26 Industrial Light Magic jobs in the United Kingdom
Lead Film Production Designer
Posted 2 days ago
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Job Description
Responsibilities:
- Collaborate closely with directors and producers to interpret scripts and develop a cohesive visual concept for the film.
- Create detailed mood boards, concept art, storyboards, and sketches to present design ideas.
- Oversee the design and construction of sets, including sourcing materials, managing budgets, and liaising with construction crews.
- Select and source props, furniture, and decorative elements to enhance the overall aesthetic.
- Manage the art department budget and schedule effectively, ensuring projects are delivered on time and within financial constraints.
- Lead, mentor, and motivate the art department team, including set dressers, prop masters, and graphic designers.
- Conduct location scouting and adapt designs to suit available shooting locations.
- Ensure all design elements adhere to the film's narrative, tone, and stylistic requirements.
- Liaise with the Director of Photography to ensure lighting and camera work complement the production design.
- Maintain up-to-date knowledge of current trends in film design, technology, and materials.
- Handle the logistics and organization of the art department, including paperwork and inventory.
- Ensure compliance with health and safety regulations on set and in the workshop.
- Extensive experience as a Production Designer or Assistant Production Designer in film or television.
- A strong portfolio showcasing a diverse range of successful projects and a distinctive visual style.
- Proficiency in design software such as AutoCAD, SketchUp, and Adobe Creative Suite.
- Excellent understanding of art history, architecture, interior design, and visual storytelling.
- Demonstrated ability to lead and manage a creative team under pressure.
- Exceptional communication, interpersonal, and negotiation skills.
- Strong problem-solving abilities and a proactive approach to challenges.
- Experience in budget management and resource allocation within the film industry.
- Willingness to travel and work flexible hours as required by production schedules.
- A degree in Fine Art, Design, Architecture, or a related field is preferred.
Lead Visual Effects (VFX) Artist
Posted 1 day ago
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Job Description
Responsibilities:
- Lead and mentor a remote team of VFX artists, providing clear direction, constructive feedback, and artistic guidance.
- Oversee the creation of high-quality visual effects assets, from concept to final composite, ensuring adherence to project vision and technical specifications.
- Collaborate closely with directors, art directors, and production teams to translate creative concepts into stunning visual sequences.
- Develop and implement efficient workflows and pipelines for VFX production in a remote environment.
- Ensure consistency in style, quality, and technical execution across all VFX elements.
- Troubleshoot complex creative and technical challenges, proposing effective solutions.
- Manage shot assignments, priorities, and deadlines for the VFX team.
- Stay at the forefront of emerging VFX technologies, techniques, and software.
- Contribute to the overall artistic direction and quality of projects.
- Conduct reviews and provide feedback on team members' work, fostering artistic growth.
- Maintain strong communication channels within the remote team and with external stakeholders.
Qualifications and Experience:
- Extensive experience in visual effects artistry for film, television, or interactive media, with a significant portion in a lead or supervisory role.
- A stellar portfolio showcasing a diverse range of high-quality VFX work, demonstrating exceptional artistic skill and creativity.
- Proficiency in industry-standard VFX software such as Maya, Houdini, Nuke, After Effects, Substance Painter, and rendering engines (e.g., Arnold, RenderMan, Redshift).
- Deep understanding of 3D modeling, texturing, lighting, rendering, compositing, and simulation.
- Proven ability to lead, motivate, and manage a remote team effectively.
- Excellent problem-solving, communication, and interpersonal skills.
- Strong eye for detail, composition, color theory, and cinematic aesthetics.
- Ability to work under pressure, manage multiple projects, and meet tight deadlines.
- Experience with pipeline development and scripting (e.g., Python) is a strong asset.
- A passion for storytelling and the transformative power of visual effects.
Senior VFX Artist
Posted 1 day ago
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Job Description
Responsibilities:
- Create high-quality visual effects shots for film, television, or games.
- Utilize industry-standard software (e.g., Nuke, Maya, Houdini, After Effects) to achieve desired visual outcomes.
- Collaborate closely with VFX Supervisors, Directors, and other artists to achieve the artistic vision.
- Develop and implement complex simulations (e.g., fluids, particles, destruction).
- Integrate 3D elements with live-action footage seamlessly.
- Troubleshoot technical challenges and optimize workflows for efficiency.
- Manage assets and maintain organized project files.
- Provide constructive feedback to team members and contribute to a collaborative environment.
- Stay current with emerging VFX technologies, techniques, and industry trends.
- Participate in creative reviews and contribute innovative ideas.
- Ensure timely delivery of shots according to production schedules.
Qualifications:
- Proven professional experience (5+ years) as a VFX Artist in a studio environment.
- Demonstrated expertise in at least one core VFX discipline (e.g., Compositing, 3D Modeling, Animation, Simulation, Lighting, Rendering).
- Proficiency in industry-standard VFX software suites.
- A strong understanding of cinematic language, composition, and color theory.
- Ability to interpret creative briefs and translate them into compelling visual elements.
- Excellent problem-solving skills and attention to detail.
- Strong communication and teamwork skills, with the ability to work effectively in a hybrid team.
- Ability to work efficiently and deliver high-quality work under tight deadlines.
- A keen eye for detail and a passion for visual storytelling.
- A strong demo reel showcasing a wide range of high-quality VFX work is essential.
Join a visionary team and contribute to unforgettable visual experiences. This hybrid role allows you to collaborate and create from our studio in Liverpool, Merseyside, UK , with the added benefit of remote flexibility.
Senior VFX Artist
Posted 5 days ago
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Job Description
Key Responsibilities:
- Create high-quality visual effects for film, television, or game projects.
- Design and implement complex VFX sequences, including simulations, particles, and compositing.
- Collaborate with directors and art directors to achieve desired visual aesthetics.
- Mentor and guide junior VFX artists, providing technical and artistic feedback.
- Troubleshoot and resolve technical challenges in the VFX pipeline.
- Ensure consistency and quality across all visual effects elements.
- Stay updated with the latest VFX software, techniques, and industry trends.
- Contribute to creative problem-solving and innovation within the team.
- Optimize VFX assets for performance and integration into the final product.
- Maintain strong communication with other departments to ensure project alignment.
Qualifications:
- Minimum of 5 years of professional experience in visual effects artistry.
- Strong portfolio demonstrating expertise in various VFX disciplines.
- Proficiency in industry-standard VFX software (e.g., Houdini, Maya, Nuke, After Effects).
- In-depth understanding of particle systems, dynamics, rendering, and compositing.
- Excellent artistic eye for composition, color, and lighting.
- Strong problem-solving and critical thinking skills.
- Effective communication and collaboration abilities.
- Experience mentoring junior team members is a plus.
- Bachelor's degree in Animation, Digital Arts, or a related field, or equivalent professional experience.
Senior VFX Artist
Posted 5 days ago
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Job Description
Our client is seeking a highly talented and experienced Senior VFX Artist to join their dynamic, fully remote creative team. This is an exciting opportunity for a passionate artist to contribute to cutting-edge projects and push the boundaries of visual effects. As a Senior VFX Artist, you will be responsible for creating stunning visual effects that enhance gameplay and storytelling. You will work closely with art directors, game designers, and engineers to achieve the desired aesthetic and technical quality.
Responsibilities:
- Conceptualize, design, and implement high-quality visual effects for real-time environments and cinematics.
- Create particle systems, shaders, textures, and animations for a wide range of effects, including explosions, magic, environmental phenomena, and UI elements.
- Optimize VFX assets to ensure optimal performance across various platforms without compromising visual fidelity.
- Collaborate with cross-functional teams to integrate VFX seamlessly into the game engine.
- Provide mentorship and guidance to junior VFX artists, fostering a collaborative and supportive team environment.
- Stay up-to-date with the latest industry trends, software, and techniques in VFX creation.
- Troubleshoot and resolve technical issues related to VFX implementation and performance.
- Contribute to the overall artistic vision and quality of the project.
- Ensure that all VFX meet the project's technical and artistic requirements.
- Maintain a high level of organization and documentation for all created assets.
- Proven experience as a Senior VFX Artist in the game development industry.
- A strong portfolio showcasing exceptional real-time VFX work.
- Proficiency in industry-standard software such as Houdini, Unity VFX Graph, Unreal Engine Niagara, Maya, Photoshop, and Substance Designer/Painter.
- Deep understanding of particle systems, shader development, and material creation.
- Excellent knowledge of color theory, composition, and animation principles as they apply to VFX.
- Strong problem-solving skills and the ability to work independently in a remote setting.
- Excellent communication and collaboration skills, with the ability to articulate ideas clearly and provide constructive feedback.
- Experience with scripting languages (e.g., C#, Python) is a plus.
- Passion for video games and a keen eye for detail.
- Ability to manage time effectively and meet deadlines in a fast-paced environment.
- Experience in mentoring or leading junior artists is highly desirable.
- A genuine enthusiasm for creating breathtaking visual experiences.
Senior VFX Artist
Posted 535 days ago
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Job Description
Rebellion North are looking for an experienced VFX Artist to work on Rebellion games as well as trusted industry partners on genre-defining AAA IPs. You will have the opportunity to join an ambitious team working on multiple projects using different engines including Unreal 5. Join us as we shoot for the stars!
You will be joining the talented Rebellion North studio based in our Wakefield Location. Rebellion North are a dynamic and growing team who relish challenges and punching above their weight. Our friendly & inclusive studio culture fosters an environment where all team members can reach their potential in the fastest possible time.
We want you to #JOINTHEREBELLION!
The Opportunity
Your role is to deliver real-time particle effects for the project and ensure that the integration of the work is in line with the project’s technical constraints and artistic direction. Your focus is on the execution of your work and how this will influence and improve the project.
Responsibilities :
- With direction from project lead, create consistent high-quality VFX, while proactively collaborating across all disciplines.
- Maintain and improve best practices for production pipeline and projects.
- Track and update the progress of day-to-day tasks using the designated tracking tools.
- Challenge, identify and help re-define technical and artistic process such as new project tools and functions.
- Proactively drive optimisation and debugging.
- Fully realise a space with the assets available to tell an interesting and varied story.
- Reference game design documents to maintain consistency and high quality of the environments, objectives, atmospheres, story, and style of the project.
Requirements
- Advanced knowledge of a game engine particle system editor.
- Excellent knowledge of Houdini’s Particle Simulation or EmberGen.
- An advanced understanding of 2D particle texture creation.
- Advanced knowledge of Photoshop, Substance Designer or other 2D packages.
- Knowledge of Perforce.
- Able to produce high quality art assets.
- Ability to translate concept and reference artwork into real-time particle effects.
- Knowledge of 3d software such as 3D Studio Max, Maya, and Blender.
- Knowledgeable of lighting and HDR.
Benefits
We offer an extensive benefits package to our team including:
· 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
· Private Medical Insurance, healthcare cash plan, including dental and Vision
· Life Assurance, Income Protection & Critical Illness Cover
· Enhanced Family Leave
· Interest Free, Tax-Free loans
· Enhanced Pension Scheme
· EAP a range of Mental Health and Wellbeing Support
· Plus loads more… including a wide range of discounts, freebies, and social events!
About Us
Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.
Find out more about us here
Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.
We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.
If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers
Senior VFX Artist
Posted 600 days ago
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Job Description
Supermassive Games have produced some of the most recognisable and compelling storytelling titles in the world of AAA games. The BAFTA-winning Until Dawn , the cinematic masterclass of The Dark Pictures Anthology , the multi-award winning The Quarry , the action-packed rollercoaster horror VR titles Switchback VR and Rush of Blood to the world of Little Nightmares , and many more!
Time and time again, our incredibly talented and passionate team have delivered games that strike fear into all that dare to play. And we have no plans to stop there! Alongside growing the Dark Pictures universe in new and exciting ways, we have several unannounced, and suitably thrilling, projects!
And so, as we move into new genres and grow our studio, our hunt for talent continues!
Join the Supermassive Games team and create your own story.
We’re looking for a Senior VFX Artist to join us here at Supermassive Games…
In this role you’ll be:
Determined, self-motivated and keen to both inspire and collaborate with creative team-mates to create wondrous and exciting effects that propel our stories and characters to new heights - from simple and subtle elements to breath-taking wow moments!
This role will be based in one of our three central Guildford offices - each a short distance from the main train station. We’re passionate about the collaborative environment here at Supermassive Games where we work to a hybrid model in many of our roles. We are truly a diverse and international business of more than 40 different nationalities from around the globe, providing sponsorship and relocation assistance to those that require it (speak to one of our recruiters for more info).
Requirements
The main responsibilities will be:
- Engaging with the creative process to design and create innovative and high quality VFX.
- Implementing VFX within Unreal
- Collaborating with other disciplines such as lighting and environment artists, graphics programmers and level designers to create a great game experience.
Experience and skills that would best suit this position:
- You have VFX experience in commercial games development or in an allied field such as TV or Film production.
- A strong portfolio of work which demonstrates the ability to create visually impressive VFX which are sympathetic to the needs of the product.
- A good understanding of physical behaviour and motion in the creation of VFX - including a strong sense of timing.
- Experience using the Unreal Engine for the creation and deployment of effects is essential.
- Unreal
- Maya
- An industry standard real-time particle editor (UNITY, CryENGINE, Houdini)
- Photoshop
- Experience with After Effects and previsualisation tools is an advantage.
Benefits
The Perks of being a Supermassive Superstar are:
- 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
- Private Medical Insurance (BUPA)
- Life Assurance (6 x annual salary)
- Quarterly Profit related Bonus
- Pension Scheme
- Employee Assistance Programme
- Income Protection
- Enhanced Family Leave (maternity and paternity pay)
- Generous staff referral scheme
- Discount Card for food and drink at our local pub
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Lead VFX Artist (Remote)
Posted 2 days ago
Job Viewed
Job Description
Responsibilities:
- Lead and inspire a team of VFX artists, providing creative direction and technical guidance throughout the project lifecycle.
- Collaborate closely with directors, art directors, and producers to establish and maintain the visual style and quality of VFX.
- Oversee the creation of complex visual effects, including simulations, compositing, matte painting, and character animation, ensuring they meet project requirements and artistic standards.
- Develop and implement efficient workflows and pipelines for VFX production, optimising for remote collaboration.
- Conduct reviews and provide constructive feedback to artists, fostering a culture of continuous improvement and skill development.
- Troubleshoot technical challenges and provide solutions to ensure seamless project progression.
- Manage project timelines and resources effectively, ensuring on-time and on-budget delivery of VFX assets.
- Stay abreast of the latest industry trends, technologies, and techniques in visual effects.
- Contribute to the recruitment and onboarding of new VFX talent.
- Maintain a high level of artistic and technical proficiency.
Qualifications:
- Extensive experience as a VFX Artist, with a significant portion in a Lead or Supervisory role.
- A strong portfolio showcasing exceptional creative and technical abilities in a wide range of VFX disciplines.
- Proficiency in industry-standard VFX software such as Maya, Houdini, Nuke, After Effects, and Photoshop.
- Proven experience with real-time rendering engines (e.g., Unreal Engine, Unity) is a significant plus.
- Demonstrated ability to lead, mentor, and motivate a remote team effectively.
- Excellent understanding of cinematography, composition, colour theory, and art fundamentals.
- Strong problem-solving skills and the ability to work under pressure in a fast-paced environment.
- Excellent communication and collaboration skills, with the ability to articulate creative ideas clearly.
- Bachelor's degree in Fine Arts, Digital Media, or a related field, or equivalent professional experience.
- A passion for storytelling and a keen eye for detail.
This is an unparalleled opportunity to shape the future of visual effects from the comfort of your home. Join a forward-thinking company that values creativity, innovation, and the well-being of its remote workforce.
Senior VFX Artist - Remote
Posted 5 days ago
Job Viewed
Job Description
Responsibilities:
- Design, create, and implement high-quality visual effects for video games, including explosions, fire, smoke, magic spells, environmental effects, and more.
- Collaborate closely with art directors, game designers, and other artists to ensure VFX align with the overall artistic vision and gameplay requirements.
- Develop and maintain a strong understanding of the game engine's capabilities and limitations, optimizing VFX for performance and visual fidelity.
- Create realistic or stylized particle systems, shaders, and textures to achieve desired visual outcomes.
- Work with technical artists to develop and refine VFX tools and pipelines, improving efficiency and quality.
- Provide artistic and technical guidance to junior VFX artists, fostering a collaborative and learning-oriented environment.
- Troubleshoot and resolve technical issues related to VFX implementation and performance.
- Experiment with new techniques and technologies to continuously improve the quality and innovation of visual effects.
- Ensure all VFX assets are well-organized, documented, and adhere to project standards.
- Contribute to the conceptualization and pre-production phases of visual effects development.
- Proven professional experience as a VFX Artist in the game development industry, with a strong portfolio showcasing exceptional real-time VFX work.
- Proficiency in industry-standard 3D software (e.g., Maya, 3ds Max) and game engines (e.g., Unreal Engine, Unity).
- Expertise in particle effects software (e.g., Houdini, EmberGen, Niagara).
- Strong understanding of visual storytelling, composition, timing, and color theory.
- Excellent artistic eye and a passion for creating visually compelling effects.
- Experience with shader creation and optimization.
- Ability to work independently and as part of a remote, distributed team, maintaining high levels of communication and productivity.
- Strong problem-solving skills and the ability to adapt to evolving project needs.
- Experience mentoring junior artists is a plus.
- A deep passion for video games and a drive to create unforgettable visual experiences.