4,186 Game Programmer jobs in the United Kingdom
Senior Game Programmer

Posted 17 days ago
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**Who We Are.**
When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the _storytellers_ bringing our characters to life, the _creators_ bringing them to your living rooms and the _dreamers_ creating what's next.
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
TT Games was acquired by Warner Bros. in 2007 and went on to develop the hit LEGO games franchise. The company is proud to continue its mission to be the leading publisher of interactive entertainment for young gamers and their families.
**Your New Role.**
The Game Programming team work alongside designers, gameplay artists, final artists, animators, VFX artists, and SFX artists to create the gameplay code required to construct the game. The project you will be on will be a major IP based LEGO game built in Unreal. On a daily basis, you may be expected to:
+ Work with animators, artists, and designers to engineer reusable modular game systems that they can use to create fun content for the game.
+ Work on the AI systems required to create fun enemy AI, Party AI, and Boss AI.
+ Write fun player mechanics.
+ Write reusable gameplay systems that will allow designers to populate open worlds.
+ Write GUI systems.
+ Implement achievements, trophies, and rich presence.
+ Make the game FUN!
**Your Role Accountabilities.**
+ Use C++ and the editor to achieve the above.
+ Perform and take part in Swarm reviews.
+ Write Unit Tests, Functional Tests, and Integration Tests to ensure functionality works as expected, continues to work as expected, has an efficient usable interface, and performs to the expected constraints.
+ Write efficient, easy to use workflows.
+ Work closely with world-class artists, animators, and designers; supporting their developing day-to-day needs for game-play technology and associated tools.
+ Provide time estimates for complex programming tasks.
+ Ability to work on assigned tasks generally without direct supervision.
+ Mentor Junior and Mid-level Programmers.
+ Analyse the design documents for risk and provide creative solutions.
**Qualifications & Experience.**
+ Highly adept at programming gameplay and mechanics, with a clear understanding of what makes games 'feel' good.
+ Highly adept in object-oriented C++ with very strong debugging and documentation skills.
+ Strong 3D maths and physics skills.
+ Experience in the games industry with multiple released titles.
+ Strong understanding of systems optimisation.
**Bonus Points**
+ Unreal experience on at least one released game.
+ A good degree or post-graduate qualification, or relevant experience, in Computer Science or a related subject.
Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
**How We Get Things Done.**
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
**Championing Inclusion at WBD**
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.
If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page ( for instructions to submit your request.
Senior Game Programmer
Posted 625 days ago
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With a passion to deliver high-end cinematic games, Supermassive Games is carving a unique and exciting path in the games industry. Want to join us on the journey?
We are hiring for a Senior Game Programmer …
We’ve harnessed Unreal Engine 4 and built a suite of powerful, world-class systems on top of it. Now we need you to help us take this further.
You’ll be engineering brand new features, from basic prototypes through to robust, reusable systems that underpin all of our upcoming games. You’ll also be crafting realistic and expressive characters, innovative game mechanics and smooth, responsive control systems for our stable of AAA projects.
In other words you’ll be playing a key role in developing our future games.
Requirements
Skills and experience required:
- Expert in C++ - you’ve worked in the games industry with C++ for 5+ years, and contributed to shipped games on PC, console or mobile.
- Leadership – you are comfortable taking responsibility for understanding the technical requirements for the game and co-ordinating the programming effort in order to meet them.
- Great Communicator - you can talk about your work. You’ll be as comfortable specifying a task with designers and collaborating on a shared codebase with engineers as you are taking feedback from directors and producers.
- Practical - sometimes a rapid prototype is needed to quickly test an idea. Other times a mission-critical system needs detailed planning and consultation. You have an instinct for what level of engineering is needed, and you can work efficiently at any level.
- Passion for Games - you’ve probably been playing games forever. You understand an engaging player experience and are confident reproducing it in code.
We’d be impressed by:
- Wide Range of Experience. Knowledge of multiple game systems and their potential advantages and pitfalls. Experience with at least one game engine and associated tools.
- Experience with Virtual or Augmented Reality. How to work with motion controllers and headsets as well as an awareness of how VR changes traditional game mechanics and UI principles. Ideas for maximising the benefits of VR, without being hampered by the constraints.
- Knowledge of animation systems. Using blend trees, state machines and procedural systems to create believable human performances in software.
- Understanding of network coding for multiplayer games. Managing the state of each game object and providing a smooth, glitch-free experience to all clients.
- Experience shipping games on console or PC. Detailed knowledge of SDK and technical requirements of Sony PlayStation 4, Microsoft Xbox One or high-end Windows PC.
Benefits
Why join us?
- We make big games with small teams - you will play a full and active role
- Challenging and rewarding projects as standard
- 25 days annual leave
- Private health insurance
- Pension
- Life assurance x6 time annual salary
- Quarterly profit related bonus scheme
- Social events - including large summer party
- Constantly improving tools and workflow so you can focus on creativity
- Fast decision-making allows good ideas to flourish
- We celebrate and nurture talent
- Our supportive, inclusive and friendly team culture is something we are proud of
- Work-life balance is something we respect and protect
- Ultimately, you’ll work on the cutting edge - making innovative and immersive games
Senior Game Programmer - AAA Titles
Posted 3 days ago
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Key Responsibilities:
- Design, implement, and debug robust and efficient game systems using C++ and other relevant languages.
- Collaborate closely with game designers and artists to bring game mechanics and features to life.
- Develop and optimize core engine components, gameplay systems, AI, physics, and rendering pipelines.
- Write clean, maintainable, and well-documented code.
- Identify and resolve complex technical challenges and performance bottlenecks.
- Mentor and guide junior programmers, providing technical leadership and code reviews.
- Contribute to architectural decisions and technical strategy.
- Participate in the full game development lifecycle, from concept to post-launch support.
- Work with cross-functional teams to ensure seamless integration of all game elements.
- Stay current with the latest advancements in game development technology and methodologies.
- Contribute to the improvement of development tools and workflows.
- Ensure code quality, performance, and stability across target platforms.
- Effectively communicate technical ideas and solutions to team members.
Lead Game Programmer - AAA Titles
Posted 3 days ago
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Job Description
Responsibilities:
- Lead, mentor, and manage a team of game programmers, fostering a collaborative and productive environment.
- Architect, design, and implement robust and efficient gameplay systems using C++ and relevant game engines.
- Collaborate closely with game designers to translate gameplay mechanics and concepts into functional code.
- Work with artists and technical artists to integrate assets and implement visual features.
- Develop and optimize core engine systems, including physics, AI, rendering, and networking.
- Identify and resolve complex technical challenges and bugs throughout the development cycle.
- Contribute to the overall technical vision and architecture of the game.
- Conduct code reviews, provide constructive feedback, and ensure adherence to coding standards and best practices.
- Stay up-to-date with the latest advancements in game development technology and techniques.
- Participate in profiling and optimization efforts to ensure smooth performance on target platforms.
- Assist in the recruitment and onboarding of new programming talent.
- Contribute to post-launch support and updates for released titles.
- Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent professional experience.
- Minimum of 8 years of professional game development experience, with at least 2 years in a lead or senior programming role.
- Expertise in C++ programming and object-oriented design principles.
- Strong proficiency with a major game engine, such as Unreal Engine or Unity.
- Demonstrated experience in developing core gameplay systems (e.g., character control, combat, AI, physics).
- Solid understanding of 3D math, algorithms, and data structures relevant to game development.
- Experience with performance profiling and optimization tools.
- Excellent debugging and problem-solving skills.
- Strong leadership, communication, and interpersonal skills.
- Ability to work effectively in a fast-paced, team-oriented environment.
- Experience with console development (PlayStation, Xbox) is a plus.
- Passion for video games and a deep understanding of game design principles.
Game Systems Programmer
Posted 620 days ago
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Supermassive Games have produced some of the most recognisable and compelling storytelling titles in the world of AAA games. The BAFTA-winning Until Dawn , the cinematic masterclass of The Dark Pictures Anthology , the multi-award winning The Quarry , the action-packed rollercoaster horror VR titles Switchback VR and Rush of Blood to the world of Little Nightmares , and many more!
Time and time again, our incredibly talented and passionate team have delivered games that strike fear into all that dare to play. And we have no plans to stop there! Alongside growing the Dark Pictures universe in new and exciting ways, we have several unannounced, and suitably thrilling, projects!
And so, as we move into new genres and grow our studio, our hunt for talent continues!
Join the Supermassive Games team and create your own story.
We’re looking for a Gameplay and Physics Programmer to join us here at Supermassive Games…
In this role you’ll be:
We are aiming to achieve Hollywood production values in real time, so we’re engaging with industry-leading, next generation features for rendering, content creation and human simulation that will intensify the player experience.
This role will be based in one of our three central Guildford offices - each a short distance from the main train station. We’re passionate about the collaborative environment here at Supermassive Games where we work to a hybrid model in many of our roles. We are truly a diverse and international business of more than 40 different nationalities from around the globe, providing sponsorship and relocation assistance to those that require it (speak to one of our recruiters for more info).
Requirements
The main responsibilities will be:
- Developing game systems with a particular focus on the use of physics to achieve realistic interactive results.
- Applying a deep understanding of industry-standard physics APIs to meet the requirements of the game and suggest new approaches.
- Being involved at any stage of asset production from specification to platform-specific challenges
Experience and skills that would best suit this position:
- Expert in C++ - you’ve got strong experience in C++, and have contributed to shipped games on PC, console or mobile.
- Excellent Physics Knowledge – you have in-depth understanding of the practical use of one or more physics middleware systems (e.g. PhysX, Havok) on a shipped game.
- Strong 3D Maths – you have a broad knowledge of the theory and practical application of 3D maths in games.
- Great Communicator - you can talk about your work. You’ll be as comfortable specifying a task with designers and collaborating on a shared codebase with engineers as you are taking feedback from directors and producers.
- Practical - sometimes a rapid prototype is needed to quickly test an idea. Other times a mission-critical system needs detailed planning and consultation. You have an instinct for what level of engineering is needed, and you can work efficiently at any level.
- Passion for Games - you’ve probably been playing games forever. You understand an engaging player experience and are confident reproducing it in code.
Benefits
The Perks of being a Supermassive Superstar are:
- 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
- Private Medical Insurance (BUPA)
- Life Assurance (6 x annual salary)
- Quarterly Profit related Bonus
- Pension Scheme
- Employee Assistance Programme
- Income Protection
- Enhanced Family Leave (maternity and paternity pay)
- Generous staff referral scheme
- Discount Card for food and drink at our local pub
Software Engineer / Senior Software Engineer
Posted 2 days ago
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**The Position**
A healthier future. It's what drives us to innovate. To continuously advance science and ensure everyone has access to the healthcare they need today and for generations to come. Creating a world where we all have more time with the people we love. That's what makes us Roche.
Advances in AI, data and computational sciences are transforming drug discovery and development. Roche's Research and Early Development organizations at Genentech (gRED) and Pharma (pRED) have demonstrated how these technologies accelerate R&D, leveraging data and novel computational models to drive impact. Seamless data sharing and access to models across gRED and pRED are essential to maximising these opportunities. The Computational Sciences Center of Excellence (CS CoE) is a strategic, unified group whose goal is to harness the transformative power of data and Artificial Intelligence (AI) to assist our scientists in both pRED and gRED to deliver more innovative and life-changing medicines for patients worldwide.
Within the CS CoE organisation, the Data and Digital Catalyst (DDC) organization leads the modernization of our computational and data ecosystems by integrating digital technologies across Research and Early Development to empower stakeholders, advance data-driven science and accelerate decision-making.
The Solutions team within the DDC Organization develops modernized and interconnected computational and data ecosystems. The Data Ecosystem is foundational to building solutions that accelerate the work done by our Computational and Bench Scientists and enable ML/AI tool creation and adoption. Our team specializes in building Data Pipelines and Applications for data acquisition, collection, storage, transformation, linkage and sharing.
As a Software Engineer on our Solutions Engineering team, you will build robust, scalable, and reusable capabilities for our shared data platform. You will work closely with Data Engineers, Product Leaders, and scientific partners to design and implement systems that unlock the potential of our diverse scientific data. Your work will directly contribute to accelerating the discovery and development of life-changing treatments for patients by building the modern ecosystem that captures, moves, and prepares scientific data for analysis.
**The Opportunity**
+ Ensure technical excellence by delivering innovative, best-in-class data flows and pipelines across key scientific domains.
+ Promote the adoption of key trends and technologies by applying an Open Source, Cloud First, API First, and AI First approach to problem-solving.
+ Improve our data workflows and application architecture by leveraging standard patterns like microservices and event-driven design.
+ Integrate diverse data sets to power AI/ML, Natural Language Search, and downstream visualization and analytics tools.
+ Facilitate the implementation of cutting-edge AI models that take advantage of advances in machine learning.
+ Influence technical decisions around data workflows and application development in collaboration with key partners.
+ Learn and deeply understand our Data Ecosystem to drive continuous improvement and innovation.
**Who You Are**
You are a passionate engineer who cares about technical and product excellence, with a drive to build highly usable solutions. You thrive in a collaborative environment, leveraging modern development practices to translate complex challenges into effective technology solutions.
You bring the following qualifications:
+ A Bachelor's degree in Computer Science or a similar technical field, or equivalent experience, plus relevant software engineering experience.
+ Experience in full-stack development, with working knowledge of frontend (e.g., JavaScript) and backend (e.g., Python, Java) technologies.
+ Experience with databases, data analytics (SQL/NoSQL, ETL/ELT), and APIs (REST, GraphQL).
+ Experience working on cloud-native architectures in a public cloud environment, ideally AWS.
+ Strong oral and written communication skills and the ability to think strategically to optimize for long-term goals.
#ComputationCoE
**Who we are**
A healthier future drives us to innovate. Together, more than 100'000 employees across the globe are dedicated to advance science, ensuring everyone has access to healthcare today and for generations to come. Our efforts result in more than 26 million people treated with our medicines and over 30 billion tests conducted using our Diagnostics products. We empower each other to explore new possibilities, foster creativity, and keep our ambitions high, so we can deliver life-changing healthcare solutions that make a global impact.
Let's build a healthier future, together.
The statements herein are intended to describe the general nature and level of work being performed by employees, and are not to be construed as an exhaustive list of responsibilities, duties, and skills required of personnel so classified. Furthermore, they do not establish a contract for employment and are subject to change at the discretion of Roche Products Ltd. At Roche Products we believe diversity drives innovation and we are committed to building a diverse and flexible working environment. All qualified applicants will receive consideration for employment without regard to race, religion or belief, sex, gender reassignment, sexual orientation, marriage and civil partnership, pregnancy and maternity, disability or age. We recognise the importance of flexible working and will review all applicants' requests with care. At Roche difference is valued and we are proud to be an equal opportunity employer where you are encouraged to bring your whole self to work.
Software Engineer
Posted 2 days ago
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Carbon60 is currently looking for a Software Engineer to join a client of ours based in Newcastle. Our client is pronoun in the aviation, defence, and space sectors. They are looking for a Software Engineer to join their team on a contractual basis. This role will be 12 months, working 60% onsite.
As a Software Engineer you will be responsible for developing robust and efficient code using Java and related technologies. Your primary duties will include:
* Developing reusable patterns and encouraging innovation to enhance team velocity
* Contributing to quality assurance by writing unit and automated tests
* Conducting design and code reviews to ensure adherence to coding best practices, unit testing, security, and scalability guidelines
* Ensuring code is well-documented and sharing knowledge of implemented solutions
* Participating in agile-based activities, such as sprint planning, reviews, and daily stand-ups
To be successful in this role, you should possess the following essential skills and qualifications:
* Proficiency in Java and cloud services development
* Expertise in unit testing
* Desirable skills include DevSecOps awareness, experience with tools like Tekton, ArgoCD, and SonarQube, as well as familiarity with Red Hat OpenShift or Kubernetes, and the Quarkus framework
* Front-end development experience using Angular is also a plus
If you are interetsred in this position, please apply with an updated CV and one of our ocnsultants will be in touch.
Carbon60, Lorien & SRG - The Impellam Group STEM Portfolio are acting as an Employment Business in relation to this vacancy.
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Software Engineer
Posted 2 days ago
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Software Engineer with strong commercial node.js and Typescript experience is sought on a fully remote basis by an international technology company.
Working at the forefront of B2B technology asset management this Software Engineer will play a key role in building a bespoke enterprise grade ERP (including implementing AI software solutions) that will drive business success across 47 sites globally.
This role would suit a software engineer with at least two years commercial experience who is looking for a clear progression pathway and the autonomy to deliver a best in class, market leading, greenfield solution that will drive huge business growth.
In return this Software Engineer can expect an autonomous, knowledge share driven culture with a team of seven alongside excellent career development and training opportunities within this market leading organization.
This Software Engineer should have most of the following key skills:
- Solid commercial node.js
- Strong Typescript skills
- Understanding of cloud deployment (ideally AWS)
- PostgreSQL database knowledge would be useful
- Strong Test driven development skills with the ability to write unit tests
- Third party API development skills
- Solid system design understanding - Serverless, Headless, microservices etc
- Any automation skills would be useful - Docker, Kubernetes etc
- Any experience working with ERP solutions would be a real plus
- A positive, engaging personality who understands the business impact of the software they are writing
This software Engineer will receive:
- Starting salary of up to £65,000
- Long term remote working with one day a month in the office
- Extensive personal development scheme
- 25 days holiday
- Private pension & healthcare
- Fast paced, autonomous culture with extensive growth potential
- Regular remuneration reviews
So if you are a Software Engineer who wants to join a market leading business with innovation at its core please apply now to be considered
Software Engineer
Fully remote
AWS, ERP, system architecture, JavaScript, Typescript, node, PostgreSQL,
Software Engineer
Posted 2 days ago
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Software Engineer
Hybrid - London - 3 days a week
55,000 - 60,000 + Bonus & Benefits
Our client is a FTSE100 market leading organisation who are looking for a Software Engineer to join their growing digital solutions team. You'll be involved in ensuring solutions are scalable, secure and widely adopted across the business.
You'll need to demonstrate previous experience in using cloud services and modern software development. You'll also be responsible for promoting best practices across the wider company and supporting teams in adopting them.
We're looking for candidates who possess the following:
Experience with Azure Ecosystem
Working on creating Proof of Concepts and prototypes
Interest in emerging areas such as AI or automation
Excellent stakeholder communication skills
If you meet some of the above requirements please apply for more information.
Software Engineer
Posted 2 days ago
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Job Description
Please note you must be able to pass Security Clearance for this position.
Carbon60 is currently looking for a Software Engineer to join their client based in Portsmouth in their Space sector. This is a contract role lasting 12 months with the possible of extension.
As a Software Engineer, you will contribute to software design and implementation activities through all stages of the project development life cycle.
Your responsibilities will include:
- Assisting with defining or amending requirements in compliance with quality criteria
- Determining interface requirements
- Implementing design documents and software changes, including new and expanded functionality
- Developing software to appropriate coding standards
- Ensuring software meets requirements using appropriate test/inspection methods
- Utilising agile development tools such as JIRA, Confluence, Enterprise Architect, and Git
To be successful in this role, you will need:
- Extensive experience in C++ programming
- Knowledge of working with Windows applications, preferably with experience in MFC and C#
- Desirable: Experience in real-time control coding using ADA
This is an excellent opportunity to join a dynamic and innovative company that values its employees. The role offers a competitive pay rate of 37.38 per hour (PAYE) or 50 per hour (Umbrella).
If you are interested in this position and would like to know more, please apply with an updated CV and one of our consultants will be in touch.
Carbon60, Lorien & SRG - The Impellam Group STEM Portfolio are acting as an Employment Business in relation to this vacancy.