86 Gaming Industry jobs in the United Kingdom
Career Coach ( Gaming Industry)
Posted 13 days ago
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Job Description
ELVTR is redefining online education by offering live, cohort-based courses led by top executives from global brands like Nike, Google, Netflix, and Meta. Our mission: to make elite career education accessible and transformational.
Since launching in 2019, we’ve grown into a global team of 140+ innovators, serving 10,000+ students worldwide. Every course is designed not just to impart knowledge but to drive tangible career outcomes. And we’re just getting started.
Position Overview:
ELVTR is looking for a compassionate, results-driven Career Coach to support students as they transition into new careers after completing our courses. You’ll provide personalized guidance, professional development support, and actionable strategies that help our students turn education into meaningful career outcomes.
This is a full-time contract or freelance, remote role for candidates.
This role is for you if you’re:
- Passionate about helping people transform their careers and lives.
- A strong communicator who builds trust with diverse learners.
- Strategic, with a focus on measurable progress and clear outcomes.
- Organized, self-motivated, and thrive in a remote work environment.
- Curious about hiring trends, job market dynamics, and professional development.
Responsibilities
- Career Coaching: Provide one-on-one coaching to help students define their career goals and create actionable plans.
- Student Assessments: Evaluate student profiles to identify transferable skills and areas for development.
- Job Search Strategy: Develop tailored strategies, including resume refinement, LinkedIn optimization, and cover letter writing.
- Interview Preparation: Conduct mock interviews, offering feedback on delivery, storytelling, and communication.
- Job Search Techniques: Teach advanced methods like networking, cold outreach, and optimizing job boards.
- Employer Connections: Leverage industry knowledge and relationships to facilitate introductions to employers and mentors.
- Progress Tracking: Monitor student progress with measurable KPIs, maintaining detailed records of engagement and outcomes.
- Action Plans: Create and manage personalized career action plans, with clear milestones and regular check-ins.
- Confidence Building: Provide guidance on personal branding, soft skills, and overcoming psychological barriers like imposter syndrome.
- Collaboration: Work closely with product and content teams to offer feedback on market trends and curriculum enhancements.
Requirements
- 3-5 years of experience in career coaching or talent development, guiding professionals or career changers through job transitions in gaming or related industries.
- Strong understanding of modern hiring practices, talent acquisition trends, and recruitment processes across industries.
- Expertise in CV/resume writing, LinkedIn optimization, and interview preparation with a results-driven approach to job search strategy.
- Exceptional communication and interpersonal skills, able to build rapport and provide direct, constructive feedback.
- Comfortable working with data to track goals, progress, and job search outcomes.
- Tech-savvy and proficient in digital tools like CRM platforms, Google Workspace, scheduling software, and virtual communication platforms (e.g., Zoom, Slack).
- Experience working with adult learners in remote or online environments is a plus.
- Professional certifications (e.g., ICF, CPRW, GCDF) are a strong plus.
Benefits
- Competitive salary with performance-based bonuses.
- Generous vacation, mental health support, and wellness benefits.
- Full access to ELVTR courses for personal growth.
- A collaborative, mission-driven team culture focused on real impact.
Why Join ELVTR:
- At ELVTR, you’re not just coaching careers — you’re changing lives.
- Every course unlocks new career opportunities. You’ll play a key role in making that transformation real.
- Make a measurable difference by guiding learners to real jobs.
- As we scale, so will your impact and professional growth.
- Be part of a mission-driven team that values innovation, collaboration, and results.
Join Us:
Ready to help people transform their careers? Apply now to become an integral part of ELVTR’s student success team.
ELVTR is committed to providing equal opportunities and fostering a diverse, inclusive environment for all, whether you join us as an employee or a contractor.
Senior Digital Artist - Game Environment Design (Remote)
Posted 2 days ago
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Job Description
Senior Game Writer - Narrative Design
Posted 3 days ago
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Job Description
Responsibilities:
- Develop and refine the overarching narrative structure, plot points, and thematic elements of the game.
- Write high-quality, engaging dialogue for characters, ensuring distinct voices and motivations.
- Create rich character backstories, lore, and world-building documentation to inform the game's universe.
- Write in-game text, including quest descriptions, item lore, UI text, and tutorials, ensuring consistency and clarity.
- Collaborate closely with level designers, artists, and other team members to integrate narrative seamlessly into gameplay mechanics and visual elements.
- Translate gameplay objectives and mechanics into compelling narrative experiences.
- Participate in brainstorming sessions and provide creative input on story development and character arcs.
- Edit and revise written content based on feedback from the narrative director, project leads, and other stakeholders.
- Maintain consistency in tone, style, and continuity across all narrative elements.
- Contribute to the overall vision and artistic direction of the game's narrative.
- Proven experience as a writer in the video game industry, with a portfolio showcasing narrative design work on released titles.
- Exceptional writing, editing, and storytelling skills, with a strong command of grammar, syntax, and style.
- Demonstrated ability to create engaging characters, compelling dialogue, and intricate plots.
- Familiarity with game development tools and workflows, including experience with scripting languages or narrative design software (e.g., Twine, Ink).
- Experience working in a remote or distributed team environment.
- Excellent communication and collaboration skills, with the ability to articulate creative ideas effectively.
- A deep understanding of game design principles and player psychology.
- Ability to adapt writing style to different genres and target audiences.
- A passion for video games and a strong understanding of narrative trends in the industry.
- Bachelor's degree in Creative Writing, English, Journalism, or a related field, or equivalent professional experience.
Lead Animator (Game Development)
Posted 2 days ago
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Job Description
Responsibilities:
- Lead, mentor, and manage a team of animators, providing clear direction, feedback, and fostering a collaborative environment.
- Define and maintain the animation style guide and pipeline for projects, ensuring consistency and quality.
- Create high-quality character and environment animations, including keyframed animation, motion capture cleanup, and procedural animation techniques.
- Collaborate with the art and design teams to define animation requirements and ensure they align with gameplay mechanics and narrative.
- Implement and refine animation systems within the game engine (e.g., Unreal Engine, Unity).
- Oversee the motion capture process, from planning and shooting to editing and integration.
- Establish and enforce animation best practices and technical standards.
- Review animation assets from the team, providing constructive feedback and ensuring they meet project goals.
- Troubleshoot animation-related issues and develop solutions.
- Stay current with industry trends, tools, and techniques in game animation and provide innovative ideas.
- Contribute to the overall creative direction and vision of the game's visual presentation.
Qualifications:
- Proven experience as a Senior or Lead Animator in the video game industry, with shipped titles under your belt.
- A strong portfolio showcasing exceptional animation skills, character performance, and visual storytelling.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender).
- Experience with game engines such as Unreal Engine or Unity, including animation systems and implementation.
- Solid understanding of animation principles, rigging, skinning, and PBR workflows.
- Experience leading and managing animation teams.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to provide clear and constructive feedback.
- Experience with motion capture workflows is highly desirable.
- This is a fully remote position, so candidates must be self-motivated, highly organized, and possess excellent communication skills for remote collaboration. Our client is based near Wolverhampton, West Midlands, UK , but this role is open to talent across the UK.
Senior Animator - Game Development
Posted 3 days ago
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Job Description
As a remote-first Senior Animator, you will leverage advanced animation software and techniques to deliver polished, dynamic animations for in-game cinematics, gameplay mechanics, and UI elements. Your expertise will be crucial in establishing animation best practices and mentoring junior animators. You will collaborate closely with game designers and programmers to ensure animations are seamlessly integrated and enhance the player's experience. The ideal candidate will possess a strong portfolio showcasing a deep understanding of character acting, physics, and timing. Excellent communication skills and the ability to provide and receive constructive feedback are vital for success in a remote team environment. A passion for gaming and a commitment to pushing the boundaries of interactive storytelling are essential.
Qualifications:
- Proven experience as an Animator in the video game industry, with at least 5 years in a senior or lead role.
- A strong portfolio demonstrating exceptional animation skills in character, facial, and environmental animation.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
- Deep understanding of animation principles, including timing, spacing, weight, and appeal.
- Experience with motion capture cleanup and integration.
- Ability to create clean, efficient animation rigs and work within established pipelines.
- Excellent communication, collaboration, and problem-solving skills.
- Experience mentoring junior animators and providing clear feedback in a remote setting.
- A keen eye for detail and a passion for creating believable and engaging character performances.
- Experience with scripting languages (e.g., Python) is a plus.
Senior 3D Modeler (Game Development)
Posted today
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Job Description
Responsibilities:
- Create high-poly and low-poly 3D models for game characters, environments, props, and vehicles.
- Develop realistic and stylized textures using PBR workflows.
- Optimize 3D assets for real-time rendering engines.
- Collaborate with art directors and designers to interpret and implement artistic vision.
- Ensure consistency in art style and quality across all assets.
- Rig and prepare models for animation where necessary.
- Participate in art reviews and provide constructive feedback.
- Mentor and guide junior 3D modelers.
- Contribute to the development and refinement of the art pipeline and workflows.
- Stay current with industry trends and advancements in 3D modeling techniques and software.
Senior Concept Artist - Game Development
Posted today
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Job Description
As a Senior Concept Artist, you will work closely with the art director, game designers, and 3D artists to translate game design documents and creative briefs into visually engaging artwork. Your portfolio should demonstrate a mastery of various artistic styles and a keen understanding of form, color, light, and composition. You will be expected to generate a high volume of quality concepts, iterate rapidly based on feedback, and maintain a consistent artistic vision throughout the production pipeline. Strong communication skills are essential for collaborating effectively within a distributed team and articulating artistic ideas clearly.
Key Responsibilities:
- Generate high-quality concept art for characters, environments, props, and UI elements.
- Develop and iterate on visual styles, mood boards, and style guides for new game projects.
- Collaborate closely with the Art Director and Game Designers to define and realize the game's aesthetic.
- Create detailed sketches, paintings, and callouts to communicate ideas effectively to the 3D art team.
- Explore diverse visual directions and present compelling options for key game assets.
- Ensure consistency in visual style and quality across all concept art assets.
- Provide constructive feedback to other artists and contribute to a positive team environment.
- Stay up-to-date with industry trends and advancements in game art and concept design.
- Manage personal workload and meet deadlines in a fast-paced, remote development environment.
- Contribute to the overall creative vision and artistic integrity of the game.
Qualifications:
- Proven experience as a Concept Artist in the video game industry, with shipped titles in your portfolio.
- Exceptional artistic skills with a strong understanding of anatomy, perspective, color theory, and lighting.
- Proficiency in industry-standard digital painting software (e.g., Photoshop, Procreate).
- Ability to work across a range of artistic styles.
- Strong understanding of game development pipelines and asset creation processes.
- Excellent communication and collaboration skills, particularly in a remote setting.
- Ability to receive and incorporate constructive criticism.
- Passion for video games and a strong portfolio showcasing relevant work.
This is a fully remote position, conceptually located in Coventry, West Midlands, UK .
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Senior Lighting Artist - Game Development
Posted today
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Job Description
As a Senior Lighting Artist, you will:
- Develop, implement, and refine lighting across game levels, ensuring artistic vision and technical performance are met.
- Create mood, atmosphere, and visual storytelling through the strategic use of light, shadow, and colour.
- Collaborate with the art and design teams to establish lighting requirements and ensure consistency with the overall game aesthetic.
- Optimize lighting assets and scenes for maximum performance across target platforms, adhering to technical constraints.
- Mentor junior lighting artists and contribute to the development of lighting best practices and pipelines.
- Troubleshoot and resolve lighting-related issues during development and post-launch.
- Experiment with new lighting techniques and technologies to push visual boundaries.
- Ensure lighting contributes effectively to gameplay mechanics and player experience.
- Provide feedback on level design from a lighting perspective to enhance player guidance and immersion.
- Maintain high-quality standards for all lighting work, from early prototypes to final release.
The ideal candidate will possess:
- Significant professional experience as a Lighting Artist in the video game industry, with a strong portfolio showcasing exceptional lighting work in a game engine (e.g., Unreal Engine, Unity).
- Expertise in real-time lighting techniques, including baked lighting, dynamic lighting, and global illumination.
- Proficiency with industry-standard 3D modeling and texturing software (e.g., Maya, 3ds Max, Substance Painter).
- A deep understanding of colour theory, composition, and visual storytelling principles.
- Experience with shader development and material creation.
- Familiarity with performance optimization techniques for lighting.
- Excellent communication and collaboration skills, essential for effective remote teamwork.
- Ability to work independently, manage time efficiently, and meet deadlines in a remote setting.
- A passion for games and a keen eye for detail.
Senior Technical Artist - Game Development
Posted 1 day ago
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Job Description
Responsibilities:
- Develop, optimize, and implement high-quality 3D art assets (models, textures, materials) within the game engine (e.g., Unreal Engine, Unity).
- Create and refine complex shaders and materials to achieve specific artistic styles and technical requirements.
- Establish and maintain art pipelines and workflows, ensuring efficiency and consistency across the team.
- Collaborate closely with game designers, environment artists, character artists, and programmers to solve technical challenges.
- Implement and manage visual effects (VFX) pipelines and tools.
- Profile and optimize art assets for performance on target platforms, ensuring frame rates and memory budgets are met.
- Develop custom tools and scripts to streamline art production processes.
- Troubleshoot technical art issues and provide support to the wider art team.
- Stay current with advancements in real-time rendering technologies, game engines, and art production tools.
- Contribute to the overall art direction and technical strategy of the game.
- Mentor junior technical artists and share best practices.
- Bachelor's degree in Computer Graphics, Fine Arts, Game Design, or a related field, or equivalent industry experience.
- Minimum of 5 years of experience as a Technical Artist in the video game industry.
- Proficiency in one or more major game engines (Unreal Engine, Unity).
- Expertise in 3D modeling software (e.g., Maya, Blender, 3ds Max) and texturing tools (e.g., Substance Painter/Designer, Photoshop).
- Strong understanding of shaders, materials, lighting, and rendering techniques in real-time environments.
- Experience with scripting languages (e.g., Python, MEL, HLSL, GLSL).
- Proven ability to optimize art assets for performance and memory constraints.
- Excellent problem-solving skills and a keen eye for detail.
- Strong communication and collaboration skills, with the ability to work effectively in a remote team.
- A passion for creating visually compelling and technically sound game art.
- Experience developing custom tools for art pipelines is highly desirable.
Senior 3D Artist - Game Development
Posted 2 days ago
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