64 Senior Audio Engineer jobs in the United Kingdom

Senior Broadcast Audio Engineer

BS1 3BX Bristol, South West £38000 Annually WhatJobs

Posted 15 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a leading broadcasting house in **Bristol, South West England, UK**, is looking for a highly skilled and experienced Senior Broadcast Audio Engineer. This vital role involves managing and maintaining all audio systems for television and radio production, ensuring the highest quality sound output for live broadcasts and recorded content. The successful candidate will be a technical expert with a proven track record in broadcast environments and a deep understanding of digital audio technologies, mixing consoles, microphones, and signal flow.

Key Responsibilities:
  • Operate, maintain, and troubleshoot all broadcast audio equipment, including mixing consoles, outboard gear, and recording devices.
  • Set up and manage audio for live television and radio shows, including live events and outside broadcasts.
  • Ensure optimal sound quality and clarity for all broadcast output, adhering to industry standards.
  • Collaborate closely with broadcast directors, producers, and sound designers to achieve the desired audio aesthetic.
  • Install, configure, and test new audio equipment and systems.
  • Perform regular maintenance and calibration of audio hardware and software.
  • Manage the routing and distribution of audio signals across the facility.
  • Provide technical support and guidance to junior audio engineers and production staff.
  • Stay abreast of emerging audio technologies and industry best practices.
  • Troubleshoot and resolve complex audio issues quickly and efficiently during live broadcasts.
  • Contribute to the planning and implementation of audio infrastructure upgrades.
  • Ensure compliance with all relevant technical and regulatory standards for broadcast audio.
Qualifications:
  • Extensive experience (minimum 7 years) as an Audio Engineer in a professional broadcast environment.
  • In-depth knowledge of digital audio workstations (DAWs), mixing consoles (e.g., Calrec, Lawo, Studer), and signal processing.
  • Proficiency in microphone techniques, acoustics, and sound reinforcement.
  • Experience with IP-based audio networking (e.g., Dante, AES67).
  • Strong understanding of broadcast workflows and television production.
  • Excellent problem-solving abilities and the capacity to work under pressure.
  • Ability to interpret technical drawings and schematics.
  • Strong communication and teamwork skills.
  • A degree in Audio Engineering, Sound Technology, or a related field, or equivalent practical experience.
  • Experience with remote broadcast contribution systems is a plus.
This is a fantastic opportunity for a dedicated audio professional to contribute to the success of major broadcasting operations in **Bristol**.
This advertiser has chosen not to accept applicants from your region.

Audio Engineer - Podcast Producer

London, London Old Queen Street Media

Posted 7 days ago

Job Viewed

Tap Again To Close

Job Description

Permanent

We are looking for a talented and versatile Sound Engineer and Podcast Producer to work across our brands, Spectator, Apollo Magazine and UnHerd.

The primary responsibility of this role is to elevate and maintain broadcast-quality audio standards across all our podcasts, ensuring every recording is clean, crisp, and professionally mixed. Your day-to-day will involve managing our studio equipment and acoustics, and applying advanced post-production techniques to achieve the best possible sound.

Working closely with our editorial teams, you will oversee the entire audio production lifecycle, from setups to detailed editing, mixing, and mastering. Your technical expertise will be crucial in producing a diverse range of content, from headline-grabbing weekly podcasts to narrative series and live event recordings.

Requirements

  • You must have a deep technical knowledge of audio recording, mixing, and mastering principles, with strong hands-on experience with high-end studio microphones, mixing desks, and audio interfaces.
  • Strong skills in Adobe Audition and Pro Tools are required; experience with Descript is highly desirable.
  • A go-getting problem solver who works well under pressure to deliver a high-quality product.
  • Intimate knowledge of studio and field recording equipment, including microphones, mixers, and audio interfaces.
  • A flair for creating stand-out audio content, with a keen ear for sound design, music, and pacing.
  • Knowledge of the podcasting ecosystem, including hosting platforms (e.g., Acast, Libsyn), distribution, and analytics.
  • An understanding of how to package and promote audio content to maximise reach and engagement.
  • A strong news and cultural sense, and a clear understanding of the distinct editorial voices of The Spectator, UnHerd, and Apollo.
  • Ability to work independently and possess excellent people skills, comfortable coaching guests and hosts to get the best performance.
  • Ability to work flexible hours and travel if needed.
  • Strong planning and organisational skills.

Benefits

  • Training & Development.
  • 3% Employer Contribution Pension Scheme.
  • Generous Holiday Allowance with 25 days holiday per calendar year + birthday holiday bonus + Bank Holiday Leave
  • All staff receive generous discounts at our Ground Floor restaurant, as well as free pantry of tea & coffee, fruits & snacks.
  • Generous subsidising of private healthcare with the option to add dependents and spouses.
  • Cycle to work scheme saving you 25-39% on a bike and accessories.
  • Interest free season ticket loan available to assist in the cost of travelling to and from the workplace.
This advertiser has chosen not to accept applicants from your region.

Lead Audio Engineer - Immersive Experiences

WV1 3RU Wolverhampton, West Midlands £55000 Annually WhatJobs

Posted 1 day ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a pioneering company in the arts and entertainment sector, is looking for a creative and technically adept Lead Audio Engineer to join their team in Wolverhampton, West Midlands, UK . This role is instrumental in shaping the sonic landscapes of our cutting-edge projects, including interactive installations, virtual reality experiences, and live performances. You will be responsible for the entire audio production pipeline, from conceptualization and recording to mixing, mastering, and implementation. This includes designing immersive sound environments, ensuring high-fidelity audio playback, and collaborating closely with artists, designers, and developers. The ideal candidate will possess a deep understanding of acoustics, psychoacoustics, and audio software, coupled with a strong artistic sensibility.

Key Responsibilities:
  • Lead the design, implementation, and execution of all audio aspects for various entertainment projects.
  • Record, edit, mix, and master audio content to the highest standards, ensuring clarity, impact, and spatial accuracy.
  • Develop and manage immersive audio environments using technologies such as Dolby Atmos, ambisonics, and real-time audio engines.
  • Collaborate with creative teams to translate artistic vision into compelling sonic experiences.
  • Oversee audio integration into interactive platforms, ensuring seamless playback and responsive sound design.
  • Manage audio assets, maintain version control, and ensure efficient workflow processes.
  • Troubleshoot and resolve any audio-related technical issues that may arise during production or live events.
  • Mentor and guide junior audio engineers, providing technical support and creative direction.
  • Stay current with the latest advancements in audio technology, software, and techniques.
  • Manage audio budgets and procure necessary equipment and software.
Qualifications and Experience:
  • Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience.
  • Proven experience as an Audio Engineer, with a significant portfolio demonstrating expertise in immersive or interactive audio.
  • Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Reaper.
  • Experience with spatial audio technologies (e.g., ambisonics, object-based audio) and game audio middleware (e.g., Wwise, FMOD).
  • Strong understanding of acoustics, signal flow, and audio physics.
  • Excellent creative and technical problem-solving skills.
  • Strong communication and collaboration abilities, with experience working in cross-functional teams.
  • Experience leading audio projects and mentoring junior engineers.
  • Passion for the intersection of technology, art, and sound.
This hybrid role allows for focused work in our state-of-the-art studios while also offering flexibility.
This advertiser has chosen not to accept applicants from your region.

Remote Sound Designer & Audio Engineer

SR1 1AA Sunderland, North East £40000 Annually WhatJobs

Posted 7 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a visionary studio at the forefront of interactive entertainment, is seeking a highly talented and imaginative Remote Sound Designer & Audio Engineer. This fully remote position offers an incredible opportunity to shape the sonic landscape of our groundbreaking projects, contributing to immersive player experiences from anywhere in the world. You will be responsible for creating, implementing, and mixing all audio assets, including sound effects, ambient environments, character vocalizations, and musical elements. This role requires a deep understanding of audio principles, digital audio workstations (DAWs), audio middleware (e.g., Wwise, FMOD), and game development pipelines. The ideal candidate will possess a strong portfolio demonstrating exceptional sound design skills across various genres and a keen ear for detail. You will collaborate closely with game designers, narrative writers, and programmers to ensure audio is seamlessly integrated and enhances the overall gameplay and emotional impact. Responsibilities include sound recording, editing, processing, mixing, and mastering, as well as implementing audio into the game engine. Proactive communication, problem-solving, and the ability to work independently and manage multiple tasks within project deadlines are essential. If you are a creative audio professional passionate about creating compelling sonic worlds and seeking a flexible, remote-first role, this is an exceptional opportunity to join a dynamic and innovative team.

Responsibilities:
  • Design, create, record, and edit a wide range of audio assets, including sound effects, Foley, atmospheres, and UI sounds.
  • Implement audio assets into the game engine using industry-standard audio middleware (Wwise, FMOD).
  • Mix and master all in-game audio to ensure a balanced and immersive sonic experience.
  • Collaborate with game designers, narrative designers, and programmers to integrate audio effectively.
  • Develop and maintain audio documentation, including sound lists, implementation guides, and asset management.
  • Troubleshoot and resolve audio-related issues during development and testing.
  • Contribute creative ideas and technical solutions to enhance the overall audio direction of projects.
  • Manage audio assets efficiently, ensuring version control and adherence to project specifications.
  • Stay current with advancements in audio technology and game audio techniques.
  • Potentially compose or edit musical scores as required.
Qualifications:
  • Proven experience as a Sound Designer and/or Audio Engineer in the game development industry.
  • Strong portfolio showcasing exceptional sound design and mixing skills.
  • Proficiency with industry-standard DAWs (e.g., Pro Tools, Reaper, Logic Pro) and audio editing software.
  • Experience with audio middleware (e.g., Wwise, FMOD).
  • Understanding of game development pipelines and engine integration (e.g., Unreal Engine, Unity).
  • Excellent knowledge of audio signal processing, mixing techniques, and mastering.
  • Strong communication, collaboration, and problem-solving skills.
  • Ability to work independently and manage time effectively in a remote environment.
  • Bachelor's degree in Audio Engineering, Music Technology, or a related field, or equivalent professional experience.
This advertiser has chosen not to accept applicants from your region.

Lead Audio Engineer - Game Development

CV1 1DU Coventry, West Midlands £50000 Annually WhatJobs

Posted 10 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a critically acclaimed independent game development studio based in **Coventry, West Midlands**, is seeking a highly skilled and creative Lead Audio Engineer to spearhead the sound design and implementation for their upcoming AAA title. This is a unique opportunity to shape the auditory landscape of an immersive gaming experience, working closely with narrative designers, programmers, and artists. The ideal candidate will possess a deep understanding of audio middleware (e.g., Wwise, FMOD), digital audio workstations (DAWs), and game audio implementation pipelines. You will be responsible for defining the overall audio vision, directing a team of audio specialists, and ensuring the highest quality of sound effects, music, and voiceover integration.

Key Responsibilities:
  • Define and champion the overall audio direction and technical implementation strategy for the game.
  • Lead, mentor, and manage a team of sound designers and audio engineers.
  • Design, record, edit, and mix high-quality sound effects, environmental audio, and Foley.
  • Integrate audio assets into the game engine using industry-standard middleware (e.g., Wwise, FMOD).
  • Collaborate closely with other departments to ensure audio complements gameplay, narrative, and visuals.
  • Develop and maintain the game's audio systems, including interactive music, dialogue playback, and spatial audio.
  • Optimize audio performance to ensure efficient resource utilization and smooth gameplay.
  • Oversee voiceover recording sessions and manage dialogue localization efforts.
  • Create immersive soundscapes that enhance player experience and emotional impact.
  • Stay abreast of the latest advancements in game audio technology and techniques.
  • Manage audio asset pipelines, ensuring consistent quality and organization.
  • Conduct audio reviews and provide constructive feedback to the audio team.
  • Troubleshoot and resolve audio-related technical issues.
  • Contribute to the overall creative vision of the game.
This role requires a minimum of 5-7 years of experience in game audio development, with at least 2 years in a lead or senior role. A strong portfolio showcasing a diverse range of game audio work is essential. Proficiency in DAWs (e.g., Pro Tools, Reaper, Cubase) and audio middleware (Wwise/FMOD) is mandatory. Experience with Unreal Engine or Unity is highly desirable. Excellent leadership, communication, and collaboration skills are required to effectively manage a team and interface with other departments. A passion for video games and a commitment to pushing the boundaries of interactive audio are essential. This is an exciting chance to leave your sonic signature on a major gaming project.
This advertiser has chosen not to accept applicants from your region.

Senior Sound Designer & Audio Engineer

L1 8JQ Liverpool, North West £50000 Annually WhatJobs

Posted 11 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client is seeking a highly creative and technically skilled Senior Sound Designer & Audio Engineer to contribute to their groundbreaking projects. This role will involve conceptualizing, creating, and implementing immersive audio experiences that elevate gameplay and narrative engagement. You will be responsible for the entire audio pipeline, from initial sound design and foley recording to final mixing and implementation within cutting-edge game engines. Working within a collaborative environment, you will have the opportunity to shape the sonic landscape of critically acclaimed titles. This position offers a hybrid work arrangement, blending remote flexibility with in-person collaboration at our vibrant **Liverpool, Merseyside** studio.

Responsibilities:
  • Design, record, edit, and mix high-quality sound effects, ambient audio, and musical elements for video games and interactive media.
  • Implement audio assets into game engines (e.g., Unreal Engine, Unity) using audio middleware (e.g., Wwise, FMOD).
  • Collaborate closely with game designers, narrative writers, and programmers to ensure audio is integral to the overall player experience.
  • Develop and maintain audio documentation, including sound lists, technical specifications, and implementation guides.
  • Optimize audio assets for performance and memory constraints across various platforms.
  • Conduct field recordings and foley sessions as needed to capture unique and authentic sounds.
  • Mentor junior audio team members and provide constructive feedback on their work.
  • Stay up-to-date with the latest audio technologies, software, and industry trends.
  • Mix and master audio for trailers, marketing materials, and other promotional content.
  • Troubleshoot and resolve audio-related bugs and issues during development.

The ideal candidate will have a Bachelor's degree in Audio Engineering, Music Technology, or a related field, and at least 6 years of professional experience in sound design for video games. A strong portfolio showcasing diverse sound design work is essential. Proficiency with industry-standard DAWs (e.g., Pro Tools, Reaper, Cubase), audio middleware, and game engines is required. Experience with real-time audio programming and scripting for audio systems is a significant plus. Excellent ears, a keen attention to detail, and a deep understanding of acoustics and psychoacoustics are paramount. The ability to work effectively in both collaborative team settings and independently is crucial. This is an exceptional opportunity to contribute to innovative projects and grow within a supportive and creative environment in **Liverpool, Merseyside**.
This advertiser has chosen not to accept applicants from your region.

Lead Audio Engineer - Game Development

PO1 3AX Portsmouth, South East £55000 Annually WhatJobs

Posted 13 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client is seeking a visionary Lead Audio Engineer to join their acclaimed game development studio. This is a fully remote position, allowing you to craft immersive audio experiences from the comfort of your own home. You will be responsible for defining and executing the audio vision for our upcoming titles, ensuring a truly captivating soundscape. Your duties will include designing, implementing, and mixing all audio elements, including sound effects, music, and voiceovers. You will work closely with game designers, programmers, and artists to integrate audio seamlessly into the gameplay. Expertise in digital audio workstations (DAWs) such as Pro Tools, Cubase, or Reaper is essential. Experience with game audio middleware like Wwise or FMOD is highly desirable. You will lead a team of audio designers and engineers, providing mentorship, technical direction, and constructive feedback. This role requires a deep understanding of audio principles, acoustics, and psychoacoustics. A strong portfolio showcasing high-quality audio work in games is a must. You will be responsible for developing audio tools and workflows to enhance efficiency and creativity. Excellent communication and collaboration skills are vital for effective teamwork with remote colleagues. The ideal candidate will have a passion for video games and a keen ear for detail, ensuring that every sound contributes to the overall player experience. This is a unique opportunity to shape the sonic identity of exciting new games, working remotely and contributing to creative excellence from **Portsmouth, Hampshire, UK**.
This advertiser has chosen not to accept applicants from your region.
Be The First To Know

About the latest Senior audio engineer Jobs in United Kingdom !

Senior Sound Designer & Audio Engineer

WV1 1DG Wolverhampton, West Midlands £50000 Annually WhatJobs

Posted 13 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a renowned and innovative player in the creative industries, is seeking a highly skilled and imaginative Senior Sound Designer & Audio Engineer to join their team. This is a hybrid role, offering a blend of collaborative studio work and remote flexibility, based in **Wolverhampton, West Midlands, UK**. You will be responsible for crafting immersive audio experiences, from conceptualization through to final implementation, for a variety of exciting projects.

Responsibilities:
  • Design, record, edit, and mix sound effects, foley, dialogue, and music to create compelling auditory landscapes for interactive media, film, or other relevant projects.
  • Collaborate closely with directors, game designers, artists, and other stakeholders to understand project requirements and translate creative vision into audio reality.
  • Develop and implement innovative audio pipelines and workflows to enhance efficiency and quality.
  • Source, manage, and organize a comprehensive library of sound assets.
  • Ensure the technical quality and artistic integrity of all audio deliverables, meeting project specifications and deadlines.
  • Implement audio into various game engines (e.g., Unity, Unreal Engine) or other middleware.
  • Troubleshoot and resolve audio-related technical issues.
  • Mentor junior sound designers and audio engineers, providing guidance and constructive feedback.
  • Stay current with the latest advancements in audio technology, tools, and industry best practices.
  • Contribute to the overall artistic direction and sonic identity of projects.
  • Manage audio budgets and resources effectively.
  • Conduct research and experiments with new audio techniques and technologies.
  • Develop custom audio tools or plugins if necessary.
  • Maintain a keen ear for detail and a passion for sonic storytelling.
Qualifications:
  • Bachelor's degree in Audio Engineering, Sound Design, Music Technology, or a related field, or equivalent professional experience.
  • Minimum of 5 years of professional experience in sound design and audio engineering, with a strong portfolio demonstrating expertise in various audio disciplines.
  • Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Reaper, or Cubase.
  • Experience with game engines (Unity, Unreal Engine) and audio middleware (e.g., Wwise, FMOD).
  • Strong understanding of acoustics, psychoacoustics, and audio mixing techniques.
  • Proficiency in sound editing, synthesis, and mastering.
  • Excellent problem-solving and troubleshooting skills.
  • Strong communication and collaboration skills, with the ability to articulate creative ideas clearly.
  • Ability to work effectively both independently and as part of a hybrid team.
  • Creative vision and a passion for creating impactful audio experiences.
  • Experience with surround sound mixing and immersive audio technologies is a plus.
  • Familiarity with music composition and production is advantageous.
This is a significant opportunity for a seasoned audio professional to shape the soundscapes of engaging projects. You will be integral to the immersive storytelling that defines our productions. Your role combines creative artistry with technical precision within the vibrant creative hub of **Wolverhampton, West Midlands, UK**, offering a dynamic work environment.
This advertiser has chosen not to accept applicants from your region.

Lead Sound Designer & Audio Engineer

BS1 4RR Bristol, South West £45000 Annually WhatJobs

Posted 20 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a critically acclaimed creative studio based in Bristol, South West England, UK , is seeking an exceptional Lead Sound Designer & Audio Engineer. This hybrid role offers a dynamic blend of on-site collaboration and remote flexibility. You will be instrumental in shaping the sonic landscape of our innovative projects, from concept through to final delivery. The ideal candidate possesses a masterful blend of artistic vision and technical proficiency, with a deep understanding of sound design principles, audio engineering, and digital audio workstations (DAWs). You will lead a team of audio professionals, oversee sound design pipelines, and be responsible for creating immersive and impactful audio experiences. Key responsibilities include developing sound concepts, recording, editing, mixing, and implementing sound effects, Foley, and music. You will also manage audio assets, ensure technical quality standards are met, and collaborate closely with game developers, animators, and directors to bring creative visions to life. Experience with middleware such as Wwise or FMOD is highly desirable. We are looking for a candidate with a minimum of 7 years of experience in sound design and audio engineering, preferably within the gaming or film industry. Proven leadership experience and the ability to mentor and guide junior team members are essential. Strong knowledge of acoustics, psychoacoustics, and audio software (e.g., Pro Tools, Reaper, Logic Pro) is required. Excellent communication skills, a keen ear for detail, and a passion for creating compelling audio narratives are paramount. The ability to work effectively in a fast-paced, collaborative environment, both remotely and on-site, is crucial. You should be adept at managing multiple projects simultaneously and delivering high-quality audio under tight deadlines. A portfolio showcasing exceptional sound design work across various projects is mandatory. This is an outstanding opportunity to contribute to groundbreaking creative works and lead a talented audio team.
Responsibilities:
  • Lead the sound design and audio engineering efforts for multiple projects.
  • Develop and execute creative audio concepts and strategies.
  • Create, record, edit, mix, and implement sound effects, Foley, and dialogue.
  • Manage and organize audio assets and sound libraries.
  • Ensure high-quality audio output and technical standards.
  • Collaborate closely with creative teams (developers, directors, animators).
  • Mentor and guide junior sound designers and audio engineers.
  • Utilize DAWs and audio middleware (e.g., Wwise, FMOD) effectively.
  • Troubleshoot and resolve audio-related technical issues.
  • Contribute to the overall artistic vision and sonic identity of projects.
Qualifications:
  • Minimum 7 years of experience in sound design and audio engineering, with significant leadership experience.
  • Extensive knowledge of DAWs (e.g., Pro Tools, Reaper, Logic Pro).
  • Experience with audio middleware (Wwise, FMOD) is highly desirable.
  • Strong understanding of acoustics, psychoacoustics, and audio post-production.
  • Proven ability to create immersive and compelling soundscapes.
  • Excellent leadership, communication, and teamwork skills.
  • Ability to work effectively in a hybrid remote/on-site model.
  • Portfolio demonstrating a wide range of sound design capabilities.
  • Degree in Audio Engineering, Music Technology, or related field, or equivalent professional experience.
This advertiser has chosen not to accept applicants from your region.

Senior Lead Audio Engineer - Game Development

EH1 1AB Edinburgh, Scotland £50000 Annually WhatJobs

Posted 11 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, an acclaimed game development studio, is seeking an experienced and visionary Senior Lead Audio Engineer to spearhead their audio department in Edinburgh, Scotland, UK . This is a critical role responsible for defining and executing the audio vision for upcoming game titles, managing a team of audio professionals, and ensuring the highest standards of sound design and implementation. You will oversee all aspects of game audio, from conceptualisation and asset creation to real-time implementation and final mixing. The ideal candidate will have a deep understanding of game audio pipelines, exceptional creative talent, strong leadership skills, and a proven track record of delivering award-winning audio experiences. This role offers a unique opportunity to shape the sonic landscape of immersive gaming experiences.

Key Responsibilities:
  • Lead and mentor the game audio team, including sound designers, composers, and audio implementers.
  • Define and champion the audio direction and technical standards for game projects.
  • Oversee the creation and implementation of all in-game audio assets, including sound effects, music, and voice-overs.
  • Work closely with game designers, programmers, and artists to ensure seamless integration of audio.
  • Develop and manage the audio engine and tools pipeline, optimising for performance and workflow efficiency.
  • Implement audio using middleware like Wwise or FMOD, and game engines like Unity or Unreal Engine.
  • Mix and balance audio to create compelling and immersive soundscapes.
  • Conduct regular audio reviews and provide constructive feedback to the team.
  • Manage audio budgets and schedules for multiple projects.
  • Stay abreast of the latest trends and technologies in game audio development.
  • Contribute creative audio ideas and solutions to gameplay mechanics and narrative.

Qualifications and Experience:
  • Bachelor's degree in Audio Engineering, Sound Design, Computer Science, or a related field, or equivalent professional experience.
  • Minimum of 7 years of experience in game audio development, with at least 2 years in a lead or senior role.
  • Proven experience leading and managing audio teams.
  • Expertise in audio middleware (Wwise, FMOD) and game engines (Unity, Unreal Engine).
  • Strong understanding of digital audio workstations (DAWs) and audio editing software.
  • Excellent sound design, mixing, and mastering skills.
  • Knowledge of real-time audio techniques and optimisation.
  • Strong communication, collaboration, and problem-solving abilities.
  • A portfolio showcasing outstanding game audio work is essential.
  • This hybrid role offers flexibility, requiring regular presence in our client's Edinburgh studio.
This advertiser has chosen not to accept applicants from your region.
 

Nearby Locations

Other Jobs Near Me

Industry

  1. request_quote Accounting
  2. work Administrative
  3. eco Agriculture Forestry
  4. smart_toy AI & Emerging Technologies
  5. school Apprenticeships & Trainee
  6. apartment Architecture
  7. palette Arts & Entertainment
  8. directions_car Automotive
  9. flight_takeoff Aviation
  10. account_balance Banking & Finance
  11. local_florist Beauty & Wellness
  12. restaurant Catering
  13. volunteer_activism Charity & Voluntary
  14. science Chemical Engineering
  15. child_friendly Childcare
  16. foundation Civil Engineering
  17. clean_hands Cleaning & Sanitation
  18. diversity_3 Community & Social Care
  19. construction Construction
  20. brush Creative & Digital
  21. currency_bitcoin Crypto & Blockchain
  22. support_agent Customer Service & Helpdesk
  23. medical_services Dental
  24. medical_services Driving & Transport
  25. medical_services E Commerce & Social Media
  26. school Education & Teaching
  27. electrical_services Electrical Engineering
  28. bolt Energy
  29. local_mall Fmcg
  30. gavel Government & Non Profit
  31. emoji_events Graduate
  32. health_and_safety Healthcare
  33. beach_access Hospitality & Tourism
  34. groups Human Resources
  35. precision_manufacturing Industrial Engineering
  36. security Information Security
  37. handyman Installation & Maintenance
  38. policy Insurance
  39. code IT & Software
  40. gavel Legal
  41. sports_soccer Leisure & Sports
  42. inventory_2 Logistics & Warehousing
  43. supervisor_account Management
  44. supervisor_account Management Consultancy
  45. supervisor_account Manufacturing & Production
  46. campaign Marketing
  47. build Mechanical Engineering
  48. perm_media Media & PR
  49. local_hospital Medical
  50. local_hospital Military & Public Safety
  51. local_hospital Mining
  52. medical_services Nursing
  53. local_gas_station Oil & Gas
  54. biotech Pharmaceutical
  55. checklist_rtl Project Management
  56. shopping_bag Purchasing
  57. home_work Real Estate
  58. person_search Recruitment Consultancy
  59. store Retail
  60. point_of_sale Sales
  61. science Scientific Research & Development
  62. wifi Telecoms
  63. psychology Therapy
  64. pets Veterinary
View All Senior Audio Engineer Jobs