as Unreal Engine or Unity.
- Understanding of PBR (Physically Based Rendering) workflows.
- Excellent artistic eye for detail, form, color, and composition.
- Strong communication and teamwork skills.
- Ability to work independently and manage time effectively in a remote setting.
- Experience with rigging and animation is a plus.
Lead Digital Artist (Game Development)
Posted 2 days ago
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Job Description
As Lead Digital Artist, you will guide a talented team of artists, overseeing the creation of stunning 2D and 3D assets, environments, character models, and visual effects. You will be responsible for establishing and maintaining the art style, ensuring consistency and quality across all visual elements. Your role will involve collaborating closely with game designers, programmers, and producers to translate creative concepts into compelling visuals that captivate players. This position requires exceptional artistic talent, strong leadership capabilities, and a deep understanding of game development pipelines.
Key Responsibilities:
- Lead and mentor a team of digital artists, providing direction and constructive feedback.
- Define and maintain the overall art style and visual direction for game projects.
- Oversee the creation of high-quality 2D and 3D assets, including characters, environments, props, and UI elements.
- Collaborate with game designers and narrative teams to visualize game worlds and characters.
- Ensure the technical feasibility and performance optimization of all art assets within the game engine.
- Manage art production pipelines, schedules, and resource allocation.
- Conduct regular art reviews and provide guidance to ensure artistic integrity and quality standards.
- Work with external art vendors and freelancers as needed.
- Stay abreast of the latest trends and technologies in digital art and game development.
- Troubleshoot artistic and technical issues that arise during development.
- Contribute to the development of art style guides and documentation.
- Foster a creative and collaborative team environment.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in digital art for video games, with at least 2 years in a lead or supervisory role.
- Proven portfolio showcasing exceptional artistic talent and a diverse range of game art styles.
- Proficiency in industry-standard 3D modeling, texturing, and rendering software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter).
- Strong understanding of 2D art software (e.g., Photoshop, Illustrator).
- Experience with game engines such as Unreal Engine or Unity.
- Knowledge of art pipelines, optimization techniques, and asset integration.
- Excellent understanding of art fundamentals, including composition, color theory, lighting, and anatomy.
- Strong leadership, communication, and interpersonal skills.
- Ability to provide clear and effective artistic direction.
- Experience working in a remote team environment is a significant plus.
This is a remote role, with the position being based in Derby, Derbyshire, UK , offering an excellent opportunity to shape visually stunning game worlds from the comfort of your home.
Lead Digital Artist - Game Development
Posted 4 days ago
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Key Responsibilities:
- Lead and mentor a team of digital artists, providing clear direction and constructive feedback throughout the art development pipeline.
- Establish and maintain the artistic style and vision for the game, ensuring consistency across all visual assets.
- Create high-quality concept art, 3D models, textures, and visual effects that align with the game's aesthetic and technical requirements.
- Collaborate closely with game designers, programmers, and level designers to integrate art assets seamlessly into the game engine.
- Develop and implement art production pipelines, workflows, and best practices.
- Oversee the creation of character designs, environment art, UI elements, and promotional art.
- Conduct art reviews and provide guidance on asset creation, ensuring adherence to quality standards and performance targets.
- Stay current with industry trends in game art, technology, and tools.
- Manage art asset libraries and ensure efficient organization and version control.
- Contribute to defining the overall look and feel of the game, pushing creative boundaries.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in game art production, with at least 2 years in a lead or senior artist role.
- Exceptional portfolio showcasing a strong understanding of art fundamentals, composition, color theory, and lighting.
- Proficiency in industry-standard art software such as Maya, 3ds Max, Blender, ZBrush, Substance Painter, Photoshop, and Unity/Unreal Engine.
- Proven experience leading and motivating a team of artists.
- Strong understanding of 3D modeling, texturing, lighting, and rendering techniques for real-time environments.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work effectively in a hybrid work environment, balancing remote creative tasks with team collaboration.
- Passion for video games and a deep understanding of various art styles and game genres.
- Experience with VFX and animation is a plus.