28 Mobile Games jobs in the United Kingdom

C# developer / Unity - London

London, London Endeavour Recruitment Solutions

Posted 2 days ago

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Overview

C# Developer to join a leading, international, house hold name in the gaming sector on a contract basis.nWe are looking for a talented and highly motivated Unity and C# developer to join our team in central London.nJob Description:nAs part of the Research and Development team, you will have an exciting opportunity to work on cutting edge applications and technologies on current platforms.nTechnologies

Technologies: C# Unity Unreal engine C++ testing frameworks Git Jenkins Gaming Agile frontend UI Graphics Architecture Graphics FXnResponsibilities

The daily role will involve working with the team designer and artists to create front-end experiences applications in Unity. This will include 3D environments, menus and other UI.nYou will also be interfacing with the core dev team who provide Unity interfaces to low-level C/C++ libraries. It would be highly advantageous as a developer to have experience in C/C++ to complement the team skill set.nProficiency in Unity/C# development, ideally on games consoles.nExperience in graphics programming (from low level to Unity and Unreal Engine.)nExperience of C/C++ in a professional capacity is also highly advantageous.nExperience with testing methodology and frameworks.nExperience with git/github source controlnExperience with Jenkins Continuous IntegrationnExperience making Unity plug-ins.nKnowledge / experience in the gaming industry.nSkills / Qualifications

Agile ( XP / SCRUM)nCnC#nC++nFront-end / user interfacenGeneral Testing experiencenGraphics architecturenGraphics FXnKnowledge / experience in the gaming industry.nPlease get in touch for further details on this excellent contract opportunity.

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Senior Game Developer (Unity/Unreal Engine)

ST4 7BE Staffordshire, West Midlands £55000 Annually WhatJobs

Posted 5 days ago

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full-time
Our client is looking for a highly skilled and experienced Senior Game Developer to join their talented studio. This is a fantastic opportunity to work on exciting, innovative projects and contribute to the full game development lifecycle. You will be instrumental in designing, coding, and implementing core gameplay features, systems, and mechanics, working closely with designers, artists, and other engineers. The ideal candidate will possess a deep understanding of game development principles, a strong command of either Unity or Unreal Engine, and a passion for creating immersive and engaging player experiences. You will be expected to mentor junior developers, contribute to architectural decisions, and ensure the technical quality and performance of the games.

Responsibilities:
  • Design, develop, test, and debug complex gameplay systems and features using C++ (Unreal Engine) or C# (Unity).
  • Collaborate with game designers to translate game concepts into functional mechanics.
  • Work with artists and animators to integrate assets and ensure visual fidelity.
  • Implement and optimise game performance, ensuring smooth frame rates and efficient resource usage.
  • Write clean, maintainable, and well-documented code.
  • Contribute to technical design discussions and architectural decisions.
  • Mentor and provide technical guidance to junior members of the development team.
  • Identify and resolve complex technical challenges and bugs.
  • Participate in code reviews to maintain high code quality standards.
  • Stay up-to-date with the latest game development technologies and industry trends.
  • Contribute to the overall quality assurance process.
Qualifications:
  • Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent practical experience.
  • Minimum of 5 years of professional game development experience.
  • Proficiency in C# with Unity or C++ with Unreal Engine.
  • Strong understanding of object-oriented programming principles and design patterns.
  • Experience with version control systems (e.g., Git, Perforce).
  • Knowledge of game physics, AI, graphics programming, and network programming is a plus.
  • Excellent problem-solving and debugging skills.
  • Strong communication and teamwork abilities.
  • Experience shipping at least one commercial title on PC or console platforms.
  • A portfolio showcasing relevant game development projects is highly recommended.
This role is based in our client's studio in Stoke-on-Trent, Staffordshire, UK , offering a collaborative and inspiring work environment. Our client is committed to fostering a diverse and inclusive workplace.
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Live-In Personal Assistant for Game Design Student at University

E20 3BS Ask Jules

Posted 15 days ago

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permanent

Live-In Personal Assistant for Game Design Student at University


Are you a recent graduate and not sure what to do next? Or are you someone with a passion for making a positive impact on others lives?

We have an amazing opportunity for you to become a Personal Assistant to a university student studying Game Design at the University of Staffordshire.



Start Date: End of August/September 2025

Location: S.














WHJS1_UKTJ

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Senior Game Writer - Narrative Design

NG1 3BG Nottingham, East Midlands £60000 annum (cont WhatJobs

Posted 4 days ago

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contractor
Our client, a critically acclaimed independent game development studio, is seeking a talented and imaginative Senior Game Writer to join their fully remote team. Based in Nottingham, Nottinghamshire, UK (but fully remote), you will play a crucial role in crafting compelling narratives and immersive storylines for our upcoming AAA title. This position requires a deep understanding of interactive storytelling, exceptional writing prowess, and the ability to collaborate effectively within a virtual development environment. You will be responsible for developing character backstories, dialogue, in-game text, and overarching plot elements that captivate players and drive emotional engagement. This role is ideal for a seasoned writer with a passion for video games and a proven ability to bring virtual worlds to life through narrative.

Responsibilities:
  • Develop and refine the overarching narrative structure, plot points, and thematic elements of the game.
  • Write high-quality, engaging dialogue for characters, ensuring distinct voices and motivations.
  • Create rich character backstories, lore, and world-building documentation to inform the game's universe.
  • Write in-game text, including quest descriptions, item lore, UI text, and tutorials, ensuring consistency and clarity.
  • Collaborate closely with level designers, artists, and other team members to integrate narrative seamlessly into gameplay mechanics and visual elements.
  • Translate gameplay objectives and mechanics into compelling narrative experiences.
  • Participate in brainstorming sessions and provide creative input on story development and character arcs.
  • Edit and revise written content based on feedback from the narrative director, project leads, and other stakeholders.
  • Maintain consistency in tone, style, and continuity across all narrative elements.
  • Contribute to the overall vision and artistic direction of the game's narrative.
Qualifications:
  • Proven experience as a writer in the video game industry, with a portfolio showcasing narrative design work on released titles.
  • Exceptional writing, editing, and storytelling skills, with a strong command of grammar, syntax, and style.
  • Demonstrated ability to create engaging characters, compelling dialogue, and intricate plots.
  • Familiarity with game development tools and workflows, including experience with scripting languages or narrative design software (e.g., Twine, Ink).
  • Experience working in a remote or distributed team environment.
  • Excellent communication and collaboration skills, with the ability to articulate creative ideas effectively.
  • A deep understanding of game design principles and player psychology.
  • Ability to adapt writing style to different genres and target audiences.
  • A passion for video games and a strong understanding of narrative trends in the industry.
  • Bachelor's degree in Creative Writing, English, Journalism, or a related field, or equivalent professional experience.
This is a contract position offering a competitive daily rate and the chance to contribute to a highly anticipated game project, working alongside a talented and passionate team from the comfort of your home.
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Senior Animator - Game Development

LS1 1AG Leeds, Yorkshire and the Humber £50000 Annually WhatJobs

Posted 2 days ago

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full-time
Our client, a critically acclaimed game development studio known for its innovative and immersive gaming experiences, is looking for a talented Senior Animator to join their fully remote creative team. This is an exceptional opportunity to bring characters and worlds to life for upcoming AAA titles. You will be responsible for creating high-quality, emotionally resonant character and environmental animations that adhere to the game's artistic vision and technical requirements. Working collaboratively with the art and design teams, you will play a key role in defining the animation style and pipeline for the project.

As a remote-first Senior Animator, you will leverage advanced animation software and techniques to deliver polished, dynamic animations for in-game cinematics, gameplay mechanics, and UI elements. Your expertise will be crucial in establishing animation best practices and mentoring junior animators. You will collaborate closely with game designers and programmers to ensure animations are seamlessly integrated and enhance the player's experience. The ideal candidate will possess a strong portfolio showcasing a deep understanding of character acting, physics, and timing. Excellent communication skills and the ability to provide and receive constructive feedback are vital for success in a remote team environment. A passion for gaming and a commitment to pushing the boundaries of interactive storytelling are essential.

Qualifications:
  • Proven experience as an Animator in the video game industry, with at least 5 years in a senior or lead role.
  • A strong portfolio demonstrating exceptional animation skills in character, facial, and environmental animation.
  • Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
  • Deep understanding of animation principles, including timing, spacing, weight, and appeal.
  • Experience with motion capture cleanup and integration.
  • Ability to create clean, efficient animation rigs and work within established pipelines.
  • Excellent communication, collaboration, and problem-solving skills.
  • Experience mentoring junior animators and providing clear feedback in a remote setting.
  • A keen eye for detail and a passion for creating believable and engaging character performances.
  • Experience with scripting languages (e.g., Python) is a plus.
This role is fully remote, supporting the studio's creative endeavors with connections to Leeds, West Yorkshire, UK .
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Senior Concept Artist - Game Development

BS1 1AA Bristol, South West £60000 Annually WhatJobs

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full-time
Are you a visionary artist with a passion for bringing fantastical worlds to life? Our client, a renowned independent game studio based in Bristol, South West England, UK , is seeking a talented Senior Concept Artist to join their innovative team. This role offers a fully remote working arrangement, allowing you to contribute your exceptional artistic skills from the comfort of your own studio. You will be instrumental in shaping the visual identity of our upcoming AAA titles, creating breathtaking concept art that defines characters, environments, props, and overall mood.

As a Senior Concept Artist, you will collaborate closely with the art director, game designers, and other artists to translate game ideas into compelling visual concepts. Your portfolio should demonstrate a mastery of various art styles and a keen understanding of storytelling through visual design. You will be expected to push creative boundaries, explore diverse aesthetic directions, and provide clear, actionable visual guidance for the 3D art team. This is a fantastic opportunity to leave your mark on critically acclaimed games and work alongside a team of passionate industry veterans.

Key Responsibilities:
  • Create high-quality concept art for characters, environments, props, vehicles, and key art pieces.
  • Develop and refine the visual style and mood for new game projects, ensuring consistency and artistic integrity.
  • Collaborate effectively with the Art Director, Game Designers, and other artists to iterate on ideas and concepts.
  • Translate written descriptions and verbal briefs into compelling visual representations.
  • Explore multiple design directions and provide detailed visual feedback and callouts for the production art team.
  • Maintain an organized library of concept art assets and design documentation.
  • Stay up-to-date with the latest trends and technologies in game art and concept design.
  • Mentor and provide guidance to junior concept artists, fostering a collaborative and creative environment.
  • Participate in art reviews and contribute to constructive feedback sessions.
  • Research and gather visual references to support design exploration.
Qualifications:
  • Proven experience as a Concept Artist in the video game industry, with a strong portfolio showcasing exceptional artistic skills and versatility.
  • Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, and potentially 3D sculpting tools (e.g., ZBrush, Blender).
  • Demonstrated ability to create believable and appealing character designs, environments, and props.
  • Excellent understanding of anatomy, perspective, composition, color theory, and lighting.
  • Strong storytelling and visual communication skills.
  • Ability to work efficiently and meet deadlines in a fast-paced production environment.
  • Experience with game engines (e.g., Unreal Engine, Unity) is a plus.
  • Excellent communication and collaboration skills, with the ability to receive and incorporate feedback constructively.
  • A passion for video games and a deep understanding of various game genres and art styles.
If you are a seasoned Concept Artist seeking a challenging remote role where you can significantly influence the visual direction of exciting new game titles, we encourage you to apply and share your incredible portfolio.
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Lead Concept Artist - Game Development

BD1 1AA Bradford, Yorkshire and the Humber £60000 Annually WhatJobs

Posted today

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full-time
Our client, a renowned independent game studio, is seeking a visionary Lead Concept Artist to join their creative team. This role offers an exciting opportunity to shape the visual identity of groundbreaking new game titles. You will be responsible for guiding a team of talented concept artists, defining the artistic direction, and ensuring the highest quality of visual output. While this role offers a hybrid working model, fostering collaboration in our **Bradford, West Yorkshire** studio, the emphasis is on delivering exceptional artistry for our ambitious projects.

Responsibilities:
  • Lead and mentor a team of concept artists, providing clear direction and constructive feedback.
  • Develop and maintain the overall visual style and aesthetic for game projects, from early ideation to final assets.
  • Create high-quality concept art for characters, environments, props, and visual effects.
  • Collaborate closely with game designers, art directors, and technical artists to ensure concepts align with gameplay and technical requirements.
  • Establish and document artistic guidelines and pipelines for the concept art team.
  • Conduct research and create mood boards to inspire and inform the artistic direction.
  • Present concept art to stakeholders, effectively communicating artistic vision and rationale.
  • Ensure timely delivery of all concept art assets, managing workloads and priorities within the team.
  • Stay current with industry trends in concept art and game development, and actively contribute to improving artistic processes.
  • Foster a collaborative and positive team environment, encouraging creativity and innovation.
Qualifications:
  • Proven experience as a Concept Artist in the game industry, with a portfolio showcasing exceptional artistic skill and creativity.
  • Demonstrated experience in a leadership or mentoring role within an art team.
  • Expertise in 2D digital painting software (e.g., Photoshop) and 3D concepting tools (e.g., ZBrush, Blender).
  • Strong understanding of anatomy, perspective, composition, color theory, and lighting.
  • Ability to translate abstract ideas and written descriptions into compelling visual concepts.
  • Excellent communication, collaboration, and problem-solving skills.
  • Familiarity with game development pipelines and engine capabilities.
  • A passion for video games and a deep understanding of various art styles and genres.
  • Experience working in a hybrid or studio environment, with comfort in both remote collaboration and in-person team engagement.
This hybrid role requires a presence in our **Bradford, West Yorkshire** studio for collaborative sessions and team meetings, with flexibility for remote work. If you are a seasoned artist with leadership aspirations, this is an exceptional opportunity to leave your mark on the future of gaming.
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Lead Technical Artist - Game Development

BT1 1AA Belfast, Northern Ireland £65000 Annually WhatJobs

Posted 1 day ago

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full-time
An award-winning game development studio based in Belfast, Northern Ireland, UK is seeking a talented and experienced Lead Technical Artist to join their passionate team. This is a fully remote position, offering the opportunity to work from home and contribute to the creation of visually stunning and technically optimized video games. You will be responsible for bridging the gap between art and technology, ensuring that artistic vision is realized within technical constraints across multiple platforms. This leadership role involves guiding a team of technical artists, establishing best practices, and developing workflows that enhance both visual fidelity and performance. Key responsibilities include creating and optimizing 3D assets, developing shaders and materials, implementing visual effects, and writing custom tools and scripts to streamline the art pipeline. You will collaborate closely with art directors, 3D modelers, animators, and engineers to solve complex visual and technical challenges. The ideal candidate will possess a strong portfolio showcasing exceptional technical art skills in game development, with a minimum of 5 years of experience in a technical art role. Proven experience with industry-standard game engines (e.g., Unreal Engine, Unity) and a deep understanding of real-time rendering techniques are essential. Proficiency in 3D modeling software (e.g., Maya, 3ds Max), texturing tools (e.g., Substance Painter), and scripting languages (e.g., Python, MEL) is required. You should have experience leading and mentoring technical artists, excellent problem-solving abilities, and a keen eye for detail and aesthetics. Experience with shader development, optimization techniques for various platforms, and pipeline development is highly valued. If you are a creative problem-solver passionate about pushing the boundaries of game art and technology, we invite you to apply for this exciting remote opportunity.
Key Responsibilities:
  • Lead and mentor a team of technical artists, setting clear goals and expectations.
  • Develop and maintain efficient art pipelines and workflows.
  • Create, optimize, and integrate 3D assets, textures, and materials into the game engine.
  • Develop advanced shaders and materials to achieve desired visual effects.
  • Implement and optimize visual effects (VFX) within the game engine.
  • Write custom tools and scripts to automate tasks and improve art production efficiency.
  • Collaborate with artists and engineers to resolve technical art challenges.
  • Ensure art assets meet performance budgets and quality standards across target platforms.
  • Stay current with emerging technologies and techniques in real-time graphics.
Qualifications:
  • Bachelor's degree in Computer Graphics, Game Design, or a related field, or equivalent experience.
  • 5+ years of experience as a Technical Artist in the game industry.
  • Proven experience leading or mentoring a technical art team.
  • Expertise with game engines like Unreal Engine or Unity.
  • Strong proficiency in 3D modeling, texturing, and rendering software.
  • Experience with shader development (HLSL, GLSL) and scripting (Python, MEL).
  • Deep understanding of real-time rendering pipelines and optimization techniques.
  • Excellent problem-solving, communication, and artistic skills.
  • A strong portfolio demonstrating technical art capabilities in games.
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Lead Digital Artist - Game Development

PO1 3LA Portsmouth, South East £55000 Annually WhatJobs

Posted 1 day ago

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full-time
Our client, an innovative and acclaimed game development studio, is seeking a highly talented Lead Digital Artist to spearhead their art team. This is a fully remote role, offering the chance to shape visually stunning game worlds and characters from your home studio. You will be responsible for setting the artistic vision, guiding a team of talented artists, and ensuring the highest quality of visual output across all game assets. This position requires a masterful understanding of digital art pipelines, a keen eye for aesthetics, and exceptional leadership capabilities. Responsibilities include:

  • Defining and maintaining the overall art style and direction for current and future game projects.
  • Leading, mentoring, and motivating a team of 2D and 3D artists, providing constructive feedback and fostering creative growth.
  • Overseeing the creation of high-quality game assets, including character models, environments, props, UI elements, and visual effects.
  • Establishing and enforcing art standards, pipelines, and best practices for asset creation and integration into the game engine.
  • Collaborating closely with game designers, programmers, and producers to ensure artistic vision aligns with gameplay objectives and technical constraints.
  • Managing the art team's schedule, workload, and resource allocation to meet project deadlines.
  • Conducting art reviews and providing detailed feedback to team members.
  • Troubleshooting artistic and technical challenges that arise during development.
  • Staying at the forefront of industry trends, tools, and techniques in digital art and game development.
  • Contributing hands-on to art asset creation when required, demonstrating proficiency in relevant software.

The ideal candidate will have a minimum of 7 years of experience in game art creation, with at least 2 years in a lead or supervisory role. A strong portfolio showcasing exceptional artistic talent, creativity, and a diverse range of styles is essential. Proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, and Unreal Engine/Unity is required. A deep understanding of PBR workflows, optimisation techniques, and current generation graphics is a must. Excellent communication, leadership, and interpersonal skills are vital for guiding the team effectively. This is a prime opportunity to make a significant impact on exciting game titles within a supportive and fully remote work environment. Join us and contribute your artistic vision from Portsmouth, Hampshire, UK .
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Senior Digital Artist - Game Development

PO1 1AA Portsmouth, South East £55000 Annually WhatJobs

Posted 1 day ago

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full-time
Our client, an innovative game development studio, is seeking a talented and experienced Senior Digital Artist to join their fully remote team. This role is crucial in shaping the visual identity and artistic direction of our upcoming flagship title. You will be responsible for creating high-quality 2D and 3D art assets, including character models, environments, props, and UI elements, that align with the game's overall aesthetic and technical requirements. The ideal candidate will possess a strong portfolio showcasing exceptional artistic skill, a keen eye for detail, and a deep understanding of game art pipelines. You will work closely with game designers, animators, and other artists to bring virtual worlds to life. Key responsibilities include concept development, asset creation, texturing, lighting, and contributing to the art style guide. You will also provide guidance and mentorship to junior artists. Proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, and Unity/Unreal Engine is essential. A passion for video games and a collaborative spirit are paramount, as you will be an integral part of a distributed team, communicating effectively through various digital channels. We are looking for a creative individual who can push artistic boundaries while meeting project deadlines and technical constraints. This is a remote-first position, offering the flexibility to work from anywhere, with strong emphasis on asynchronous communication and collaborative online tools. If you are a visionary artist with a passion for creating immersive game experiences and thrive in a dynamic, remote environment, we encourage you to apply.

Key Responsibilities:
  • Create high-fidelity 2D and 3D art assets for video games.
  • Develop concepts for characters, environments, and props.
  • Model, texture, and light game assets according to project specifications.
  • Collaborate with the art director and game design team to establish and maintain art style.
  • Optimize assets for performance and memory usage.
  • Provide artistic feedback and mentorship to junior artists.
  • Ensure consistency and quality across all visual elements.
  • Stay current with industry trends and new technologies in game art.
Qualifications:
  • Proven experience as a Senior Digital Artist or similar role in game development.
  • Strong portfolio demonstrating exceptional artistic talent and versatility.
  • Proficiency in 3D modeling, texturing, and rendering software (e.g., Maya, ZBrush, Substance Painter).
  • Expertise in 2D art software (e.g., Photoshop).
  • Familiarity with game engines (e.g., Unity, Unreal Engine).
  • Excellent understanding of art fundamentals, including composition, color theory, and anatomy.
  • Strong communication and collaboration skills, suited for a remote team.
  • Ability to manage time effectively and meet deadlines.
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