85 Video Game Designer jobs in the United Kingdom
Lead Video Game Designer
Posted today
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Key Responsibilities:
- Develop and articulate the core game design vision and pillars for new projects.
- Lead and mentor a team of game designers, fostering a collaborative and innovative environment.
- Design and document detailed game mechanics, systems, user interfaces, and player progression.
- Collaborate with artists, programmers, and producers to ensure the cohesive and high-quality execution of the game design.
- Create compelling game narratives and integrate them seamlessly into gameplay.
- Oversee the creation of detailed level designs that enhance player engagement and challenge.
- Conduct playtesting sessions and incorporate feedback to refine gameplay and user experience.
- Champion best practices in game design and contribute to the studio's design culture.
- Manage design schedules and deliverables, ensuring timely completion of milestones.
- Stay current with industry trends, emerging technologies, and competitor analysis.
Qualifications:
- Extensive experience in professional game design, with at least one shipped AAA title in a lead or senior role.
- Demonstrated ability to design and implement complex game systems and mechanics.
- Strong portfolio showcasing exceptional design skills and creativity.
- Proficiency in industry-standard game engines (e.g., Unreal Engine, Unity).
- Excellent understanding of narrative design, level design, and player psychology.
- Proven experience in leading and managing creative teams.
- Exceptional written and verbal communication skills.
- Ability to work effectively in a fast-paced, collaborative environment.
- Passion for video games and a deep understanding of player engagement.
- Experience with scripting languages (e.g., Lua, C#) is a plus.
Lead Video Game Designer - Mobile
Posted 4 days ago
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Video Game Sound Designer
Posted 1 day ago
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Job Description
Key Responsibilities:
- Design, record, edit, and mix high-quality sound effects, ambient environments, and Foley for video games.
- Collaborate closely with game designers, narrative designers, and composers to create cohesive and compelling audio experiences.
- Implement audio assets into game engines (e.g., Unreal Engine, Unity) using audio middleware (e.g., Wwise, FMOD).
- Develop and refine dynamic audio systems that react to gameplay events and player interaction.
- Create and manage audio documentation, including asset lists, implementation guides, and mix specifications.
- Troubleshoot and resolve audio-related bugs and issues during development.
- Contribute to the overall audio direction and aesthetic of game projects.
- Stay current with industry trends, technologies, and best practices in game audio design.
- Manage audio assets and maintain organized project files.
- Provide creative input and innovative solutions to enhance the player experience through sound.
- Participate actively in remote team meetings and feedback sessions.
Required Skills and Experience:
- Proven professional experience as a Sound Designer, with a strong portfolio showcasing work on video game projects.
- Proficiency with industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Reaper, Logic Pro, or Cubase.
- Experience with audio middleware (Wwise and/or FMOD) and game engines (Unreal Engine and/or Unity).
- Strong understanding of acoustics, psychoacoustics, and audio signal processing.
- Excellent recording, editing, mixing, and mastering skills.
- Creative flair and an excellent ear for detail, timing, and sonic texture.
- Ability to work independently, manage time effectively, and meet deadlines in a remote environment.
- Strong communication and collaboration skills, with the ability to articulate creative ideas clearly.
- Passion for video games and a deep understanding of what makes great game audio.
This is a remote-first position, allowing you to work from anywhere. Join our talented team and help shape the sound of unforgettable gaming experiences.
Senior Video Game Sound Designer
Posted 6 days ago
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Job Description
Responsibilities:
- Design, record, edit, and mix a wide range of sound effects and environmental audio for video games.
- Collaborate closely with game designers, narrative writers, and composers to realise the audio vision for projects.
- Implement game audio assets using industry-standard audio middleware (e.g., Wwise, FMOD) and game engines (e.g., Unity, Unreal Engine).
- Develop and refine real-time audio systems, ensuring dynamic and responsive sound experiences.
- Contribute to the creative direction of game audio, offering innovative ideas and solutions.
- Optimise audio assets for performance and memory constraints.
- Conduct quality assurance testing of audio implementation across various hardware and platforms.
- Stay current with the latest trends, technologies, and best practices in game audio design.
- Provide mentorship and guidance to junior sound designers.
- Manage audio asset libraries and ensure organised project workflows.
- Proven experience as a Sound Designer in the video game industry, with a significant number of shipped titles in a senior capacity.
- A strong portfolio demonstrating exceptional sound design skills across various genres.
- Proficiency in multiple DAWs (e.g., Pro Tools, Reaper, Logic Pro).
- Experience with game audio middleware such as Wwise and/or FMOD.
- Familiarity with game engines like Unity and Unreal Engine.
- Solid understanding of acoustics, signal processing, and audio mixing techniques.
- Excellent creative and technical problem-solving abilities.
- Strong communication, collaboration, and teamwork skills, essential for remote work.
- Ability to manage multiple tasks and deadlines effectively.
- A deep passion for video games and interactive audio.
- Degree in Audio Engineering, Music Technology, Game Design, or a related field, or equivalent professional experience.
Video Game Composer & Sound Designer
Posted 1 day ago
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Job Description
- Compose original musical scores for various game genres, moods, and narrative arcs, ensuring musical themes are cohesive and enhance emotional impact.
- Design, create, and implement a wide range of sound effects (SFX) including environmental sounds, character foley, UI feedback, and weapon effects.
- Record, edit, and mix all audio assets, ensuring high-quality sound reproduction across different platforms and speaker configurations.
- Integrate audio assets into the game engine using tools such as Wwise or FMOD, implementing interactive music systems and dynamic audio behaviors.
- Collaborate closely with game designers, level designers, and narrative writers to understand the audio requirements and contribute creatively to the game's overall vision.
- Develop and manage the audio asset pipeline, ensuring efficient workflow and organization of all sound and music files.
- Conduct sound design research to source or create unique sounds that align with the game's aesthetic and technical requirements.
- Ensure all audio deliverables meet the technical specifications of the target platforms and adhere to best practices in game audio production.
- Proactively identify opportunities to enhance the player experience through innovative audio design and implementation.
- Manage audio budget and resources effectively, ensuring timely delivery of all audio components.
- Stay current with the latest advancements in game audio technology, music composition techniques, and industry trends.
Senior Video Game Composer & Sound Designer
Posted 1 day ago
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Job Description
Key Responsibilities:
- Compose original musical scores for video games, tailored to specific gameplay mechanics and narrative arcs.
- Design, record, and implement high-quality sound effects and ambiences.
- Collaborate with game designers to define and execute the audio vision for projects.
- Integrate audio assets into game engines using middleware like Wwise or FMOD.
- Develop and maintain audio style guides and technical specifications.
- Oversee audio mixing and mastering processes to ensure optimal sound quality and performance.
- Work closely with voice actors and directors for dialogue implementation.
- Troubleshoot and resolve audio-related bugs and technical issues.
- Mentor and guide junior composers and sound designers.
- Stay abreast of the latest trends and technologies in game audio development.
- Manage audio budgets and timelines effectively.
Qualifications:
- Minimum of 8 years of professional experience in video game music composition and sound design.
- A strong portfolio showcasing diverse compositional styles and sound design capabilities for games.
- Proficiency in Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Ableton Live.
- Experience with audio middleware (Wwise, FMOD) is essential.
- Familiarity with game engines (e.g., Unreal Engine, Unity).
- Excellent understanding of music theory, harmony, orchestration, and synthesis.
- Strong knowledge of acoustics, psychoacoustics, and audio post-production techniques.
- Ability to collaborate effectively in a remote team environment.
- Excellent communication and interpersonal skills.
- Bachelor's degree in Music Composition, Sound Engineering, Game Design, or a related field, or equivalent professional experience.
Lead Video Game Composer & Sound Designer (Remote)
Posted 3 days ago
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Job Description
Key Responsibilities:
- Compose original musical scores that are adaptive, engaging, and perfectly suited to the game's genre, narrative, and emotional tone.
- Design, create, and implement high-quality sound effects that enhance the player's immersion and gameplay feedback.
- Oversee and direct the audio pipeline, ensuring consistency and quality across all audio assets.
- Collaborate closely with game designers, narrative writers, and artists to translate creative vision into compelling audio experiences.
- Develop and maintain audio style guides and technical specifications for all audio assets.
- Implement audio assets into the game engine (e.g., Unity, Unreal Engine) using middleware solutions (e.g., Wwise, FMOD).
- Mix and master all audio elements to ensure a balanced, clear, and impactful final soundscape.
- Manage audio outsourcing if required, providing clear direction and feedback to external sound designers and composers.
- Stay up-to-date with the latest trends and technologies in game audio design and composition.
- Provide guidance and mentorship to junior audio team members.
- Champion the importance of audio in the overall player experience.
- Conduct playtesting sessions specifically focused on audio feedback and iteration.
Qualifications and Skills:
- Proven professional experience as a Video Game Composer and Sound Designer, with a portfolio of shipped titles demonstrating high-quality work.
- Exceptional proficiency in music composition, orchestration, and scoring for interactive media.
- Expertise in sound design, audio editing, and mixing techniques.
- Proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Ableton Live, or Cubase.
- Experience with game audio middleware like Wwise or FMOD.
- Familiarity with game engines (Unity, Unreal Engine) and their audio systems.
- Strong understanding of audio implementation strategies and best practices in game development.
- Excellent communication, collaboration, and leadership skills.
- Ability to manage time effectively, prioritize tasks, and meet deadlines in a remote working environment.
- A keen ear for detail and a passion for creating immersive audio experiences.
- Bachelor's degree in Music Composition, Audio Engineering, Game Design, or a related field, or equivalent professional experience.
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Live-In Personal Assistant for Game Design Student at University
Posted 15 days ago
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Live-In Personal Assistant for Game Design Student at University
Are you a recent graduate and not sure what to do next? Or are you someone with a passion for making a positive impact on others lives?
We have an amazing opportunity for you to become a Personal Assistant to a university student studying Game Design at the University of Staffordshire.
Start Date: End of August/September 2025
Location: S.
WHJS1_UKTJ
Video Game Composer
Posted today
Job Viewed
Job Description
The ideal candidate will possess a strong understanding of musical composition for interactive media, including adaptive and dynamic music systems. You will collaborate closely with the game's audio director and development team to understand the project's artistic vision and technical requirements. This role requires exceptional creativity, a flexible workflow, and the ability to deliver high-quality audio assets under project deadlines. Proficiency in Digital Audio Workstations (DAWs) and a diverse musical palette are essential. We are looking for a composer who can bring a unique sonic identity to our game and create a truly unforgettable auditory journey for players worldwide.
Responsibilities:
- Compose original musical scores for video games, aligning with the project's artistic direction and narrative.
- Create adaptive and dynamic music systems that respond to gameplay events.
- Collaborate with the audio director and game designers to define the musical style and emotional arc of the game.
- Produce high-quality audio assets in various formats suitable for game integration.
- Record, mix, and master musical compositions to professional standards.
- Integrate music into the game engine or middleware as required.
- Manage feedback and revisions to ensure musical themes meet project expectations.
- Stay up-to-date with trends and technologies in game audio and music composition.
- Ensure timely delivery of all musical assets according to the project schedule.
- Contribute creative ideas to enhance the overall audio experience of the game.
- Proven experience as a composer for video games or interactive media.
- A strong portfolio showcasing diverse musical styles and high-quality game soundtracks.
- Expertise in music composition, arrangement, and orchestration.
- Proficiency with industry-standard DAWs (e.g., Logic Pro, Cubase, Ableton Live, Pro Tools).
- Understanding of adaptive music techniques and game audio middleware (e.g., Wwise, FMOD).
- Excellent creative skills and a strong sense of musical storytelling.
- Ability to work independently and manage time effectively in a remote setting.
- Strong communication and collaboration skills.
- Knowledge of music theory and various instrumentation.
Lead Video Game Composer
Posted today
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Job Description
As the Lead Video Game Composer, you will be responsible for crafting the entire musical landscape of our upcoming title, setting the emotional tone and enhancing the player experience through your unique compositions. You will lead the audio team in this area, guiding the musical direction, overseeing the implementation of scores, and ensuring the music seamlessly integrates with gameplay mechanics and narrative. This is a prime opportunity for a creative professional to leave their indelible mark on a highly anticipated game.
Key Responsibilities:
- Compose original musical scores for a next-generation video game, encompassing themes, combat music, exploration tracks, and ambient soundscapes.
- Define and maintain the overall musical direction and style of the game in collaboration with the Game Director and Audio Director.
- Oversee the recording, mixing, and mastering of all musical elements.
- Work closely with sound designers and programmers to ensure seamless and dynamic music implementation within the game engine.
- Provide clear direction and feedback to any contributing freelance composers or musicians.
- Adapt musical pieces to fit various gameplay scenarios, player actions, and narrative progression.
- Manage the music budget and schedule, ensuring timely delivery of all musical assets.
- Attend project meetings and provide updates on musical progress and creative decisions.
- Research and explore new musical technologies and techniques to enhance the game's audio experience.
- Develop a strong understanding of the game's lore, characters, and gameplay mechanics to inform musical composition.
- Ensure all musical assets meet the technical requirements of the game engine and platform.
- Contribute to the overall creative vision of the game through auditory storytelling.
- A Bachelor's or Master's degree in Music Composition, Film Scoring, or a related field, or equivalent professional experience.
- A strong portfolio showcasing significant professional experience in composing music for video games, with a proven ability to create compelling and adaptive scores.
- Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Cubase, Logic Pro, Ableton Live, or similar.
- Experience with composing for interactive media and implementing music in game engines (e.g., Unreal Engine, Unity).
- Understanding of music theory, orchestration, and various musical genres.
- Excellent creative vision, with the ability to translate abstract concepts into musical themes.
- Strong leadership and communication skills, with the ability to collaborate effectively with diverse teams.
- Ability to work both independently and as part of a hybrid team environment.
- Solid understanding of audio middleware (e.g., Wwise, FMOD) is a significant advantage.
- A deep passion for video games and an understanding of their audio landscape.
- Excellent organizational skills and the ability to manage multiple tasks and deadlines.