60 Animator jobs in the United Kingdom
Senior Animator
Posted 24 days ago
Job Viewed
Job Description
We’re an award-winning games studio known for producing dark storytelling titles such as the BAFTA-winning Until Dawn , the cinematic masterclass of The Dark Pictures Anthology , the multi-award-winning The Quarry , the world of Little Nightmares and many more!
The Senior Animator role will set the standard for animation quality and consistency, with extensive expertise in both motion capture (mocap) and keyframe animation and advanced knowledge of animation principles, the position will play a critical role in bringing our characters and environments to life.
Here’s just a snippet of what you’ll be up to
- Create high-quality animations using mocap and keyframe techniques.
- Collaborate with creative and technical teams to deliver animations that support gameplay and storytelling.
- Own a specialist area (e.g. facial, gameplay, locomotion) and contribute expert-level work.
- Review, refine, and implement animations in-engine using tools like Maya or MotionBuilder.
- Mentor junior animators and support hiring and feedback processes.
- Help improve animation workflows and stay up to date with industry trends.
Requirements
What we’re looking for:
- Proven experience in the games industry with a strong animation portfolio and area of specialism.
- Skilled in mocap and keyframe animation, including facial, cinematic, and gameplay work.
- Proficient in Maya, MotionBuilder, and Unreal Engine, with experience integrating animations into game engines.
- Solid understanding of animation workflows, optimisation, and technical constraints.
- Strong grasp of body mechanics, timing, and expressive performance.
- Experience mentoring others, leading by example, and contributing to team development.
- Confident working cross-discipline, solving problems, and supporting mocap shoots.
- Excellent communication and collaboration skills.
Benefits
The Perks of being a Supermassive Superstar are:
- 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
- Private Medical Insurance (BUPA)
- Medicash assistance (Including dental and optician support)
- Life Assurance (6 x annual salary)
- Pension Scheme
- Employee Assistance Programme
- Income Protection
- Enhanced Family Leave (maternity and paternity pay)
Senior Animator
Posted 508 days ago
Job Viewed
Job Description
Rebellion North are looking for an experienced Senior Animator to work on Rebellion games as well as trusted industry partners on genre-defining AAA IPs. You will have the opportunity to join an ambitious team working on multiple projects using different engines including Unreal 5. Join us as we shoot for the stars!
You will be joining the talented Rebellion North studio based in our Wakefield Location. Rebellion North are a dynamic and growing team who relish challenges and punching above their weight. Our friendly & inclusive studio culture fosters an environment where all team members can reach their potential in the fastest possible time.
We want you to #JOINTHEREBELLION!
The Opportunity
As a Senior Animator, you will create engaging gameplay and cinematic animation content for our projects, maintain consistency within your work and ensure that it is in line with the project’s technical constraints and artistic direction.
Responsibilities :
- Create consistent high-quality gameplay, cinematic and creature animations.
- Use your knowledge of the principles of animation to create Keyframe, Motion capture and procedural animations.
- Prototype concept animations to quickly test in the Game engine and take feedback.
- Have an advanced knowledge of best practices, production pipelines and workflows.
- Collaborate and interpret feedback from other disciplines to create engaging animations.
- knowledge of Game engines State Machines, BlendSpace and Blueprint to create highly responsive gameplay.
- Possess an advanced understanding of motion capture pipeline to be able to edit, fix and polish motion capture data to a high standard.
- Create, track and update the progress of day-to-day tasks using JIRA.
- Support the Lead Animators by mentoring junior employees and identifying team needs.
- Assist with optimisation and debugging to fix the issues
Requirements
- Advanced understanding of 3d software such as Maya, Motion Builder or equivalent animation software.
- Good understanding of acting techniques, cinematography, and visual storytelling.
- An advanced ability to animate realistic character and creature motion.
- Strong ability to collaborate with technical animators in relation to rigging and skinning.
- Advanced knowledge of production pipelines.
- You are a knowledgeable game dev animator with a passion for gameplay and cinematic animation.
Benefits
We offer an extensive benefits package to our team including:
- 26 days holiday + Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
- Private Medical Insurance, healthcare cash plan, including dental and Vision
- Life Assurance, Income Protection & Critical Illness Cover
- Enhanced Family Leave
- Interest Free, Tax-Free loans
- Enhanced Pension Scheme
- EAP a range of Mental Health and Wellbeing Support
- Plus loads more… including a wide range of discounts, freebies, and social events!
About Us
Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.
Find out more about us here
Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work in our own way, and we celebrate that as the key to our success. We foster an inclusive culture where you are encouraged to be yourself, to express your creativity and your talent. We are people focused and will support you in every way to can be the best at what you do. We recognise the importance of enjoying what you do and having a healthy work-life balance. We offer a friendly, creative, and relaxed working atmosphere, with sensibly managed projects and a wide variety of benefits and development opportunities for all our teams to ensure you are fully supported with your physical and Mental Well-being.
We are actively recruiting for a diverse team and continue to add to our culture of growth and inclusion. Rebellion encourages innovation in all areas, and we look forward to hearing how you can help us to be better. We encourage all demographics of culture, gender, ethnicity, neurodiversity and beyond, because a representative team makes better products.
If you are interested in working at Rebellion, but this role doesn’t sound quite like you, we’re recruiting for a range of positions across the studio and we’re always happy to receive speculative applications via our website. Visit our Careers website to view all our live vacancies: Rebellion: Careers
Technical Animator
Posted 601 days ago
Job Viewed
Job Description
Supermassive Games have produced some of the most recognisable and compelling storytelling titles in the world of AAA games. The BAFTA-winning Until Dawn , the cinematic masterclass of The Dark Pictures Anthology , the multi-award winning The Quarry , the action-packed rollercoaster horror VR titles Switchback VR and Rush of Blood to the world of Little Nightmares , and many more!
Time and time again, our incredibly talented and passionate team have delivered games that strike fear into all that dare to play. And we have no plans to stop there! Alongside growing the Dark Pictures universe in new and exciting ways, we have several unannounced, and suitably thrilling, projects!
And so, as we move into new genres and grow our studio, our hunt for talent continues!
Join the Supermassive Games team and create your own story.
We are looking for a Technical Animator to join us here at Supermassive Games.
In this role you’ll be:
You will develop, iterate and implement new game features in Unreal, whilst maintaining and updating existing features. Working as a key point of contact between design, engineering, animation and the wider team.
This role will be based in one of our three central Guildford offices - each a short distance from the main train station. We’re passionate about the collaborative environment here at Supermassive Games where we work to a hybrid model in many of our roles. We are truly a diverse and international business of more than 40 different nationalities from around the globe, providing sponsorship and relocation assistance to those that require it (speak to one of our recruiters for more info).
Requirements
The main responsibilities will be:
- Create and maintain animation blueprints so animations look good, blend well and play nicely in game.
- Breakdown designs into a plan of action and communicate this to design, animation and engineering.
- Oversee the development of games systems which support animation and make sure they are working and implemented correctly.
- A focus on delivering a great game experience.
- Willingness to give and receive constructive feedback.
Experience and skills that would best suit this position:
- A showreel illustrating your skills and passion.
- Scripting experience.
- Animation state machine experience.
- Unreal, Maya and MotionBuilder experience.
- Familiarity with motion matching systems.
- Passionate about gameplay experiences.
- Experience working with motion capture.
- The initiative to tackle challenges as part of a team.
Benefits
The Perks of being a Supermassive Superstar are:
- 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
- Private Medical Insurance (BUPA)
- Life Assurance (6 x annual salary)
- Quarterly Profit related Bonus
- Pension Scheme
- Employee Assistance Programme
- Income Protection
- Enhanced Family Leave (maternity and paternity pay)
- Generous staff referral scheme
- Discount Card for food and drink at our local pub
Motion Graphics Producer
Posted today
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Job Description
Motion Graphics Producer
Posted today
Job Viewed
Job Description
Motion Graphics Producer
Posted 2 days ago
Job Viewed
Job Description
Job Title: Motion Graphics Producer
Client Location: London (Hybrid)
Starting: ASAP
Salary/Pay Rate: £245 per day
Hours: Full-time
Duration: 3 months with potential to extend
Job Description:
The Video team is requesting to bring on an Producer to support the motion graphics projects.
Summary
Our team is the in-house motion and video department for a large tech company in all territories outside of the US, made up ofindustry veterans from across the world with deep experience across film, animation and storytelling. We’re here to help theservices teams deliver world-class motion and video, in close collaboration with our partners in Design, Editorial and Production.
You'll join a cross-functional team working on a variety of lines of business, collaborating with some of the best contentcreators, business stakeholders, art directors, videographers and creative designers in the world.
This person will be responsible for the delivery of animation and motion graphics projects, from storyboarding initial conceptsto animation and execution of final deliverables.
You’ll have the perfect balance of creative and technical skills, meaning thelatest technologies and innovations are deployed in service of the core story.
Duties:
- Manage image schedules, expectations, resource management, and image tracking
- Track and manage imagery status of projects and provide weekly and daily status updates.
- Communicate effectively with creative and retouching teams.
- Accountable for risk management and unlocking projects that get stuck
- Troubleshoot and solve issues, drive process improvement, and recognize solutions as they emerge.Receive, compile, confirm accuracy, and distribute pertinent project information to appropriate parties.
- We work alongside Producers and production teams to develop processes and streamline workflows.
- Schedule and facilitate pre- and post-production meetings with the Production team.
- We believe in staying current with emerging technologies while constantly evolving the process for effi-ciencies
- We partner with the Marcom Asset Management team for archiving of all final assets
- We work with a variety of key tools, including Numbers, Pages, Keynote, Adobe Photoshop, Adobe Lightroom, Adobe Camera Raw, Photo Mechanic, Capture One, and Quip.
Description
The team is looking for a Motion Animator to join the team on a contract basis
.
Responsibilities:
- Create best-in-class motion graphics and animation to promote stories across all a range of platforms.
- The exploration phase of our projects is incredibly important, so this person will be required to take existing staticdesigns and experiment with a variety of creative ways they could be brought to life via motion.
- Demonstrate the flexibility to work with a wide variety of design styles, creative aesthetics and artistic routes.
- Confidently present ideas and motion concepts to the motion team as well as wider team leads and stakeholders.
- Be a positive, solution-focused member of the team, with a passion for the new and exciting.
- You’ll be equally comfortable at tackling challenging creative tasks as well as chipping in with more of the executional production tasks.
Requirements:
- 5+ years experience working within a creative team, advertising agency or in-house creative environment.
- Knowledge of visual storytelling through motion.
- Detail obsessed, with a strong design background and awareness of current trends in both design and motion.
- Expert experience in using After Effects, including plug-ins, effects and expressions and how/where to use themeffectively across a range of motion deliverables.
- Demonstrable fluency with Adobe Creative Cloud suite of products including After Effects, Photoshop and Illustrator.Experience in Sketch.
- An excellent understanding of what makes compelling content across a variety of platforms.
- Intimate knowledge of MacOS and iOS, including software like Keynote and Final Cut Pro.
- Highly professional, with the ability to deliver solid work on tight schedules and work independently with excellentcollaborative skills.
- A deep understand of motion/video workflows and processes.
- A keen interest in emerging motion technologies and solutions.
Beneficial Skills:
- Experience in delivering projects within APAC and EMEA regions, with an understanding of the various nuances of eachgeo.
- Experience in 3D, such as C4D/Maya.
- Experience in character/shape rigging and cel animation.
- Experience in more specialist animation skills, such as stop-motion.
Education:
- Bachelor's degree or higher in graphic design, motion graphics, interaction design, art, film, broadcast, audio, media production or related
Additional Requirements:
- Must submit a demo reel and/or portfolio website that clearly demonstrates design and animation work, as well as cleararticulation around what your role was specifically.
- Demonstrate proficiency in design and animation through a motion graphics assignment.
Client Description:
Our Client is a multinational technology company that boasts some of the most popular consumer electronics on the planet. They also offer prolific media and entertainment services, software, cloud services, fitness accessories, and payment solutions.
Motion Graphics Producer
Posted 2 days ago
Job Viewed
Job Description
Job Title: Motion Graphics Producer
Client Location: London (Hybrid)
Starting: ASAP
Salary/Pay Rate: £245 per day
Hours: Full-time
Duration: 3 months with potential to extend
Job Description:
The Video team is requesting to bring on an Producer to support the motion graphics projects.
Summary
Our team is the in-house motion and video department for a large tech company in all territories outside of the US, made up ofindustry veterans from across the world with deep experience across film, animation and storytelling. We’re here to help theservices teams deliver world-class motion and video, in close collaboration with our partners in Design, Editorial and Production.
You'll join a cross-functional team working on a variety of lines of business, collaborating with some of the best contentcreators, business stakeholders, art directors, videographers and creative designers in the world.
This person will be responsible for the delivery of animation and motion graphics projects, from storyboarding initial conceptsto animation and execution of final deliverables.
You’ll have the perfect balance of creative and technical skills, meaning thelatest technologies and innovations are deployed in service of the core story.
Duties:
- Manage image schedules, expectations, resource management, and image tracking
- Track and manage imagery status of projects and provide weekly and daily status updates.
- Communicate effectively with creative and retouching teams.
- Accountable for risk management and unlocking projects that get stuck
- Troubleshoot and solve issues, drive process improvement, and recognize solutions as they emerge.Receive, compile, confirm accuracy, and distribute pertinent project information to appropriate parties.
- We work alongside Producers and production teams to develop processes and streamline workflows.
- Schedule and facilitate pre- and post-production meetings with the Production team.
- We believe in staying current with emerging technologies while constantly evolving the process for effi-ciencies
- We partner with the Marcom Asset Management team for archiving of all final assets
- We work with a variety of key tools, including Numbers, Pages, Keynote, Adobe Photoshop, Adobe Lightroom, Adobe Camera Raw, Photo Mechanic, Capture One, and Quip.
Description
The team is looking for a Motion Animator to join the team on a contract basis
.
Responsibilities:
- Create best-in-class motion graphics and animation to promote stories across all a range of platforms.
- The exploration phase of our projects is incredibly important, so this person will be required to take existing staticdesigns and experiment with a variety of creative ways they could be brought to life via motion.
- Demonstrate the flexibility to work with a wide variety of design styles, creative aesthetics and artistic routes.
- Confidently present ideas and motion concepts to the motion team as well as wider team leads and stakeholders.
- Be a positive, solution-focused member of the team, with a passion for the new and exciting.
- You’ll be equally comfortable at tackling challenging creative tasks as well as chipping in with more of the executional production tasks.
Requirements:
- 5+ years experience working within a creative team, advertising agency or in-house creative environment.
- Knowledge of visual storytelling through motion.
- Detail obsessed, with a strong design background and awareness of current trends in both design and motion.
- Expert experience in using After Effects, including plug-ins, effects and expressions and how/where to use themeffectively across a range of motion deliverables.
- Demonstrable fluency with Adobe Creative Cloud suite of products including After Effects, Photoshop and Illustrator.Experience in Sketch.
- An excellent understanding of what makes compelling content across a variety of platforms.
- Intimate knowledge of MacOS and iOS, including software like Keynote and Final Cut Pro.
- Highly professional, with the ability to deliver solid work on tight schedules and work independently with excellentcollaborative skills.
- A deep understand of motion/video workflows and processes.
- A keen interest in emerging motion technologies and solutions.
Beneficial Skills:
- Experience in delivering projects within APAC and EMEA regions, with an understanding of the various nuances of eachgeo.
- Experience in 3D, such as C4D/Maya.
- Experience in character/shape rigging and cel animation.
- Experience in more specialist animation skills, such as stop-motion.
Education:
- Bachelor's degree or higher in graphic design, motion graphics, interaction design, art, film, broadcast, audio, media production or related
Additional Requirements:
- Must submit a demo reel and/or portfolio website that clearly demonstrates design and animation work, as well as cleararticulation around what your role was specifically.
- Demonstrate proficiency in design and animation through a motion graphics assignment.
Client Description:
Our Client is a multinational technology company that boasts some of the most popular consumer electronics on the planet. They also offer prolific media and entertainment services, software, cloud services, fitness accessories, and payment solutions.
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Motion Graphics Designer
Posted today
Job Viewed
Job Description
Responsibilities:
- Design and produce high-quality motion graphics for various media, including video, web, and social platforms.
- Animate graphics, text, and illustrations to create engaging visual narratives.
- Collaborate with creative directors, art directors, and other designers to develop visual concepts and storyboards.
- Translate creative briefs into visually appealing and effective motion graphics.
- Edit and assemble final animations, ensuring they meet project requirements and deadlines.
- Stay up-to-date with the latest trends, techniques, and technologies in motion graphics and animation.
- Manage multiple projects simultaneously, prioritizing tasks and delivering on time.
- Optimize motion graphics for different platforms and resolutions.
- Contribute creative ideas during brainstorming sessions and team meetings.
- Ensure brand consistency across all motion graphics output.
- Proven experience as a Motion Graphics Designer or similar role, with a strong portfolio of relevant work.
- Proficiency in industry-standard animation and design software, including Adobe After Effects, Premiere Pro, Illustrator, and Photoshop.
- Strong understanding of animation principles, typography, color theory, and visual design.
- Experience with 3D animation software (e.g., Cinema 4D) is a plus.
- Ability to conceptualize and storyboard creative ideas.
- Excellent attention to detail and a commitment to producing high-quality work.
- Strong communication and collaboration skills.
- Ability to work effectively both independently and as part of a team in a hybrid environment.
- Adaptable and able to manage time efficiently to meet project deadlines.
- A passion for storytelling through visual media.
Lead Technical Animator

Posted 5 days ago
Job Viewed
Job Description
**Who We Are.**
When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the _storytellers_ bringing our characters to life, the _creators_ bringing them to your living rooms and the _dreamers_ creating what's next.
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman: Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We're a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.
Rocksteady Studios is a member of the Warner Bros. Interactive Entertainment
family, and the developer of the award-winning Batman: Arkham series of
games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time.
We're a studio that built our success by combining genre-defining gameplay and
character-driven cinematic narrative with AAA production values.
Born in the heart of London, our multicultural team takes inspiration from the
culture and history of our home in one of the most diverse cities in the world.
**Your New Role.**
Rocksteady is looking for a Lead Technical Animator to join our dedicated and
collaborative team working on AAA titles.
The role involves leading, supporting and developing our team of friendly and
passionate technical animators. You'll also be applying your technical expertise
directly by creating rigs, developing pipelines and collaborating with art and
animation teams to solve all kinds of problems.
Working closely with a plethora of leads and directors - you'll be developing
outstanding art assets with brilliant deformation alongside making easy to use
tools for gaining efficiency and quality.
**Your Role Accountabilities.**
+ Supervise/create high quality character, body and facial rigs.
+ Collaborate with the art and animation teams to assist on technical
challenges and improve pipelines and processes.
+ Integrate, research and develop new technologies and tools to advance quality, efficiency and adaptability of animation, rigging and art pipelines.
+ Create schedules/roadmaps alongside the production team.
+ Leading and supporting the technical animation team through hiring, mentoring and running 121s/appraisals.
+ Create and manage documentation for tools and processes within animation and asset processes in the studio.
**Qualifications & Experience.**
+ Applicable understanding of anatomy and body mechanics.
+ Relevant rigging/technical animation experience.
+ Strong working knowledge of Python in Maya and coding standards and practices.
+ Engine animation experience (Unity/Unreal).
**Bonus Points:**
+ Experience with gameplay technical animation - such as state machines, cloth, physics and ragdoll setups - particularly in Unreal.
+ Experience with Jira and/or Shotgrid.
+ Experience with Motionbuilder, motionbuilder API and mocap processes.
+ Experience with facial rigging.
+ Programming knowledge such as C++/Maya API & Plugin Writing.
+ Interest and experience with machine learning.
+ Knowledge of vector maths, linear algebra and matrices.
Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
**How We Get Things Done.**
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
**Championing Inclusion at WBD**
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.
If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page ( for instructions to submit your request.