82 Sound Designer jobs in the United Kingdom
Sound Designer

Posted 3 days ago
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Job Description
Meta is seeking an experienced Interaction Sound Designer to join our innovative Creative Audio team. Our mission is to create meaningful experiences that enhance human connection through the power of audio. Your focus will be on shaping audio and haptic experiences. You will be designing interaction sounds for Instagram, Facebook, WhatsApp, Messenger, Threads and our Wearables products. You will also work on our ads as part of your job. You will be responsible for helping to build brand recognition, and enhance the overall brand experience.As a Sound Designer, you'll be part of a team of highly skilled creatives from a range of experience and industries who are dedicated to crafting exceptional audio experiences. The role combines functional sound design thinking and execution with demonstrated experience innovating in new and virtual mediums. We are looking for candidates that have a solid understanding of sound design, its impact on people and their experiences, and a passion for pushing the boundaries of sonic experiences, including accessibility. You will also have experience with foley, voice over and mixing. You will be involved in all aspects of the sound design process, from concept to iteration and refinement, to preparing and implementing assets, to testing performance and approving designs for public release. In this role you will need to have experience working autonomously, as well as experience collaborating closely with team members and product groups while leading complex projects, across multiple platforms and mediums, through to completion. In this role you'll provide creative feedback and work closely with cross-functional teams, collaborating closely with partners across multiple areas of focus and disciplines to define the sonic landscape of a wide range of software and hardware experiencesAs a centralized team, we touch nearly every product Meta produces, making our team integral to the company's success. We collaborate with product and creative teams across Meta to drive sonic innovation and create meaningful experiences that challenge the norms and connect people in new ways. If you're ready to join a team that's pushing the boundaries of sonic innovation, apply now.
**Required Skills:**
Sound Designer Responsibilities:
1. Craft unique, memorable, and iconic sonic experiences for the 3+ billion people who use Meta technologies
2. Drive complex interaction sound design + haptics projects through completion
3. Use your proven understanding of sound design to define and distill broad concepts into actionable deliverables
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being one of the go-to experts for all things sound, including design standards, best practices, and implementation guidelines
5. Execute in a fast-paced and highly fluid environment
6. Collaborate closely with other sound designers to ensure systems alignment across products
7. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
8. Influence key business decisions within the organization and product/ business area, leveraging clear data-driven decision making
9. Influence and create unique, memorable sonic experiences e in order to maintain quality and leverage existing resources for product consistency and efficiency
10. Develop and maintain a consistent sonic brand identity across key Meta touchpoints
11. Give and solicit feedback from other sound designers in order to continually raise our bar for quality
**Minimum Qualifications:**
Minimum Qualifications:
12. 8+ years creating UX sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
13. Demonstrated experience with Sound design and Interaction Sound Design in particular
14. Experience creating original sound design for high-profile products or experiences
15. Experience with sound design synthesis and latest plugins
16. Experience in music production
17. Experience working with Pro Tools and/or other professional DAW's
18. Understanding of human-centered design
19. Experience managing, scoping and communicating project milestones and deliverables
20. Experience testing implementation of sounds
21. Troubleshooting and problem solving skills
22. Time-management and organizational skills to meet delivery specifications and deadlines
23. Understanding of Design Systems and systems thinking
24. Understanding of haptics design patterns and principles
25. Understand accessibility requirements
26. Experience communicating effectively with technical teams and software developers to ensure seamless and efficient sound implementation
**Preferred Qualifications:**
Preferred Qualifications:
27. Video editing skills (Premier Pro, Final Cut, Avid, etc.)
28. Experience with audio middleware (Wwise, FMOD)
29. Knowledge of acoustics, equipment set ups and calibration
30. Experience mixing in a variety of mediums, such as mobile and spatial audio
31. Experience in designing audio for Augmented Reality and Virtual Reality experiences
32. Mobile audio experience
33. Experience with game engines (Unity, Unreal)
34. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums
35. AR audio experience with AR design tools (Spark, Snap Studio)
**Industry:** Internet
Sound Designer - Metaverse

Posted 10 days ago
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Job Description
Creative Audio is a centralized team that touches every product Meta produces, making our team integral to the company. We collaborate with product and creative teams across Meta to design audio for video, post-production audio, final mixing and mastering, audio field recording, sound effects, and large scale content projects across a wide range of software and hardware, including but not limited to your phone, glasses, VR headsets and a mix of Augmented Reality/Mixed Reality across these devices. Creative Audio is looking for an experienced Sound Designer to join our Metaverse Events and Avatars team at Meta. As a Sound Designer, you must have a passion for sound, and a demonstrated history of sound design for interactive and immersive experiences. You will be an instrumental part in the day-to-day sound design across Meta audio experiences. In this role you will collaborate closely with other team members and cross-functional product teams, as well as provide creative feedback. You will also be supporting game audio from our game studios, and entertainment content team, music and sports.
**Required Skills:**
Sound Designer - Metaverse Responsibilities:
1. Create world-class sound design for immersive experiences
2. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
3. Gain an understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
4. Contribute to the development of sound design systems by establishing audio design standards, guidelines, and best practices, while being the go-to expert for all things sound, including design standards, best practices, and implementation guidelines.
5. Prepping and testing for implementation accuracy, as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
6. Execute in a fast-paced and highly fluid environment
7. Collaborate closely with other sound designers to ensure systems alignment across products
8. Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation.
9. Influence key business decisions within the organization and product/business area, leveraging clear data-driven decision making
10. Influence and create unique, memorable sonic experiences in order to maintain quality and leverage existing resources for product consistency and efficiency
**Minimum Qualifications:**
Minimum Qualifications:
11. 10+ years of experience creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments.
12. Experience with audio middleware (Wwise, FMOD).
13. Experience creating original sound design for high-profile products or experiences.
14. Experience with sound design synthesis and latest plugins.
15. Proven communication and collaboration skills.
16. Demonstrated music production experience.
17. Demonstrated skills in Pro Tools and/or other professional DAW's.
18. Understanding of human-centered design.
19. Experience managing, scoping and communicating project milestones and deliverables.
20. Experience testing implementation of sounds.
21. Troubleshooting and problem solving skills.
22. Time-management and organizational skills to meet delivery specifications and deadlines.
23. Understanding of Design Systems and systems thinking.
24. Understand accessibility requirements.
25. Experience communicating with technical teams and software developers to ensure seamless and efficient sound implementation.
26. Experience operating autonomously and execute successfully.
27. Experience in game audio and film, voice over, sound effect, foley, mixing, implementation essential.
28. Experience communicating and collaborating with XFN teams.
**Preferred Qualifications:**
Preferred Qualifications:
29. Experience in designing audio for AR and VR experiences.
30. Experience with game engines (Unity, Unreal).
31. Experience recording in a studio and on location.
32. Post-production skills, including editing and mastering.
33. Knowledge of acoustics, equipment set ups and calibration.
34. Experience mixing in a variety of formats, including spatial audio.
35. Understanding of programming and technical sound paradigms in VR, AR, or other immersive mediums.
36. Experience in managing projects and sound design teams.
**Industry:** Internet
Lead Sound Designer
Posted 1 day ago
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Job Description
Lead Sound Designer
Posted 1 day ago
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Job Description
- Developing creative sound concepts aligned with production vision.
- Selecting and sourcing appropriate audio equipment.
- Creating and implementing intricate sound effects and ambient environments.
- Mixing live sound for performances, ensuring clarity and impact.
- Supervising and mentoring sound technicians.
- Troubleshooting audio issues during rehearsals and performances.
- Managing the sound budget effectively.
- Conducting sound checks and system tests.
- Maintaining and organizing all sound equipment.
- Contributing to the overall artistic direction of the production.
Qualifications include a degree in Theatre Production, Sound Design, or a related discipline, or equivalent professional experience. Demonstrable expertise in QLab, Pro Tools, or similar software is required. Excellent leadership, communication, and problem-solving skills are a must. If you are a visionary sound artist eager to shape the auditory landscape of captivating theatrical productions, we want to hear from you.
Lead Sound Designer
Posted 1 day ago
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Job Description
Key Responsibilities:
- Lead the sound design process for assigned projects, from pre-production through to final release.
- Create, record, edit, and implement high-quality sound effects, Foley, and ambient soundscapes.
- Design and implement dynamic audio systems and interactive music solutions.
- Collaborate closely with game designers, narrative designers, and composers to achieve the project's artistic vision.
- Mix and master audio assets to ensure clarity, impact, and adherence to technical specifications.
- Manage the audio team, providing guidance, feedback, and mentorship.
- Source, license, or create custom audio assets as needed.
- Troubleshoot audio-related issues and optimize audio performance.
- Stay current with industry trends, new technologies, and best practices in sound design.
- Develop and maintain audio documentation and asset management systems.
- Contribute to establishing and upholding audio quality standards within the studio.
- Proven experience as a Sound Designer in the entertainment industry, with a significant portion in a lead or senior role.
- A strong portfolio demonstrating a wide range of sound design capabilities across different genres.
- Expertise with industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Reaper, or Nuendo.
- Proficiency in audio middleware such as Wwise or FMOD.
- Deep understanding of acoustics, psychoacoustics, and audio engineering principles.
- Experience in game audio implementation and scripting.
- Excellent creative, technical, and problem-solving skills.
- Strong leadership, communication, and interpersonal abilities.
- Ability to work effectively in a hybrid setup, collaborating seamlessly with remote and in-studio team members.
- A passion for games and a keen ear for detail.
Lead Sound Designer
Posted 1 day ago
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Job Description
Senior Sound Designer
Posted 1 day ago
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Job Description
Responsibilities:
- Design, record, edit, and mix high-quality sound effects, ambient soundscapes, and Foley for various entertainment projects.
- Collaborate closely with directors, game designers, composers, and other creative team members to interpret audio requirements and translate them into engaging soundscapes.
- Develop unique sound palettes and audio assets that enhance the narrative and emotional impact of projects.
- Implement audio assets into game engines or digital audio workstations (DAWs), ensuring proper integration and functionality.
- Oversee the audio post-production process, including mixing, mastering, and ensuring audio quality standards are met.
- Manage audio assets, maintain libraries, and ensure efficient organization and workflow.
- Provide creative leadership and technical guidance to junior sound designers.
- Stay current with the latest advancements in audio technology, software, and industry trends.
- Conduct field recording sessions to capture unique audio elements.
- Troubleshoot and resolve audio-related technical issues.
- Contribute to the overall artistic vision and aesthetic of the projects' sound.
- A strong portfolio demonstrating exceptional sound design skills across various media.
- Minimum of 7 years of professional experience in sound design within the Arts & Entertainment industry (e.g., video games, film, animation).
- Proficiency with industry-standard DAWs (e.g., Pro Tools, Reaper, Cubase) and audio editing software.
- Experience with audio middleware and implementation in game engines (e.g., Wwise, FMOD, Unreal Engine, Unity).
- In-depth knowledge of acoustics, signal processing, and mixing techniques.
- Excellent creative and artistic sensibilities, with a keen ear for detail.
- Strong collaboration and communication skills, able to work effectively within a multidisciplinary team.
- Ability to manage multiple projects and deadlines in a fast-paced environment.
- Experience in directing voice actors and supervising audio recording sessions.
- Knowledge of music composition and theory is a plus.
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Lead Sound Designer
Posted 1 day ago
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Senior Sound Designer
Posted 1 day ago
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Job Description
Responsibilities:
- Conceptualize, design, and implement sound effects, Foley, and ambiances for interactive media, films, or other creative outputs.
- Record, edit, and mix audio assets to the highest quality standards.
- Collaborate closely with directors, game designers, animators, and other team members to achieve the creative vision.
- Develop and maintain a comprehensive sound library.
- Integrate audio assets into game engines or post-production workflows.
- Troubleshoot and resolve any audio-related technical issues.
- Stay abreast of the latest audio technologies, techniques, and industry trends.
- Provide creative direction and technical guidance to junior sound designers.
- Manage multiple sound design projects concurrently, adhering to deadlines and budgets.
- Ensure the sonic consistency and emotional impact of the audio experience.
- Mix and master final audio outputs for various platforms.
- Participate in reviews and provide constructive feedback on audio elements.
- Contribute to the overall aesthetic and narrative of the project through sound.
- Proven experience as a Sound Designer in the games, film, or related entertainment industries.
- A strong portfolio showcasing a diverse range of sound design work.
- Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Cubase, Reaper, or Logic Pro.
- Experience with audio middleware (e.g., Wwise, FMOD) is highly desirable.
- Excellent understanding of acoustics, psychoacoustics, and audio mixing techniques.
- Experience with sound recording equipment and techniques.
- Strong creative and artistic sensibility with a keen ear for detail.
- Ability to work effectively both independently and as part of a collaborative team.
- Excellent communication and interpersonal skills.
- Proficiency in audio editing and manipulation software.
- Familiarity with game development pipelines or post-production workflows.
- Passion for audio and a deep understanding of its role in storytelling and user experience.
- Willingness to adapt to different project requirements and creative directions.
Senior Sound Designer
Posted 2 days ago
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Job Description
Key Responsibilities:
- Design, record, edit, and mix all aspects of audio for assigned projects.
- Create high-quality sound effects, ambient sounds, and foley.
- Perform dialogue editing and cleanup to ensure clarity and consistency.
- Implement audio assets into game engines or other production pipelines.
- Collaborate with creative teams to achieve the desired sonic vision.
- Develop and maintain an organized sound library.
- Troubleshoot and resolve audio-related technical issues.
- Stay current with emerging audio technologies and trends.
- Provide guidance and mentorship to junior sound designers.
- Manage audio budgets and timelines effectively.
- Ensure audio quality meets the highest standards.
- Proven experience as a Sound Designer, with a significant portfolio of shipped titles or projects.
- Expertise in at least one major Digital Audio Workstation (e.g., Pro Tools, Cubase, Reaper).
- Proficiency with audio middleware (e.g., Wwise, FMOD) is a plus.
- Strong understanding of audio mixing, mastering, and signal processing techniques.
- Excellent recording and editing skills.
- Knowledge of acoustics and psychoacoustics.
- Creative and artistic sensibility with a passion for sound.
- Ability to work effectively in a collaborative, fast-paced environment.
- Strong organizational and time management skills.
- Excellent communication and interpersonal skills.
- Experience working in a hybrid remote/on-site capacity.