40 Game Tester jobs in the United Kingdom
LQA Game Tester with Canadian French
Posted 7 days ago
Job Viewed
Job Description
Join our Localization Quality Assurance department and be responsible for:
- Finding and correcting any translation errors, spelling mistakes and ambiguities.
- Checking the game’s tone and style, audio, text, and cultural correctness.
- Creating reports in Excel and Jira.
- Submitting quality improving suggestions for the errors you find.
Requirements
- Canadian French C2 level or native.
- English C1 level to ensure internal communication and reporting.
- Perfect knowledge of grammar, spelling, and punctuation of your language.
- Good MS Office skills, especially Excel.
- Great communication skills allowing to express yourself precise and clearly.
- Ability to work in a team and under pressure of time.
You can score extra points for:
- Passion for gaming and curiosity for new titles (all types of games count!).
- Experience in game testing, translation, or linguistic game testing.
- Familiarity of platforms like Sony (PS4/PS5), Microsoft (PC, Xbox One/XSX/XSS), Nintendo (Switch), Apple (iOS).
Benefits
- Casual contract with flexible projects and competitive salary.
- REMOTE type of work.
- A chance to get your foot in the door of the gaming industry, where you'll gain experience and develop skills in language testing methodologies and techniques.
- A friendly and collaborative work environment, where we work together to achieve great quality in upcoming titles.
- Informal, international, and multicultural environment, where you'll meet people from all around the world.
- Online training platforms and workshops to help you grow with us.
- Relaxation areas with free fruits and coffee or tea, arcades, gaming consoles, board games and team building activities.
The rest is on us!
If you are interested in exploring the gaming industry, APPLY today and let's make great games together!
About Testronic:
Staffed by industry veterans, Testronic is an award-winning service provider in the outsource QA space. We partner with some of the industry’s most prominent developers and publishers worldwide and cover all platforms and popular storefronts.
Video Game Composer
Posted today
Job Viewed
Job Description
The ideal candidate will possess a strong understanding of musical composition for interactive media, including adaptive and dynamic music systems. You will collaborate closely with the game's audio director and development team to understand the project's artistic vision and technical requirements. This role requires exceptional creativity, a flexible workflow, and the ability to deliver high-quality audio assets under project deadlines. Proficiency in Digital Audio Workstations (DAWs) and a diverse musical palette are essential. We are looking for a composer who can bring a unique sonic identity to our game and create a truly unforgettable auditory journey for players worldwide.
Responsibilities:
- Compose original musical scores for video games, aligning with the project's artistic direction and narrative.
- Create adaptive and dynamic music systems that respond to gameplay events.
- Collaborate with the audio director and game designers to define the musical style and emotional arc of the game.
- Produce high-quality audio assets in various formats suitable for game integration.
- Record, mix, and master musical compositions to professional standards.
- Integrate music into the game engine or middleware as required.
- Manage feedback and revisions to ensure musical themes meet project expectations.
- Stay up-to-date with trends and technologies in game audio and music composition.
- Ensure timely delivery of all musical assets according to the project schedule.
- Contribute creative ideas to enhance the overall audio experience of the game.
- Proven experience as a composer for video games or interactive media.
- A strong portfolio showcasing diverse musical styles and high-quality game soundtracks.
- Expertise in music composition, arrangement, and orchestration.
- Proficiency with industry-standard DAWs (e.g., Logic Pro, Cubase, Ableton Live, Pro Tools).
- Understanding of adaptive music techniques and game audio middleware (e.g., Wwise, FMOD).
- Excellent creative skills and a strong sense of musical storytelling.
- Ability to work independently and manage time effectively in a remote setting.
- Strong communication and collaboration skills.
- Knowledge of music theory and various instrumentation.
Lead Video Game Designer
Posted today
Job Viewed
Job Description
Key Responsibilities:
- Develop and articulate the core game design vision and pillars for new projects.
- Lead and mentor a team of game designers, fostering a collaborative and innovative environment.
- Design and document detailed game mechanics, systems, user interfaces, and player progression.
- Collaborate with artists, programmers, and producers to ensure the cohesive and high-quality execution of the game design.
- Create compelling game narratives and integrate them seamlessly into gameplay.
- Oversee the creation of detailed level designs that enhance player engagement and challenge.
- Conduct playtesting sessions and incorporate feedback to refine gameplay and user experience.
- Champion best practices in game design and contribute to the studio's design culture.
- Manage design schedules and deliverables, ensuring timely completion of milestones.
- Stay current with industry trends, emerging technologies, and competitor analysis.
Qualifications:
- Extensive experience in professional game design, with at least one shipped AAA title in a lead or senior role.
- Demonstrated ability to design and implement complex game systems and mechanics.
- Strong portfolio showcasing exceptional design skills and creativity.
- Proficiency in industry-standard game engines (e.g., Unreal Engine, Unity).
- Excellent understanding of narrative design, level design, and player psychology.
- Proven experience in leading and managing creative teams.
- Exceptional written and verbal communication skills.
- Ability to work effectively in a fast-paced, collaborative environment.
- Passion for video games and a deep understanding of player engagement.
- Experience with scripting languages (e.g., Lua, C#) is a plus.
Lead Video Game Composer
Posted today
Job Viewed
Job Description
As the Lead Video Game Composer, you will be responsible for crafting the entire musical landscape of our upcoming title, setting the emotional tone and enhancing the player experience through your unique compositions. You will lead the audio team in this area, guiding the musical direction, overseeing the implementation of scores, and ensuring the music seamlessly integrates with gameplay mechanics and narrative. This is a prime opportunity for a creative professional to leave their indelible mark on a highly anticipated game.
Key Responsibilities:
- Compose original musical scores for a next-generation video game, encompassing themes, combat music, exploration tracks, and ambient soundscapes.
- Define and maintain the overall musical direction and style of the game in collaboration with the Game Director and Audio Director.
- Oversee the recording, mixing, and mastering of all musical elements.
- Work closely with sound designers and programmers to ensure seamless and dynamic music implementation within the game engine.
- Provide clear direction and feedback to any contributing freelance composers or musicians.
- Adapt musical pieces to fit various gameplay scenarios, player actions, and narrative progression.
- Manage the music budget and schedule, ensuring timely delivery of all musical assets.
- Attend project meetings and provide updates on musical progress and creative decisions.
- Research and explore new musical technologies and techniques to enhance the game's audio experience.
- Develop a strong understanding of the game's lore, characters, and gameplay mechanics to inform musical composition.
- Ensure all musical assets meet the technical requirements of the game engine and platform.
- Contribute to the overall creative vision of the game through auditory storytelling.
- A Bachelor's or Master's degree in Music Composition, Film Scoring, or a related field, or equivalent professional experience.
- A strong portfolio showcasing significant professional experience in composing music for video games, with a proven ability to create compelling and adaptive scores.
- Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Cubase, Logic Pro, Ableton Live, or similar.
- Experience with composing for interactive media and implementing music in game engines (e.g., Unreal Engine, Unity).
- Understanding of music theory, orchestration, and various musical genres.
- Excellent creative vision, with the ability to translate abstract concepts into musical themes.
- Strong leadership and communication skills, with the ability to collaborate effectively with diverse teams.
- Ability to work both independently and as part of a hybrid team environment.
- Solid understanding of audio middleware (e.g., Wwise, FMOD) is a significant advantage.
- A deep passion for video games and an understanding of their audio landscape.
- Excellent organizational skills and the ability to manage multiple tasks and deadlines.
Video Game Sound Designer
Posted 1 day ago
Job Viewed
Job Description
Key Responsibilities:
- Design, record, edit, and mix high-quality sound effects, ambient environments, and Foley for video games.
- Collaborate closely with game designers, narrative designers, and composers to create cohesive and compelling audio experiences.
- Implement audio assets into game engines (e.g., Unreal Engine, Unity) using audio middleware (e.g., Wwise, FMOD).
- Develop and refine dynamic audio systems that react to gameplay events and player interaction.
- Create and manage audio documentation, including asset lists, implementation guides, and mix specifications.
- Troubleshoot and resolve audio-related bugs and issues during development.
- Contribute to the overall audio direction and aesthetic of game projects.
- Stay current with industry trends, technologies, and best practices in game audio design.
- Manage audio assets and maintain organized project files.
- Provide creative input and innovative solutions to enhance the player experience through sound.
- Participate actively in remote team meetings and feedback sessions.
Required Skills and Experience:
- Proven professional experience as a Sound Designer, with a strong portfolio showcasing work on video game projects.
- Proficiency with industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Reaper, Logic Pro, or Cubase.
- Experience with audio middleware (Wwise and/or FMOD) and game engines (Unreal Engine and/or Unity).
- Strong understanding of acoustics, psychoacoustics, and audio signal processing.
- Excellent recording, editing, mixing, and mastering skills.
- Creative flair and an excellent ear for detail, timing, and sonic texture.
- Ability to work independently, manage time effectively, and meet deadlines in a remote environment.
- Strong communication and collaboration skills, with the ability to articulate creative ideas clearly.
- Passion for video games and a deep understanding of what makes great game audio.
This is a remote-first position, allowing you to work from anywhere. Join our talented team and help shape the sound of unforgettable gaming experiences.
Lead Video Game Composer
Posted 2 days ago
Job Viewed
Job Description
Responsibilities:
- Compose original musical scores for all aspects of the game, from main themes to ambient tracks and dynamic combat music.
- Collaborate with the game development team to understand the artistic vision and gameplay requirements.
- Direct and manage freelance musicians, orchestras, and sound designers as needed.
- Implement and integrate music assets using industry-standard game audio middleware (e.g., Wwise, FMOD).
- Oversee the audio budget and ensure timely delivery of all musical assets.
- Provide creative leadership and mentorship to junior audio staff.
- Stay abreast of the latest trends and technologies in game music composition and audio implementation.
- Contribute to the overall sound design aesthetic of the game.
- Conduct high-quality remote recording sessions and manage the production process.
- Minimum of 5 years of professional experience composing music for video games, with at least one title as Lead Composer.
- Proficiency in Digital Audio Workstations (DAWs) such as Cubase, Pro Tools, Logic Pro X, or Ableton Live.
- Strong understanding of music theory, orchestration, and various musical genres.
- Experience with game audio middleware (Wwise, FMOD).
- Excellent communication, collaboration, and project management skills.
- Ability to work independently and manage time effectively in a remote environment.
- A passion for video games and a keen ear for innovative sound.
- Bachelor's degree in Music Composition, Audio Engineering, or a related field, or equivalent professional experience.
Lead Video Game Composer
Posted 2 days ago
Job Viewed
Job Description
You will be responsible for shaping the sonic landscape of our upcoming AAA title, creating original musical scores that evoke emotion, enhance gameplay, and define the player's experience. This is a unique opportunity to leave your mark on a highly anticipated project.
Key Responsibilities:
- Compose original, high-quality musical scores for various game scenarios, including epic orchestral pieces, ambient tracks, tense action themes, and emotional character motifs.
- Collaborate closely with the game design, audio, and narrative teams to understand the vision and requirements for the game's music.
- Develop a cohesive and memorable musical theme that unifies the game's overall aesthetic.
- Direct and oversee the recording process, whether with live musicians or synthesized instruments, ensuring professional quality.
- Implement music assets within the game engine, working with audio middleware (e.g., Wwise, FMOD) to integrate interactive music systems.
- Manage and mentor junior composers or session musicians as needed.
- Ensure all musical compositions meet project deadlines and technical specifications.
- Contribute to sound design discussions and overall audio direction.
- Maintain clear and consistent communication with all stakeholders.
- Innovate and explore new musical styles and techniques to push the boundaries of game audio.
Required Qualifications:
- Proven track record of composing music for video games, with a portfolio showcasing diverse styles and successful projects.
- Mastery of music composition techniques and theory, with a strong understanding of orchestration and arrangement.
- Proficiency in Digital Audio Workstations (DAWs) such as Logic Pro, Cubase, Pro Tools, or Ableton Live.
- Experience with music notation software (e.g., Sibelius, Finale).
- Familiarity with game audio middleware (Wwise, FMOD) and engine integration.
- Excellent understanding of game development processes and pipelines.
- Ability to work independently and manage multiple tasks effectively in a remote setting.
- Exceptional communication and interpersonal skills.
- A deep passion for video games and interactive media.
- Demonstrated ability to adapt to different musical genres and project styles.
This position is based in Bradford, West Yorkshire, UK , but the work is conducted entirely remotely. If you are a visionary composer ready to create the unforgettable soundtrack for our next blockbuster game, we want to hear from you.
Be The First To Know
About the latest Game tester Jobs in United Kingdom !
Senior Video Game Composer
Posted 3 days ago
Job Viewed
Job Description
Responsibilities:
- Compose, arrange, and produce original musical scores for all aspects of the video game, including main themes, character motifs, combat music, ambient tracks, and cutscene scores.
- Collaborate closely with the game director, narrative designers, and audio team to understand the game's vision, narrative, and emotional arc.
- Develop adaptive and interactive music systems that dynamically respond to gameplay events and player actions.
- Create musical assets in various formats and deliver them according to project specifications and deadlines.
- Integrate music into the game engine using industry-standard tools and middleware (e.g., Wwise, FMOD).
- Provide revisions and updates to music based on feedback from the development team.
- Manage the music production pipeline, including scheduling, asset delivery, and composer coordination if applicable.
- Explore and experiment with different musical styles and instrumentation to best serve the game's aesthetic.
- Ensure the musical score enhances player immersion and emotional engagement throughout the gaming experience.
- Maintain clear and consistent communication with the remote development team.
- Extensive experience (7+ years) as a professional composer, with a significant portion dedicated to video game scoring.
- A strong portfolio showcasing original compositions for games, demonstrating versatility and high production quality.
- Proficiency in music composition software (e.g., Logic Pro, Cubase, Ableton Live) and digital audio workstations (DAWs).
- Familiarity with game audio middleware like Wwise or FMOD is highly advantageous.
- Deep understanding of music theory, orchestration, and sound design principles.
- Ability to compose in a wide range of genres and moods to match diverse game scenarios.
- Excellent communication, collaboration, and interpersonal skills, with experience working with remote teams.
- Strong organisational skills and the ability to manage multiple musical assets and deadlines effectively.
- A passion for video games and an understanding of how music contributes to the overall player experience.
- Bachelor's or Master's degree in Music Composition, Audio Engineering, or a related field is preferred.
Remote Video Game Composer
Posted 4 days ago
Job Viewed
Job Description
Key Responsibilities:
- Compose original musical scores for video games, across various genres and moods.
- Collaborate with game directors, sound designers, and narrative teams to define the musical vision.
- Create immersive soundtracks that enhance player engagement and emotional connection.
- Develop adaptive music systems that respond dynamically to gameplay events.
- Produce high-quality audio recordings and mix tracks to professional standards.
- Incorporate feedback from the development team and iterate on compositions as needed.
- Manage multiple music composition projects simultaneously, meeting deadlines consistently.
- Explore and implement new musical ideas and techniques relevant to game audio.
- Ensure all musical assets are delivered in the required formats and specifications.
- Contribute to the overall sonic identity and atmosphere of the game.
Qualifications:
- Proven experience as a composer for video games or interactive media.
- A strong portfolio showcasing a diverse range of musical compositions and styles.
- Proficiency in industry-standard DAWs (e.g., Logic Pro, Cubase, Ableton Live, Pro Tools).
- Knowledge of interactive music implementation techniques and middleware (e.g., Wwise, FMOD).
- Excellent understanding of music theory, harmony, and orchestration.
- Ability to compose in various genres and styles suitable for different game types.
- Strong creative vision and the ability to translate abstract concepts into music.
- Excellent communication, collaboration, and remote work skills.
- Ability to manage time effectively and meet project deadlines.
- Degree in Music Composition, Sound Design, or a related field is a plus.
Senior Video Game Composer
Posted 4 days ago
Job Viewed
Job Description
Key Responsibilities:
- Compose, produce, and implement original musical scores for a AAA video game.
- Collaborate with the game director and narrative team to understand and translate thematic concepts into music.
- Create diverse musical pieces, including character themes, environmental scores, combat music, and emotional cues.
- Utilize advanced composition techniques and a wide range of virtual instruments.
- Work within project timelines and deliver high-quality audio assets.
- Integrate music dynamically into the game engine, ensuring seamless transitions and player interaction.
- Adapt musical styles and compositions based on project feedback and evolving game design.
- Maintain clear and consistent communication with the remote development team.
- Ensure all musical assets meet technical specifications for game implementation.
- Contribute creative ideas to enhance the overall audio experience of the game.
- Proven experience as a composer for video games, with a portfolio demonstrating exceptional work on multiple titles (preferably AAA or indie hits).
- Mastery of music theory, orchestration, and composition across various genres.
- Proficiency in industry-standard DAWs (e.g., Cubase, Logic Pro, Pro Tools, Ableton Live).
- Extensive experience with high-quality virtual instrument libraries and sound design techniques.
- Strong understanding of game audio implementation and middleware (e.g., Wwise, FMOD).
- Ability to adapt musical styles and respond effectively to creative direction.
- Excellent organizational and time management skills for remote work.
- Strong communication and collaboration skills in a virtual environment.
- Passion for video games and an understanding of interactive music design.