What Jobs are available for Game in the United Kingdom?

Showing 263 Game jobs in the United Kingdom

Remote Game Development Trainee

BT1 1AA Belfast, Northern Ireland £22000 annum (plus WhatJobs Direct

Posted 2 days ago

Job Viewed

Tap Again To Close

Job Description

apprenticeships
Our client is offering an exceptional remote apprenticeship opportunity for aspiring Game Developers. This is a fully remote, entry-level position designed to provide comprehensive training and hands-on experience in the exciting world of game creation. You will learn to design, develop, and implement game mechanics, systems, and features under the guidance of experienced industry professionals. This program is structured to build a strong foundation in various aspects of game development, including programming, level design, and asset integration. Successful candidates will work collaboratively with a distributed team, contributing to live projects and gaining practical skills. We are looking for individuals with a genuine passion for video games, a strong aptitude for problem-solving, and excellent self-discipline to thrive in a remote work setting. You will be provided with cutting-edge tools and resources, and your progress will be closely monitored through regular feedback and performance reviews. This apprenticeship is an excellent stepping stone for anyone looking to launch a career in the games industry without the need to relocate. The focus is on learning and contribution, with opportunities to specialize as you progress. Expect to engage in code reviews, design discussions, and iterative development cycles, all from the comfort of your home office. We encourage applicants from all backgrounds who are eager to learn and contribute to our innovative projects.

Key Learning Areas and Responsibilities:
  • Game design principles and mechanics implementation.
  • Programming in C++ and/or C#.
  • Utilizing game engines like Unity or Unreal Engine.
  • Asset pipeline integration and troubleshooting.
  • Collaborative development within a remote team environment.
  • Version control systems (e.g., Git).
  • Debugging and performance optimization techniques.
  • Contributing to game design documentation and specifications.
  • Participating in agile development sprints and stand-ups.
  • Developing a portfolio of personal and team projects.

Requirements:
  • A demonstrable passion for video games and game development.
  • Basic understanding of programming concepts or a related technical field.
  • Strong analytical and problem-solving skills.
  • Excellent written and verbal communication skills, essential for remote collaboration.
  • Ability to manage time effectively and work independently.
  • High-speed internet connection and a suitable remote workspace.
  • Willingness to learn and adapt to new technologies and workflows.
  • A keen interest in artistic or technical aspects of game creation.
Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.

Game Designer

Amiqus - Games Recruitment Specialists

Posted today

Job Viewed

Tap Again To Close

Job Description

Game Designer – New Mobile Title – 4 day working week


A Manchester-based Games studio are currently looking for a Game Designer to work on a new title on mobile platforms. The studio founders have a long history in developing franchises which have been downloaded in the high millions and are working on something new and fresh, which brings together competitive gameplay in a fun strategic setting.


You will be tasked with designing the mechanics and systems to this title, as well as contributing to the in-game store, power-ups, micro-transaction positioning and balancing these against the player feedback and behaviour. The ideal candidate will understand the mobile games market and have good knowledge of metrics and analytical thinking; you will be in the front-seat of designing the core features, which the players will interact with


You will be analysing the purchasing behaviours and provide data driven recommendations to tune pricing/positioning and overall improve the performance of the games, you will also have a hand in developing special events/promotions for these items too.


In addition to a fantastic work environment the team can offer perks and benefits such as a generous holiday package, private medical insurance, pension, profit-based bonus schemes, an onsite gym, childcare schemes and retail discounts. The studio are based a short, convenient walk away from rail stations and have free parking for employees who prefer to drive.


The studio also offers a rare 4 day working week (Monday-Thursday), which is onsite in their Manchester offices. We cannot offer fully remote working options at present.


The studio can offer Visa Sponsorship and relocation assistance for exceptional candidates, with strong Mobile games experience.


Salary Range - £35,000 - £60,000


Requirements


  • Held the title of Economy Designer/Monetisation Designer/Game Designer or similar
  • Strong Mobile experience with at least one mobile title shipped
  • Experience of designing in-game stores such as pricing and balancing
  • Past experience of designing in-game events
  • Reporting and live metrics experience
  • A portfolio demonstrating your experience would be beneficial


This is a fantastic opportunity to join a studio who are working on a new game, which you will have a hand in from start to finish. To apply please send your CV to

Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.

Game Designer

Carry1st

Posted 23 days ago

Job Viewed

Tap Again To Close

Job Description

Permanent

Carry1st is Africa’s leading games publisher and monetization platform. Our Platform business unit helps top global companies grow their player base and revenues across Africa and the Middle East; while our Studio unit acquires, develops, and publishes first-party mobile games for global audiences. 

Our partners include Activision, EA, Riot Games, and NetEase and we’re backed by top investors like a16z, Bitkraft, Google, Konvoy, Sony, Riot Games, and Nas. We’re scaling awesome content by solving hard problems at the intersection of content, publishing, and digital commerce.

As Game Designer you'll drive the 0->1 development of new game experiences and meticulously design core features and systems. This role is for a player-centric designer obsessed with core mechanics and feel, who can passionately reinforce the overarching game vision to deeply resonate with players. You'll be instrumental in shaping foundational gameplay, driving innovation, and delivering engaging, polished features from concept to implementation.

You’ll collaborate closely with our Product, Creative, and Engineering teams, using your design skills, product mentality, and passion for mobile games to design new gameplay features at every stage, from documentation and implementation to content creation and data management, ensuring successful feature delivery.

You will… 

  • Develop product vision through (player and competitor) research, brain-storming, and concepting
  • Lead the design of the core mechanics, systems and progression, ensuring gameplay is both authentic and engaging for modern mobile audiences
  • Document design specifications that effectively communicate multi-disciplinary design goals and meet the player’s needs 
  • Build prototypes through various mediums including but not limited to  user flow diagrams and clickable wireframes,  
  • Collaborate with engineering to support feature implementation, helping to identify and resolve design challenges and edge-case
  • Engage with players before, during, and after feature implementations to understand / solve for their desires and challenges

Requirements

What makes you a great candidate? 

  • 5+ years of Game Design experience in mobile and free-to-play games, with a focus on casual, puzzle or strategy genres
  • A strong portfolio showcasing work on innovative mechanics and engaging features, particularly in the 0->1 phase of development
  • Deep knowledge of Mancala or similar turn-based strategy games and an ability to identify how their mechanics can be modernized for digital play 
  • Deep understanding of game design principles, player psychology, and UX best practices
  • Exceptional ability to articulate and communicate complex design ideas clearly and concisely to cross-functional partners
  • Proficiency with game design tools and software (e.g., Unity, Figma or other similar prototyping tools)
  • Strong analytical skills, with the ability to interpret data and player feedback to inform decisions
  • A relentless passion for games and a keen eye for detail, especially concerning gameplay mechanics and player feel

Benefits

What will it be like to work at Carry1st?

Carry1st is a fast-paced and dynamic place to work. Our team is diverse and global as we operate fully-remotely across 25+ countries. At Carry1st, you will have the opportunity to…

  • Build awesome, industry-changing products, every day
  • Grow with a VC-backed startup at the intersection of gaming and fintech
  • Work from anywhere in the world with international teammates
  • Own shares in the Company - enabling you to benefit from the value you create 

Some additional perks…

  • Co-working excursions: Travel to meet your colleagues in cities around the world
  • Awesome equipment: Get everything you need to work effectively 
  • Remote working allowance: Put an additional $600 / year to optimise your WFH experience
  • Learning and development: Attend courses, conferences and training events
  • Social events: Participate in regular company events to relax and connect with teammates

We hire great people from a wide variety of backgrounds, not just because it's the right thing to do, but because it makes our company stronger. Join us!

Learn more about Carry1st…

  • Andreessen Horowitz shared why they invested in Carry1st
  • NYSE Trade Talks interviewed Cordel about Carry1st's success in the African gaming market
  • Naavik hosted Cordel on a podcast to discuss Africa’s gaming landscape
Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.

Lead Digital Artist - Game Development

M1 1BB Manchester, North West £60000 Annually WhatJobs Direct

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, an award-winning independent game studio, is looking for a talented and innovative Lead Digital Artist to join their fully remote development team. This is an exciting opportunity to shape the visual direction of groundbreaking new game titles. As a remote-first studio, we empower our artists with the flexibility to create from anywhere while fostering a highly collaborative and creative virtual environment. The Lead Digital Artist will be responsible for guiding the art team, establishing visual styles, and ensuring the highest quality of artistic output across all game assets. You will play a critical role in bringing immersive worlds and compelling characters to life, directly influencing the player experience.

Key Responsibilities:
  • Lead and mentor a team of digital artists, providing artistic direction and technical guidance.
  • Define and maintain the overall visual style and aesthetic for game projects.
  • Oversee the creation of high-quality 2D and 3D game assets, including characters, environments, props, and UI elements.
  • Collaborate closely with game designers, programmers, and producers to ensure artistic vision aligns with game mechanics and technical requirements.
  • Establish and enforce art production pipelines, workflows, and best practices.
  • Conduct regular art reviews, providing constructive feedback to the art team.
  • Develop concept art, mood boards, and style guides to communicate artistic direction.
  • Troubleshoot and resolve artistic and technical challenges during production.
  • Stay up-to-date with the latest industry trends, tools, and technologies in game art.
  • Contribute to the recruitment and onboarding of new art team members.

Qualifications:
  • Proven experience as a Lead Artist or Senior Artist in the video game industry, with at least one shipped title in a lead role.
  • Exceptional portfolio showcasing a strong understanding of art fundamentals, composition, colour theory, and anatomy.
  • Proficiency in industry-standard art software such as Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, and relevant game engines (e.g., Unreal Engine, Unity).
  • Strong leadership and team management skills, with the ability to inspire and motivate artists.
  • Excellent communication and collaboration skills, with experience working in a remote team environment.
  • Deep understanding of game art pipelines and optimization techniques.
  • Ability to adapt to different art styles and project requirements.
  • Passionate about video games and creating visually stunning experiences.
  • Strong problem-solving abilities and a proactive approach to challenges.
Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.

Senior 3D Artist - Game Development

AB11 5DT Aberdeen, Scotland £55000 Annually WhatJobs Direct

Posted today

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a dynamic and innovative game development studio located in Aberdeen, Scotland, UK , is seeking a highly skilled and creative Senior 3D Artist to join their passionate team. This hybrid role offers the perfect blend of collaborative studio interaction and the flexibility of remote work. You will be instrumental in crafting breathtaking 3D assets and environments that bring our games to life, pushing the boundaries of visual fidelity and artistic expression.

Responsibilities:
  • Create high-quality 3D models, textures, and materials for characters, props, environments, and other game assets.
  • Collaborate with art directors and lead artists to establish and maintain the visual style and quality bar for the game.
  • Optimize 3D assets for real-time rendering in game engines (e.g., Unreal Engine, Unity).
  • Implement PBR (Physically Based Rendering) workflows for realistic material creation.
  • Sculpt high-poly models and bake them down to low-poly assets.
  • Work with technical artists to ensure assets integrate seamlessly into the game engine.
  • Participate in the entire asset creation pipeline, from concept to final implementation.
  • Provide feedback and mentorship to junior artists.
  • Stay current with industry trends, tools, and techniques in 3D art and game development.
  • Troubleshoot and resolve technical issues related to 3D assets.
  • Contribute to a positive and collaborative team environment, sharing knowledge and best practices.
  • Ensure all assets meet project deadlines and quality standards.
Qualifications:
  • Proven experience as a 3D Artist in the game development industry, with a strong portfolio showcasing exceptional work.
  • Proficiency in 3D modeling software such as Maya, 3ds Max, ZBrush, or Blender.
  • Expertise in texturing and material creation using software like Substance Painter, Substance Designer, or Photoshop.
  • Solid understanding of PBR workflows and rendering techniques.
  • Experience with game engines like Unreal Engine or Unity.
  • Strong artistic fundamentals, including composition, color theory, and form.
  • Excellent problem-solving skills and attention to detail.
  • Ability to work effectively both independently and as part of a collaborative team.
  • Strong communication and interpersonal skills.
  • Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
  • Experience with character rigging and animation is a plus.
If you are a talented 3D artist with a passion for creating immersive game worlds, we want to hear from you. Help us build the next generation of unforgettable gaming experiences.
Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.

Lead Audio Engineer - Game Development

MK9 1AG Milton Keynes, South East £55000 Annually WhatJobs Direct

Posted 1 day ago

Job Viewed

Tap Again To Close

Job Description

full-time
We are seeking a highly experienced and innovative Lead Audio Engineer to join a dynamic game development team, working entirely remotely. This pivotal role will involve shaping the soundscape of our upcoming AAA titles, ensuring an immersive and high-fidelity audio experience for players worldwide. You will be responsible for defining and implementing the audio technology pipeline, setting standards for audio quality, and mentoring a talented team of audio professionals. Key responsibilities include designing and implementing complex audio systems, managing audio asset creation and integration, collaborating closely with game designers and programmers to achieve artistic vision, and troubleshooting audio-related issues.

The ideal candidate will have a proven track record in leading audio development for multiple shipped game titles, with a deep understanding of real-time audio engines (e.g., Wwise, FMOD) and advanced audio middleware. You should possess exceptional skills in digital audio workstations (DAWs) such as Pro Tools, Reaper, or Cubase, and have a strong grasp of acoustics, psychoacoustics, and sound design principles. Experience with scripting languages (e.g., Python, Lua) for audio tool development is highly advantageous. We are looking for a creative problem-solver with excellent communication and leadership skills, capable of inspiring a team and driving audio innovation in a fully remote environment.

You will be instrumental in maintaining a high standard of audio excellence throughout the development cycle. This includes managing the audio budget, scheduling, and ensuring timely delivery of all audio components. A strong portfolio showcasing your contributions to previous projects is essential. You should also have experience with version control systems (e.g., Git, Perforce) and bug tracking software. The role demands a passion for gaming and a commitment to pushing the boundaries of interactive audio. If you are a visionary audio leader ready to make a significant impact from the comfort of your home office, we encourage you to apply. Our client is committed to fostering a collaborative and supportive remote work culture. The opportunity is based in Milton Keynes, Buckinghamshire, UK , but operates fully remotely.
Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.

Lead Digital Artist (Game Development)

CV1 1AA Coventry, West Midlands £50000 Annually WhatJobs Direct

Posted 2 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client is a highly acclaimed independent game studio recognised for its innovative and visually stunning titles. We are looking for a talented and experienced Lead Digital Artist to join our fully remote development team. This role is pivotal in shaping the artistic direction and visual quality of our upcoming projects. You will lead a team of talented digital artists, guide them in creating breathtaking 2D and 3D assets, and ensure the overall aesthetic vision is realised across all aspects of game development. This is a remote-first position, offering an exceptional opportunity to contribute to groundbreaking games from the comfort of your own studio.

Key Responsibilities:
  • Lead, mentor, and inspire a team of digital artists to achieve artistic excellence.
  • Define and maintain the overall art style and visual direction for game projects.
  • Oversee the creation of high-quality 2D and 3D game assets, including characters, environments, props, and UI elements.
  • Collaborate closely with game designers, programmers, and producers to integrate art assets seamlessly.
  • Establish and enforce art production pipelines, standards, and best practices.
  • Review and provide constructive feedback on artwork from team members.
  • Manage art team schedules and deliverables, ensuring timely completion of tasks.
  • Problem-solve artistic and technical challenges that arise during development.
  • Stay current with industry trends in game art, technology, and artistic techniques.
  • Contribute to conceptualisation and visual development during pre-production.
  • Ensure consistency and quality across all visual elements of the game.
Qualifications:
  • Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 5-7 years of experience in digital art creation for video games, with at least 2 years in a lead or supervisory role.
  • Proficiency in industry-standard 3D modelling, texturing, and rendering software (e.g., Maya, Blender, 3ds Max, Substance Painter, ZBrush).
  • Strong understanding of 2D art tools (e.g., Photoshop, Illustrator) and game engines (e.g., Unity, Unreal Engine).
  • Exceptional artistic talent, with a strong portfolio showcasing diverse styles and high-quality game art.
  • Excellent leadership, communication, and interpersonal skills, crucial for remote team collaboration.
  • Proven ability to manage artistic teams and production pipelines effectively.
  • A keen eye for detail, composition, colour theory, and lighting.
  • Passion for video games and a deep understanding of game development processes.
  • Ability to adapt to different artistic styles and project requirements.
This is an exciting opportunity to lead artistic vision for innovative games within a creative and collaborative remote environment. If you are a passionate artist and a proven leader ready to make a significant impact, we encourage you to apply.
Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.
Be The First To Know

About the latest Game Jobs in United Kingdom !

Senior Concept Artist - Game Development

ST4 7EQ Staffordshire, West Midlands £45000 Annually WhatJobs Direct

Posted 3 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client is seeking a highly skilled and imaginative Senior Concept Artist to join their dynamic, fully remote game development team. This pivotal role involves creating stunning visual concepts that define the artistic direction and aesthetic of new video game projects. You will be instrumental in translating game design documents and creative briefs into compelling visual assets, from character designs and environmental landscapes to prop details and mood boards. As a Senior Concept Artist, you will be expected to lead by example, mentor junior artists, and contribute significantly to the art pipeline. Your expertise will guide the visual storytelling, ensuring a cohesive and immersive player experience.

Key responsibilities include:
  • Developing original visual concepts for characters, environments, props, and UI elements.
  • Collaborating closely with game designers, art directors, and other artists to iterate on ideas and refine artistic vision.
  • Producing high-quality concept art suitable for internal review and final asset production.
  • Maintaining consistency in style, mood, and quality across all visual assets.
  • Researching and presenting visual trends and inspirational material to the team.
  • Providing constructive feedback and guidance to junior concept artists.
  • Contributing to the overall art direction and aesthetic development of game projects.
  • Adhering to project timelines and delivering work to a high standard within deadlines.

The ideal candidate will possess a strong portfolio showcasing exceptional 2D digital painting skills, a deep understanding of anatomy, perspective, colour theory, and composition. Proficiency in industry-standard software such as Adobe Photoshop is essential. Experience with 3D sculpting tools (e.g., ZBrush, Blender) for concepting purposes is a significant advantage. A proven track record in concept art for video games, with at least 5 years of professional experience, is required. You must be a proactive, self-motivated individual with excellent communication skills, capable of thriving in a remote work environment. A passion for video games and a keen eye for detail are paramount. This role is based in the UK and requires the candidate to be legally eligible to work remotely within the UK. Join our client's collaborative team and help shape the future of interactive entertainment from the comfort of your home office in Stoke-on-Trent, Staffordshire, UK .
Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.

Lead Concept Artist (Game Development)

SW1A 0AA London, London £65000 Annually WhatJobs Direct

Posted 4 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client is a highly respected game development studio seeking a visionary Lead Concept Artist to shape the visual identity of their upcoming projects. This role is critical in establishing the artistic direction and style for characters, environments, and props, ensuring a cohesive and compelling aesthetic. You will lead a talented team of concept artists, providing mentorship, feedback, and art direction to bring imaginative worlds to life. The ideal candidate possesses a strong portfolio showcasing exceptional artistic talent, a deep understanding of art fundamentals, and proven leadership experience within the game industry.

Key Responsibilities:
  • Define and maintain the overall visual style and art direction for game projects.
  • Lead, mentor, and inspire a team of concept artists, providing clear feedback and guidance.
  • Create high-quality concept art for characters, environments, weapons, and props.
  • Collaborate closely with game designers, 3D artists, and other stakeholders to translate ideas into visual assets.
  • Develop detailed sketches, mood boards, and visual target documents.
  • Ensure artistic consistency and quality across all visual elements.
  • Research and gather references to inform artistic decisions.
  • Contribute to the iterative design process, adapting concepts as needed.
  • Present art concepts and justifications to the wider development team.
  • Stay current with industry trends and emerging art techniques.

This is an on-site position located in the heart of London, England, UK , offering the chance to work in a vibrant and collaborative studio environment. We are looking for an artist with a minimum of 7 years of experience in game concept art, with at least 2 years in a lead or senior role. Proficiency in industry-standard software such as Photoshop, Procreate, and 3D concepting tools (e.g., Blender, ZBrush) is essential. A strong understanding of form, color theory, lighting, and composition is crucial. If you are a passionate, creative individual with a knack for inspiring teams and building visually stunning game worlds, we encourage you to apply. Your artistic vision will be central to creating unforgettable gaming experiences.
Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.

Senior 3D Artist - Game Development

M1 1AN Manchester, North West £60000 Annually WhatJobs Direct

Posted 4 days ago

Job Viewed

Tap Again To Close

Job Description

full-time
Our client, a renowned independent game studio, is seeking a highly talented and imaginative Senior 3D Artist to join their fully remote team. This is an exceptional opportunity to contribute your artistic vision and technical expertise to exciting new game projects. As a Senior 3D Artist, you will be responsible for creating high-quality 3D assets, environments, and characters that bring virtual worlds to life. You will work closely with game designers, art directors, and other artists to define and execute the visual style of our games. The ideal candidate possesses a strong understanding of 3D modeling, texturing, rigging, and animation principles, along with a keen eye for detail, composition, and color theory. You will utilize industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, and Unreal Engine or Unity to produce assets that are both aesthetically stunning and technically optimized for game performance. This role requires a proactive and collaborative approach, with the ability to provide constructive feedback to team members and mentor junior artists. You should be adept at problem-solving, iterating on designs, and meeting project deadlines within a remote work environment. If you are passionate about video games, possess a stellar portfolio showcasing your 3D art skills, and are eager to shape the next generation of interactive entertainment from the comfort of your home office, we encourage you to apply. This position is a remote-first role, emphasizing flexibility and asynchronous collaboration.

Responsibilities:
  • Create high-quality 3D models, textures, and materials for game assets.
  • Develop detailed and compelling game environments and characters.
  • Collaborate with the art director and design team to establish and maintain the game's visual style.
  • Optimize 3D assets for performance and memory usage within game engines.
  • Implement and iterate on 3D art assets within the game engine.
  • Provide artistic feedback and guidance to junior artists.
  • Troubleshoot and resolve technical art issues.
  • Stay up-to-date with the latest trends and technologies in 3D art and game development.
Qualifications:
  • Proven experience as a 3D Artist in the game industry, with at least 5 years in a senior role.
  • Strong portfolio showcasing exceptional 3D modeling, texturing, and rendering skills.
  • Proficiency in industry-standard 3D software (Maya, 3ds Max, ZBrush, etc.).
  • Experience with game engines (Unreal Engine, Unity).
  • Understanding of PBR texturing workflows and software (e.g., Substance Suite).
  • Excellent artistic sense, including composition, color theory, and anatomy.
  • Ability to work effectively in a remote team environment.
  • Strong communication and collaboration skills.
Is this job a match or a miss?
This advertiser has chosen not to accept applicants from your region.
 

Nearby Locations

Other Jobs Near Me

Industry

  1. request_quote Accounting
  2. work Administrative
  3. eco Agriculture Forestry
  4. smart_toy AI & Emerging Technologies
  5. school Apprenticeships & Trainee
  6. apartment Architecture
  7. palette Arts & Entertainment
  8. directions_car Automotive
  9. flight_takeoff Aviation
  10. account_balance Banking & Finance
  11. local_florist Beauty & Wellness
  12. restaurant Catering
  13. volunteer_activism Charity & Voluntary
  14. science Chemical Engineering
  15. child_friendly Childcare
  16. foundation Civil Engineering
  17. clean_hands Cleaning & Sanitation
  18. diversity_3 Community & Social Care
  19. construction Construction
  20. brush Creative & Digital
  21. currency_bitcoin Crypto & Blockchain
  22. support_agent Customer Service & Helpdesk
  23. medical_services Dental
  24. medical_services Driving & Transport
  25. medical_services E Commerce & Social Media
  26. school Education & Teaching
  27. electrical_services Electrical Engineering
  28. bolt Energy
  29. local_mall Fmcg
  30. gavel Government & Non Profit
  31. emoji_events Graduate
  32. health_and_safety Healthcare
  33. beach_access Hospitality & Tourism
  34. groups Human Resources
  35. precision_manufacturing Industrial Engineering
  36. security Information Security
  37. handyman Installation & Maintenance
  38. policy Insurance
  39. code IT & Software
  40. gavel Legal
  41. sports_soccer Leisure & Sports
  42. inventory_2 Logistics & Warehousing
  43. supervisor_account Management
  44. supervisor_account Management Consultancy
  45. supervisor_account Manufacturing & Production
  46. campaign Marketing
  47. build Mechanical Engineering
  48. perm_media Media & PR
  49. local_hospital Medical
  50. local_hospital Military & Public Safety
  51. local_hospital Mining
  52. medical_services Nursing
  53. local_gas_station Oil & Gas
  54. biotech Pharmaceutical
  55. checklist_rtl Project Management
  56. shopping_bag Purchasing
  57. home_work Real Estate
  58. person_search Recruitment Consultancy
  59. store Retail
  60. point_of_sale Sales
  61. science Scientific Research & Development
  62. wifi Telecoms
  63. psychology Therapy
  64. pets Veterinary
View All Game Jobs