28 Mobile Games jobs in the United Kingdom
C# developer / Unity - London
Posted 2 days ago
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Job Description
C# Developer to join a leading, international, house hold name in the gaming sector on a contract basis.nWe are looking for a talented and highly motivated Unity and C# developer to join our team in central London.nJob Description:nAs part of the Research and Development team, you will have an exciting opportunity to work on cutting edge applications and technologies on current platforms.nTechnologies
Technologies: C# Unity Unreal engine C++ testing frameworks Git Jenkins Gaming Agile frontend UI Graphics Architecture Graphics FXnResponsibilities
The daily role will involve working with the team designer and artists to create front-end experiences applications in Unity. This will include 3D environments, menus and other UI.nYou will also be interfacing with the core dev team who provide Unity interfaces to low-level C/C++ libraries. It would be highly advantageous as a developer to have experience in C/C++ to complement the team skill set.nProficiency in Unity/C# development, ideally on games consoles.nExperience in graphics programming (from low level to Unity and Unreal Engine.)nExperience of C/C++ in a professional capacity is also highly advantageous.nExperience with testing methodology and frameworks.nExperience with git/github source controlnExperience with Jenkins Continuous IntegrationnExperience making Unity plug-ins.nKnowledge / experience in the gaming industry.nSkills / Qualifications
Agile ( XP / SCRUM)nCnC#nC++nFront-end / user interfacenGeneral Testing experiencenGraphics architecturenGraphics FXnKnowledge / experience in the gaming industry.nPlease get in touch for further details on this excellent contract opportunity.
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Senior Game Developer (Unity/Unreal Engine)
Posted 5 days ago
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Job Description
Responsibilities:
- Design, develop, test, and debug complex gameplay systems and features using C++ (Unreal Engine) or C# (Unity).
- Collaborate with game designers to translate game concepts into functional mechanics.
- Work with artists and animators to integrate assets and ensure visual fidelity.
- Implement and optimise game performance, ensuring smooth frame rates and efficient resource usage.
- Write clean, maintainable, and well-documented code.
- Contribute to technical design discussions and architectural decisions.
- Mentor and provide technical guidance to junior members of the development team.
- Identify and resolve complex technical challenges and bugs.
- Participate in code reviews to maintain high code quality standards.
- Stay up-to-date with the latest game development technologies and industry trends.
- Contribute to the overall quality assurance process.
- Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent practical experience.
- Minimum of 5 years of professional game development experience.
- Proficiency in C# with Unity or C++ with Unreal Engine.
- Strong understanding of object-oriented programming principles and design patterns.
- Experience with version control systems (e.g., Git, Perforce).
- Knowledge of game physics, AI, graphics programming, and network programming is a plus.
- Excellent problem-solving and debugging skills.
- Strong communication and teamwork abilities.
- Experience shipping at least one commercial title on PC or console platforms.
- A portfolio showcasing relevant game development projects is highly recommended.
Live-In Personal Assistant for Game Design Student at University
Posted 15 days ago
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Job Description
Live-In Personal Assistant for Game Design Student at University
Are you a recent graduate and not sure what to do next? Or are you someone with a passion for making a positive impact on others lives?
We have an amazing opportunity for you to become a Personal Assistant to a university student studying Game Design at the University of Staffordshire.
Start Date: End of August/September 2025
Location: S.
WHJS1_UKTJ
Senior Game Writer - Narrative Design
Posted 4 days ago
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Job Description
Responsibilities:
- Develop and refine the overarching narrative structure, plot points, and thematic elements of the game.
- Write high-quality, engaging dialogue for characters, ensuring distinct voices and motivations.
- Create rich character backstories, lore, and world-building documentation to inform the game's universe.
- Write in-game text, including quest descriptions, item lore, UI text, and tutorials, ensuring consistency and clarity.
- Collaborate closely with level designers, artists, and other team members to integrate narrative seamlessly into gameplay mechanics and visual elements.
- Translate gameplay objectives and mechanics into compelling narrative experiences.
- Participate in brainstorming sessions and provide creative input on story development and character arcs.
- Edit and revise written content based on feedback from the narrative director, project leads, and other stakeholders.
- Maintain consistency in tone, style, and continuity across all narrative elements.
- Contribute to the overall vision and artistic direction of the game's narrative.
- Proven experience as a writer in the video game industry, with a portfolio showcasing narrative design work on released titles.
- Exceptional writing, editing, and storytelling skills, with a strong command of grammar, syntax, and style.
- Demonstrated ability to create engaging characters, compelling dialogue, and intricate plots.
- Familiarity with game development tools and workflows, including experience with scripting languages or narrative design software (e.g., Twine, Ink).
- Experience working in a remote or distributed team environment.
- Excellent communication and collaboration skills, with the ability to articulate creative ideas effectively.
- A deep understanding of game design principles and player psychology.
- Ability to adapt writing style to different genres and target audiences.
- A passion for video games and a strong understanding of narrative trends in the industry.
- Bachelor's degree in Creative Writing, English, Journalism, or a related field, or equivalent professional experience.
Senior Animator - Game Development
Posted 2 days ago
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Job Description
As a remote-first Senior Animator, you will leverage advanced animation software and techniques to deliver polished, dynamic animations for in-game cinematics, gameplay mechanics, and UI elements. Your expertise will be crucial in establishing animation best practices and mentoring junior animators. You will collaborate closely with game designers and programmers to ensure animations are seamlessly integrated and enhance the player's experience. The ideal candidate will possess a strong portfolio showcasing a deep understanding of character acting, physics, and timing. Excellent communication skills and the ability to provide and receive constructive feedback are vital for success in a remote team environment. A passion for gaming and a commitment to pushing the boundaries of interactive storytelling are essential.
Qualifications:
- Proven experience as an Animator in the video game industry, with at least 5 years in a senior or lead role.
- A strong portfolio demonstrating exceptional animation skills in character, facial, and environmental animation.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
- Deep understanding of animation principles, including timing, spacing, weight, and appeal.
- Experience with motion capture cleanup and integration.
- Ability to create clean, efficient animation rigs and work within established pipelines.
- Excellent communication, collaboration, and problem-solving skills.
- Experience mentoring junior animators and providing clear feedback in a remote setting.
- A keen eye for detail and a passion for creating believable and engaging character performances.
- Experience with scripting languages (e.g., Python) is a plus.
Senior Concept Artist - Game Development
Posted today
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Job Description
As a Senior Concept Artist, you will collaborate closely with the art director, game designers, and other artists to translate game ideas into compelling visual concepts. Your portfolio should demonstrate a mastery of various art styles and a keen understanding of storytelling through visual design. You will be expected to push creative boundaries, explore diverse aesthetic directions, and provide clear, actionable visual guidance for the 3D art team. This is a fantastic opportunity to leave your mark on critically acclaimed games and work alongside a team of passionate industry veterans.
Key Responsibilities:
- Create high-quality concept art for characters, environments, props, vehicles, and key art pieces.
- Develop and refine the visual style and mood for new game projects, ensuring consistency and artistic integrity.
- Collaborate effectively with the Art Director, Game Designers, and other artists to iterate on ideas and concepts.
- Translate written descriptions and verbal briefs into compelling visual representations.
- Explore multiple design directions and provide detailed visual feedback and callouts for the production art team.
- Maintain an organized library of concept art assets and design documentation.
- Stay up-to-date with the latest trends and technologies in game art and concept design.
- Mentor and provide guidance to junior concept artists, fostering a collaborative and creative environment.
- Participate in art reviews and contribute to constructive feedback sessions.
- Research and gather visual references to support design exploration.
- Proven experience as a Concept Artist in the video game industry, with a strong portfolio showcasing exceptional artistic skills and versatility.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, and potentially 3D sculpting tools (e.g., ZBrush, Blender).
- Demonstrated ability to create believable and appealing character designs, environments, and props.
- Excellent understanding of anatomy, perspective, composition, color theory, and lighting.
- Strong storytelling and visual communication skills.
- Ability to work efficiently and meet deadlines in a fast-paced production environment.
- Experience with game engines (e.g., Unreal Engine, Unity) is a plus.
- Excellent communication and collaboration skills, with the ability to receive and incorporate feedback constructively.
- A passion for video games and a deep understanding of various game genres and art styles.
Lead Concept Artist - Game Development
Posted today
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Job Description
Responsibilities:
- Lead and mentor a team of concept artists, providing clear direction and constructive feedback.
- Develop and maintain the overall visual style and aesthetic for game projects, from early ideation to final assets.
- Create high-quality concept art for characters, environments, props, and visual effects.
- Collaborate closely with game designers, art directors, and technical artists to ensure concepts align with gameplay and technical requirements.
- Establish and document artistic guidelines and pipelines for the concept art team.
- Conduct research and create mood boards to inspire and inform the artistic direction.
- Present concept art to stakeholders, effectively communicating artistic vision and rationale.
- Ensure timely delivery of all concept art assets, managing workloads and priorities within the team.
- Stay current with industry trends in concept art and game development, and actively contribute to improving artistic processes.
- Foster a collaborative and positive team environment, encouraging creativity and innovation.
- Proven experience as a Concept Artist in the game industry, with a portfolio showcasing exceptional artistic skill and creativity.
- Demonstrated experience in a leadership or mentoring role within an art team.
- Expertise in 2D digital painting software (e.g., Photoshop) and 3D concepting tools (e.g., ZBrush, Blender).
- Strong understanding of anatomy, perspective, composition, color theory, and lighting.
- Ability to translate abstract ideas and written descriptions into compelling visual concepts.
- Excellent communication, collaboration, and problem-solving skills.
- Familiarity with game development pipelines and engine capabilities.
- A passion for video games and a deep understanding of various art styles and genres.
- Experience working in a hybrid or studio environment, with comfort in both remote collaboration and in-person team engagement.
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Lead Technical Artist - Game Development
Posted 1 day ago
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Key Responsibilities:
- Lead and mentor a team of technical artists, setting clear goals and expectations.
- Develop and maintain efficient art pipelines and workflows.
- Create, optimize, and integrate 3D assets, textures, and materials into the game engine.
- Develop advanced shaders and materials to achieve desired visual effects.
- Implement and optimize visual effects (VFX) within the game engine.
- Write custom tools and scripts to automate tasks and improve art production efficiency.
- Collaborate with artists and engineers to resolve technical art challenges.
- Ensure art assets meet performance budgets and quality standards across target platforms.
- Stay current with emerging technologies and techniques in real-time graphics.
- Bachelor's degree in Computer Graphics, Game Design, or a related field, or equivalent experience.
- 5+ years of experience as a Technical Artist in the game industry.
- Proven experience leading or mentoring a technical art team.
- Expertise with game engines like Unreal Engine or Unity.
- Strong proficiency in 3D modeling, texturing, and rendering software.
- Experience with shader development (HLSL, GLSL) and scripting (Python, MEL).
- Deep understanding of real-time rendering pipelines and optimization techniques.
- Excellent problem-solving, communication, and artistic skills.
- A strong portfolio demonstrating technical art capabilities in games.
Lead Digital Artist - Game Development
Posted 1 day ago
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Job Description
- Defining and maintaining the overall art style and direction for current and future game projects.
- Leading, mentoring, and motivating a team of 2D and 3D artists, providing constructive feedback and fostering creative growth.
- Overseeing the creation of high-quality game assets, including character models, environments, props, UI elements, and visual effects.
- Establishing and enforcing art standards, pipelines, and best practices for asset creation and integration into the game engine.
- Collaborating closely with game designers, programmers, and producers to ensure artistic vision aligns with gameplay objectives and technical constraints.
- Managing the art team's schedule, workload, and resource allocation to meet project deadlines.
- Conducting art reviews and providing detailed feedback to team members.
- Troubleshooting artistic and technical challenges that arise during development.
- Staying at the forefront of industry trends, tools, and techniques in digital art and game development.
- Contributing hands-on to art asset creation when required, demonstrating proficiency in relevant software.
The ideal candidate will have a minimum of 7 years of experience in game art creation, with at least 2 years in a lead or supervisory role. A strong portfolio showcasing exceptional artistic talent, creativity, and a diverse range of styles is essential. Proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, and Unreal Engine/Unity is required. A deep understanding of PBR workflows, optimisation techniques, and current generation graphics is a must. Excellent communication, leadership, and interpersonal skills are vital for guiding the team effectively. This is a prime opportunity to make a significant impact on exciting game titles within a supportive and fully remote work environment. Join us and contribute your artistic vision from Portsmouth, Hampshire, UK .
Senior Digital Artist - Game Development
Posted 1 day ago
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Job Description
Key Responsibilities:
- Create high-fidelity 2D and 3D art assets for video games.
- Develop concepts for characters, environments, and props.
- Model, texture, and light game assets according to project specifications.
- Collaborate with the art director and game design team to establish and maintain art style.
- Optimize assets for performance and memory usage.
- Provide artistic feedback and mentorship to junior artists.
- Ensure consistency and quality across all visual elements.
- Stay current with industry trends and new technologies in game art.
- Proven experience as a Senior Digital Artist or similar role in game development.
- Strong portfolio demonstrating exceptional artistic talent and versatility.
- Proficiency in 3D modeling, texturing, and rendering software (e.g., Maya, ZBrush, Substance Painter).
- Expertise in 2D art software (e.g., Photoshop).
- Familiarity with game engines (e.g., Unity, Unreal Engine).
- Excellent understanding of art fundamentals, including composition, color theory, and anatomy.
- Strong communication and collaboration skills, suited for a remote team.
- Ability to manage time effectively and meet deadlines.